Search results

  1. Mark Chance

    [M&M 3E] October 1962

    "Immediately, if you wish," the program says. "Please stand within the circle while I reconfigure the shelter." A glowing circle about 10 feet across near the center of the floor starts to pulse.
  2. Mark Chance

    [M&M 3E] October 1962

    "The Titans have lost their original homeworld to the Amtorians," the program says. "Once we surface, I can attempt to re-establish communications."
  3. Mark Chance

    [M&M 3E] October 1962

    "Amtorians can live on Venus," the program says, "but their sky cities' fuel supply was running low, and they had no way to resupply; therefore, the Amtorians required a new world, and Earth is the closest habitable planet. As for exiting the shelter, you get out the same way you entered...
  4. Mark Chance

    [M&M 3E] October 1962

    "I am the program that operates this shelter. I cannot answer your other question, Jennifer. There are too many variables to formulate a projection."
  5. Mark Chance

    [M&M 3E] October 1962

    The voice replies, "I cannot go mad. My program parameters preclude such activity. Time travel forward at a speed greater than one second per one second is impossible. Slow-stasis mode inhibited the aging process within this shelter. Outside the shelter, time passed as normal. "As for time...
  6. Mark Chance

    [M&M 3E] October 1962

    The now-familiar woman's voice speaks. "You have asked many questions. Permit me to answer them. The shelters installed around New Falls all have the same functions, but only those that ended up with no one in them except young humans between the ages of thirteen and nineteen activated in the...
  7. Mark Chance

    [M&M 3E] October 1962

    "Negative, Gabriel. Fried chicken is not a factor in your transformations. Clandestine genetic modifications combined with telluric immanations have resulted in metamorphoses, which, along with temporal displacement, were necessitated by Amtorian manipulation of international tensions."
  8. Mark Chance

    [M&M 3E] October 1962

    Gabriel lifts the lids on one of the dishes as he sits at the table. Beneath wait a steaming heap of pancakes. Warm maple syrup in a glass container. Other plates hold scrambled eggs, crisp bacon, sliced tomatoes, and fresh fruit. "Stranger on the Shore" starts to play softly, the music...
  9. Mark Chance

    [M&M 3E] October 1962 (Full)

    In the shelter? Yes. There are no other people around. I didn't mention beds, but that's fine. It's not an unreasonable addition to the shelter, as further events shall clarify.
  10. Mark Chance

    [M&M 3E] October 1962 (Full)

    Go with your own interpretation. An unspecified amount of time has passed, but it's been more than several hours at a minimum.
  11. Mark Chance

    [M&M 3E] October 1962 (Full)

    Just describe thing as you see fit. Chalk any oddities up to a lack of final stability in new form, et cetera.
  12. Mark Chance

    [M&M 3E] October 1962

    Time passes. The students fade in and out of consciousness. The room continues to move, continues to be bathed in heat and light as it slides effortlessly through molten rock. "Stress levels unacceptable," the female voice says. "Initiating frequency shift. Decrease alpha and beta. Emphasize...
  13. Mark Chance

    [M&M 3E] October 1962 (Full)

    Here's a place to post your characters so that they're easier to find/modify. RPGs - [RG] October 1962
  14. Mark Chance

    [RG] October 1962

    This space reserved for notes.
  15. Mark Chance

    [M&M 3E] October 1962 (Full)

    Hello. It's been rather busy in my neck of the woods as my students gear up for a week off before heading into December madness. I've skimmed characters. Nothing is jumping out at me as unacceptable or questionable. I should be back on line some time this weekend.
  16. Mark Chance

    [M&M 3E] October 1962 (Full)

    I'm flexible. How do you picture gradual transformations working in game? Mechanically and narratively?
  17. Mark Chance

    [M&M 3E] October 1962 (Full)

    All right, y'all. This is transformation time. Power points earned up to know are still earned. They are not part of the base used to create a PL 5 hero. Spend them if you want, but that's not required. In game, feel free to describe your character's transformation from high school student to...
  18. Mark Chance

    [M&M 3E] October 1962

    The walls of the room fade, becoming nearly transparent, and the rapid descent continues. Outside the room, the students see rock ripple by, as if liquid for an instant before returning to solid form above the room, the ceiling of which is now also nearly transparent. "Telluric immanations are...
  19. Mark Chance

    [M&M 3E] October 1962

    "Please remain calm, children," says the female voice. "Relocation to safe zone is in progress. Telluric immanation imminent. Walls to reach minimum opacity in 10, 9...." OOC: Forgot which game this is. Agility does make much more sense. :)
Top