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    M&M Conversions… (Now with questions!)

    Re: More M&M ideas! Oh I agree! I even tried to start a MnM Torg thread, but it fell flat in the face of the regular d20 Torg thread. The thing that frustrated me is that the "d20" thread had these guys bending and hammering out all these rules. With MnM, it would have been so much more...
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    Semi-cinematic d20?

    007 stuff: Spycraft Super Heroes: Mutants and Masterminds is pretty quick Martial Arts: Atlas Games put out some adventures that have Wuxia rules Coming Up: SG-1 rpg by AEG and Babalyon 5 by Moongoose.
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    Classic MnM player mistake

    Oh, I agree, especialy for MnM. The difference is that with MnM's design you have some powers that "look" impervious at first glance. I can ususaly spot a new MnM player on the Internet when they start screaming that either Protection, Incorpreal, Invisible, or some other power is "broken"...
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    M&M Conversions… (Now with questions!)

    Funny you should ask. I did a PL 5 Farscape game for a while with MnM. There were no hardcore coversions per se, just some guidelines. At first I used the optional hit point rules so that I could still use my Farscape rpg book. But after while, it seemed to speed up combat by going to the...
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    [MnM] How many Incorpreal/Invisible/ etc. characters do you have in your games?

    That is essentally becasue we are talking about two different things, you seem to worry about how much damage a PC can do. Those that commenting on the double ii combo are saying such characters are trying to avoid being touched for any damage at all. :) I let a guy run Incorp in a more...
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    [MnM] How many Incorpreal/Invisible/ etc. characters do you have in your games?

    Is it me, or is there a trend for players in MnM to think they found a "loophole" when they create a Incorpreal/Invisible character that is backed up with some sort of ranged or ambush tactic? I have had this happen twice now, in two different games.
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    Classic MnM player mistake

    The player did consider Mental Protection, but declined it. I happen to have a group of player that like to see if they can "sneak" difficult combos into their character in the interest of becoming untouchable.
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    Classic MnM player mistake

    We started a new MnM game at the super hero level and I had one player who decided to have a "cosmic powered" martial artist that could teleport. The dude thought he had the billy bad bass since he loaded not only on unarmed feats but he also had an "gravaelectric" field that provided a force...
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    superhero RPG

    Trellian: To help you make your choice, there are some preview stuff out for some of the game mentioned. 4CTF had a preview sample of their power rules a while back, it may be archived here somewhere. I also know that Green Ronin also had a 4 page .pdf that allowed you to have two sample...
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    superhero RPG

    I can second that Mutants and Masterminds is a great game for superheroes - and even more if you have need for a cinematic game at lesser power levels. I have run MnM as Space Opera, Pulp and now Supers. The cool thing is that the game's sidebars let you bring the game closer or further away...
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    For d20 games with long ranges, battle mat or tape measure?

    Indeed I am. Why assume all the wisdom is on one board? Besides, it can't hurt to drum up some Muntants and Masterminds posts on other forums. :)
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    For d20 games with long ranges, battle mat or tape measure?

    I ran my first full fledged Mutants and Masterminds game today. Even though I went though the characters with a fine tooth comb, it didn't occur to me how long the ranges on attacks, area effects and super flight movement would be. I laid out my smallish battle mat out and most of the PCs and...
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    [April 1] Fashions of Faerun

    That'll teach me to participate in an April Fool's gag with a straight face. :)
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    [April 1] Fashions of Faerun

    This is a great idea! Now I can paritaly come out of the closet -- as a gamer! I mean, right now I can't tell any of my other friends or g/f what I do on Sunday night, it would ruin my popularity! (The only reason I even grace you guys with my presence here is becasue the Internet is...
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    monsters in your neighborhood (ot)

    Hippy minotuars ... Does she work for the gnoll pimp? Man, the neighborhood has gone downhill since that d20 Modern fellow moved in next door. :)
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    Heroic Campaigns...and how players disrupt them.

    Hmm, and sometimes it's a guy who is grandstanding or gets a power trip from messing with other people.
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    Heroic Campaigns...and how players disrupt them.

    Like almost every other game I have this happen. And to top it off, this type of player would also happen to be the power gamer in the group to boot. For these guys, "No," never worked. they kept saying that they couldn't "see" how their PC wouldn't work with the group. Then these players...
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    d20 RPG Using an Arabic Setting?

    Green Ronin is putting out Mindshadows, which focuses on psionics as well as India/Middleast (how long has India and Pakistain been fighting for that country between them?) Release date is July http://www.greenronin.com/cgi-bin/product.cgi?prodid=1402 It is part of their Mythic Vista's...
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    Rogues rule! (warning, kinda long and kinda ranting)

    Yeah, Rogues are my favorite, except for the metagaming that goes on, which is mostly an excuse by other players to at least give the Rogue player a hard time, if not an out and out excuse to put him at the bottom of the pecking order. Even back in 1e, my Rogues were more Robin Hood and...
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    Battletech D20?

    This rememinds me of when all the Supers games came out a few months back. Man, you couldn't even mention one game without the other publishers coming in to pimp their own super rules. My suggestion is to sit back and wait until they all come out, read reviews, previews and look at it at FLGS...
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