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  1. Empirate

    Pathfinder 1E What's broken or needs vast system knowledge?

    Oh, and to finally provide my own take on the OP's questions, even though my actual Pathfinder experience is limited to a single 1.5 year campaign: 1. Summoner looks like a bit of a problem, what with there being two characters for the price of one. Leadership is similar and should not normally...
  2. Empirate

    Does Such an Ability Exist in the Official Rulebooks?

    What's a bit problematic to rule are metamagic cost reducers, though. So Practical Metamagic, Metamagic School Focus, Easy Metamagic, high-level Incantatrix, Circle Magic... all pose a bit of a problem for item pricing. Ask your DM, or if you're the DM, err on the side of caution and don't allow...
  3. Empirate

    Pathfinder 1E What's broken or needs vast system knowledge?

    DM "oversight" and the DM "judging whether it's a decent idea" implies more autocracy than I'm comfortable with at the gaming table. I spend much more time DMing than playing, but I wouldn't dream of denying or granting "rights" (to dip, or whatever else) to my players. I like to work with my...
  4. Empirate

    Pathfinder 1E What's broken or needs vast system knowledge?

    It's not as if you'll ever have three Barbarians with lame-cursed Oracle dips in your game. You'll have one at most. If the lame-cursed Oracle provides him with mechanical options he likes, and if the character's back story fits together, why should this kind of powergaming be frowned upon? I...
  5. Empirate

    Rules Question: Non-Good Half Celestial

    "Sometimes a Smokestick is just a Smokestick."
  6. Empirate

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    ...is really the only thing left for me to say in this debate, too. I hope the OP can sift the combined wisdom of argument and counterargument in this thread and develop his/her own opinion.
  7. Empirate

    Encounters for Bards

    Hmm. In my limited experience, countersong is already pretty useful in the situations where it applies. When my group fought some harpies, having a Will save = performance check was a lifesaver. Similarly, if you know there's going to be Suggestions from an opposing mage, countersong is...
  8. Empirate

    D&D 3.x New campaign pathfinder or 3.5

    Sounds to me as if you wanted to replace the classic "good vs. evil" struggle with a "chaos vs. order" conflict. I'd think long and hard about what the ramifications of Chaos as the great enemy entails. This doesn't only affect the use of magic. For example, individual freedom, art, (certain...
  9. Empirate

    Pathfinder 1E What's broken or needs vast system knowledge?

    Not good advice in my opinion. Whyever should dipping be disallowed? PF has the favored class mechanic, which encourages you to stay in one class; and very few class features are actually so front-loaded as to be worth leaving your specialty class for. So the mechanical side of things actually...
  10. Empirate

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    This is true enough. However, it has no bearing whatsoever on a rules discussion. You wanna know how the mechanics of HiPS work at the table? Read the rules, apply them. You wanna know how HiPS works in the gaming world? Make something up, the (game) world is your canvas. Please don't mix the...
  11. Empirate

    A Wizard taking an Archivist Dip

    Longstrider, Lesser Restoration, Entangle, Resist Energy, Pass Without Trace, Deathwatch, Hide from Undead, Remove Fear, Sanctuary, Bless Weapon, Animal Messenger, Delay Poison, Hide from Animals. Those are some good, albeit situational ones from Core. I haven't looked through domains to pick...
  12. Empirate

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    QFT. Especially when the rules text in question refers to a (Su) ability in the first place...
  13. Empirate

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    No, Ashtagon, this is not what is stated in the ability's description. The Shadowdancer's HiPS ability reads: "Hide in Plain Sight (Su): A shadowdancer can use the Stealth skill even while being observed. As long as she is within 10 feet of an area of dim light, a shadowdancer can hide herself...
  14. Empirate

    Pathfinder 1E Hide in Plain Sight = poor man's invisibility?

    First off, Ashtagon is likely not correct on this one: dim light can exist in an area whether or not a given creature can see within it or not. A Shadowdancer's HiPS ability is (Su) - it works by bending an existing dimness from a shadowy area into an obfuscating glamer or something, and is an...
  15. Empirate

    Pathfinder 1E Need feat/spell suggestions :)

    Consistent Spell, Two-Handed Spell, Mass Effect Spell - never seen these before, what do they do? Where're they from? Your basic build looks fine, should be alright, now it all comes down to spell selection and actual tactical play...
  16. Empirate

    Setting things streight. DM in seach of guidence

    My reaction as a DM would heavily depend on the scale of changeling abuse I'm facing. If the PC mostly uses his abilities to swipe a few gp here and there, fine, I'd let him do that almost without repercussions. I bet in a fantasy world, most shops have "changeling insurance" anyway. If the PC...
  17. Empirate

    Pathfinder 1E How to deal with high AC PCs

    I can get behind your stance on this, pemerton, now that you present it in a little more differentiated way. If I understand correctly, your point is: if you as a DM get the feeling that a certain rule is causing a problem in your game, why not just go ahead and change the rule? As a...
  18. Empirate

    Rules Question: Non-Good Half Celestial

    "Have to be good"... where do you get this from? Normally, Half-Celestials ARE good. But there can be exceptions, obviously. "The spell-like ability assumes this"... again, in what way? Just because some of the spell-like abilities have happy, fuzzy, feel-good connotations? No reason why a N...
  19. Empirate

    Pathfinder 1E Eidolons and Cure Spells?

    Outsiders are living creatures, they just function differently once they're dead (not living anymore). Everything that has a Con score is a living creature. Important part bolded. This obviously implies that Outsiders are living creatures, too. The "living creature" bit in the Cure spell...
  20. Empirate

    Pathfinder 1E Alchemist/Wizard free spells

    Basic reading comprehension fail on your player's part. "Any" differs from "every" or "each", and the exact difference where applied to the relevant bits of rules text should be extremely easy to parse even for a non-native English speaker.
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