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  1. OptionalRule

    D&D 5E (2014) Question on prestidigitation cooling and heating matter

    Up to your own DM but the way I would rule in my game is: 1. for trivial things like this I'd allow it and wouldn't get too pedantic. (I fold up the shirt so it fits in a cubic foot) 2. I would say it stays that way. I would not allow it to be used in the way you list here though. It's a...
  2. OptionalRule

    D&D 5E (2014) Perilous Journeys in 5e Part 1

    Sorry! Cut and paste error, it's fixed now. Thank you.
  3. OptionalRule

    D&D 5E (2014) Perilous Journeys in 5e Part 1

    Just hit publish on Part One of my Perilous Journeys rules. Changes the rules for long rests on the road, adds some engagement with camping and base camps, and modifies progress and pacing. Part 2 will be up next week and will include traveling actions, some tweaks to healing and even some...
  4. OptionalRule

    D&D General Which Aspect of DMing Do you Struggle Most With?

    General DM Anxiety. So much so I wrote a whole post on it that seems to have helped a lot of folks. Managing DM Anxiety
  5. OptionalRule

    D&D General Saves as Target Numbers

    To me it's an oddity but I don't see any particular value of it for 6e. If there's some broad move to more consistency for rolls or something then sure, but as a stand alone item, it's not my priority for a 6e.
  6. OptionalRule

    D&D General Saves as Target Numbers

    Saves are a bit of a hold over. It does seem odd now as there are some cases where you roll during and action, some cases where they roll for your action. It's so ingrained though, I'm not sure people think about it anymore. The system could be normalized to the point of players making all...
  7. OptionalRule

    D&D 5E (2014) Gritty Healing and Survival Rules for 5e

    That sounds like an interesting system, do you have a writeup somewhere? I may not be tracking right but it seems like this still might have the problem of casters holding onto spell slots to heal later, leaving them constrained in the encounter, is that a problem from your experience?
  8. OptionalRule

    D&D 5E (2014) Gritty Healing and Survival Rules for 5e

    Thanks for your thoughts here. I think mileage is going to vary of course and it's absolutely reasonable someone may take it that way. None of that came out in the bit I've used for this but it's definitely reasonable and why buy in is important.
  9. OptionalRule

    D&D 5E (2014) Assaying alternative rules for Success at a Cost and Degrees of Failure

    Works for me. I think this is more a testament of having multiple tools on your toolset and picking the right one for the right situation. I'm all for it.
  10. OptionalRule

    D&D 5E (2014) Assaying alternative rules for Success at a Cost and Degrees of Failure

    This is pretty cool. I generally tend to go with a system of Progressive Failures and Rising Tension because I feel like the variability of a d20 makes scale on a single roll too chaotic. I also find those systems run the risk of devolving either into a yes to everything (in which case, what's...
  11. OptionalRule

    D&D 5E (2014) Gritty Healing and Survival Rules for 5e

    Answers numbered to questions. 1. That's a playstyle preference so there's obviously no wrong answer there. Without doubt you have to enjoy the "lets see what happens" aspect of rolling a good bit. Personally I don't see this as a huge problem in tier 1 and the first half of tier 2, which is...
  12. OptionalRule

    D&D 5E (2014) Gritty Healing Pt 2: Spells

    Thanks for the feedback. Answers numbered to correspond. 1. True, but this is the same as the system currently. Paladin's can 1 pt everyone who is down in a number of situations. I considered a system where life clerics can spend their own HD in place of the targets, but I'm not sure what...
  13. OptionalRule

    D&D 5E (2014) Gritty Healing Pt 2: Spells

    To compliment the Gritty Healing & Survival system I posted earlier in the week, I published some rules for bounding healing in 5e. The core idea is that having unbounded healing when trying to use a slower healing or gritty mechanic invalidates that as healing classes just hold onto spell...
  14. OptionalRule

    D&D 5E (2014) Slow Healing Tweak

    I'll post a thread on this but wanted to link it here to since you asked. Gritty Healing Part 2: Spells went up today that talks about the problem of healing skipping past any longer healing rules. As I said, I'll post a system about limiting max hp instead of managing HD this will mesh with...
  15. OptionalRule

    D&D 5E (2014) Slow Healing Tweak

    I'm posting up part 2 of the very fiddly gritty system tomorrow and will post an alternative wound system in a few week. The main barrier for me about the heal to half system is that it just forces healers to blow all their spell slots and we're back to heal-bot.
  16. OptionalRule

    D&D 5E (2014) [Hit Points] What method do you use to determine HP after level 1?

    This is probably all you need to say really. You want to catch a misalignment between what you expect and what you're going to get but otherwise, do what's fun.
  17. OptionalRule

    D&D 5E (2014) Gritty Healing and Survival Rules for 5e

    No specific guidelines other than lean more into module based adventures with a few encounters. I give the example for Dragon of Icespire as an example since it's mostly individual encounters you can take a break between, and whatever wounds during travel would be a bigger factor. Likewise...
  18. OptionalRule

    D&D 5E (2014) Slow Healing Tweak

    For what it's worth, I wanted to add as well. I think a different system than any around is likely better for campaigns and easier to manage over time. That is a 'wound' system the reduces max hit points slightly in normal combat, more so on crits or when making death saves. This leaves...
  19. OptionalRule

    D&D 5E (2014) Slow Healing Tweak

    In my current campaign, our first big epic fight ended with the party winning by a thread. There was a good amount of cognitive disconnect after the character who was mauled by a tiger and down 2 failed death saves slept and was like "Okay, you guys ready, lets go!" Again, this is just a once...
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