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  1. mythago

    D&D 5E (2014) Toxicity in the Fandom

    That sounds more like people who just don't want to admit they were mistaken about something.
  2. mythago

    D&D 5E (2014) Toxicity in the Fandom

    So it's not actually an ad hominem attack - as we both agree I did not say the poster's argument is wrong because he smells like a bugbear, or whatever - it was "of that character" in some unexplained manner? So, his mockery (which was not gentle, c'mon) was acceptable, because you believe the...
  3. mythago

    D&D 5E (2014) Toxicity in the Fandom

    So I didn't in fact use an ad hominem attack or accuse the person I was responding to of being an awful person - I criticized their post with an interpretation you felt was unfair and in a tone you didn't like, and you accused me of being disingenous and "hateful". I trust you see the irony...
  4. mythago

    D&D 5E (2014) Toxicity in the Fandom

    I suspect it is less about the popularity with the audience, and more about the preferences of the people who make the movies. The Bechdel Test gets a lot of press now, but it was never really a test to weigh whether an individual movie is or isn't sexist. It was making a point about Hollywood...
  5. mythago

    D&D 5E (2014) Toxicity in the Fandom

    What, exactly, was the "ad hominem attack" of which you're complaining? In the spirit of civility, I'll just say that I'm afraid I disagree with you about both the tone and content of that post. If you're genuinely concerned that my response was in fact malicious, there is a method for you to...
  6. mythago

    D&D 5E (2014) Toxicity in the Fandom

    So.... your point is that infighting, gatekeeping, and "oh you say you're a fan of X? Name three Y" performative one-upping in a hobby is good, actually, and the real problem is calling it "toxic"?
  7. mythago

    D&D 5E (2014) Toxicity in the Fandom

    Or they enjoy being the gatekeepers, because they see their appropriate role as "protecting" something important to their identity. This isn't specific to gaming, but does a nice job of dismantling the idea that it's OK to keep out "normies" or "mundanes" or whatever who threaten to pollute...
  8. mythago

    D&D 5E (2014) Toxicity in the Fandom

    That's a lot of impassioned argument about a particular argument in a community for "I don't even know what is going on in that community". Perhaps I'm being unfair because I'm not a Star Trek fan either, yet it's a bit hard to avoid all the noise? The idea of Star Trek fans rightfully being...
  9. mythago

    D&D 5E (2014) Toxicity in the Fandom

    Now I'm really baffled. Is anyone arguing that criticiizing of a movie or game or whatever in any manner is inherently toxic? If so that's a little weird.
  10. mythago

    D&D 5E (2014) Toxicity in the Fandom

    Is what toxic or not? I was expressing confusion as to what I took to be your point that bad behavior is present among content creators as well as fans, given that TTRPGs have enormous overlap between those two groups.
  11. mythago

    D&D 5E (2014) Toxicity in the Fandom

    I'm confused by this. In TTRPGs, there is not a hard division between fans and creators at all the way there is for, say, Hollywood movies; there has been plenty of calling-out of bad behavior by 'brand owners', even of the big name companies.
  12. mythago

    D&D 5E (2014) Toxicity in the Fandom

    Those people were never IN the woodwork. The bigotry was always there. It's just angrier now because bigots no longer have the warm fuzzy feeling of thinking everybody agrees with them and their hobby caters to them, so they're throwing tantrums. Social media also amplifies this nonsense...
  13. mythago

    TSR The Full & Glorious History of NuTSR

    Landlord-tenant stuff is insanely complicated, but it helps if the person being kicked out doesn't have a clue that they may have legal rights and/or if they're afraid of staying where they live with a hostile landlord. You mean for a comedy-horror scene where the townsfolk storm the castle...
  14. mythago

    How much should the GM talk during a session?

    The GM should not talk so much that the players feel like they are bit players in a story for which the GM is both author and audience. Other than that, it depends.
  15. mythago

    How Do You Stop TPKs/Killer GM Habits?

    This is an excellent observation. I joke that no DM is going to be smarter than all the players put together, but it's also true that a combination of 1) a tactically-oriented adventure and rules set and 2) a more tactically oriented or more gaming-experienced GM can lead to bad party outcomes.
  16. mythago

    How Do You Stop TPKs/Killer GM Habits?

    The original post stated that this was happening with "multiple gaming groups with different players" and across many different systems. That does suggest that the GM is the common element, at least when running premade adventures (as was later clarified). "Placing blame" isn't the right...
  17. mythago

    How Do You Stop TPKs/Killer GM Habits?

    Nothing wrong with writing your own adventures, but it sounds like there may be a disconnect in the way you are applying the pre-gen adventures to the player groups. It could be less experienced players or bad die rolls, but the fact that it keeps happening across multiple systems and with...
  18. mythago

    How Do You Stop TPKs/Killer GM Habits?

    As the GM, you're setting up the scenario that is leading to frequent TPKs. That's what you need to fix, rather than after-the-fact solutions like fudging dice rolls. Are you appropriately calibrating the planned encounters to the player skill and PC levels? Are your adventures always centered...
  19. mythago

    Jamison Stone & Satine Phoenix's Apotheosis Studio To Wind Down [UPDATED]

    Sure, but those folks won't be focusing on 'freelancers claimed they didn't get paid' while ignoring 'freelancer claims she was lured to an isolated area and then propositioned', which was @Oncewasbenji 's point.
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