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    Two monks, an assassin, a cleric and a wizard

    We have no problem with it. There are a couple custom PrC's and templates floating around in his game, as well as my own. What do you have in mind?
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    Two monks, an assassin, a cleric and a wizard

    From the sounds of things, and talking with my friend, I'd say 28. Maybe even 25, as the NPC's in the DMG from what people here are saying. :)
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    Two monks, an assassin, a cleric and a wizard

    I think I might lower the monks to level 10 each.
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    Two monks, an assassin, a cleric and a wizard

    I think that maybe he's not truly challenged the party so far, or maybe he's frustrated that everything he's thrown at them hasn't landed a PC death? I know he mentioned that none of the PC's have ever died. *shrugs* I'll just build them as he asked, and leave it up to him to fudge anything he...
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    Two monks, an assassin, a cleric and a wizard

    I think he was taking into account the high stats and the magic items for their level? I don't think that any of them actually have a LA from a non-standard race or anything.
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    Two monks, an assassin, a cleric and a wizard

    Nifft: I was only able to get a peek at one PC character sheet, but have to assume that the others are similarly equipped/tweaked. This is the heavy melee character: Level 8. Ftr 5/Barb 1/Phoenix Warrior 2 (custom PrC) STR 19, DEX 14, CON 16, INT 12, WIS 16, CHA 14 AC 27 HP: 83 +2 Flaming...
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    Two monks, an assassin, a cleric and a wizard

    Wow! Thanks for all the replies so far. I've conferred with the DM, trying to glean a bit more info, and henhas told me the following. All the NPC's are human. They are members of the Scarlet Brotherhood, so he says that any race other than human is right out. As far as the ECL/CR...
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    Two monks, an assassin, a cleric and a wizard

    I was asked to help a fellow DM of mine by building some NPC's for an upcoming combat in his game. I thought I would ask for some help of my own here. :D I was told to make them as nasty as possible while still falling into a few basic guidelines. The two monks are to be CR 13 each. One...
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    Curses, Foiled Again!

    I don't want to derail the thread, but would a cursed weapon, say a longsword -2, bypass DR-/magic? Wouldn't it, after all, be enchanted? Just curious.
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    New McFarlane Dragons!

    I wonder if anyone would be interested in trying to write up these beasts for a game, and if so, how they would make each unique. Or at least make them different than the dragons already in print.
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    Frank's Advanced monsters

    Frank, that hydra is awesome! Thanks! I also went and read the link you provided, very eye-opening. I do have a question on the giant slug posted above. It is listed as Huge, but has a facing/reach of 5'x5'? Am I missing something, or is that just a typo?
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    Frank's Advanced monsters

    Awesome stuff in here! You wouldn't happen to have a wonderful cryo-hydra rattling around anywhere would you? :)
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    Would you allow this paladin in your game? (new fiction added 11/11/08)

    Boy, it sure would be swell to see some more fiction involving Cedric. At least to see how things fare with the seige. Golly.
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    Globe of Invulnerability question

    Thank you very much! That is what I thought, but I wanted to make sure.
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    Globe of Invulnerability question

    The bad guy was prepared for the PC's and cast his Globe before combat. Once combat was initiated, he moved out of the Globe the second round. One of the PC's then cast Burning Blood upon him. Here is the Burning Blood spell: Burning Blood (from Complete Arcane) Necromancy Lvl...
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    Globe of Invulnerability question

    The main enemy in the current story arc of my game has had the spell Burning Blood cast upon him. He already has a Globe of Invulnerability cast, but had moved out of it to get into range and cast a spell at the PC's. My question is this: If he moves back to the Globe, does the spell become...
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    D&D 3.x 3.0 Haste in 3.5

    Let's say I wanted to introduce the 3.0 version of Haste as an "Improved Haste" in 3.5. What level would you recommend it be set at? I am leaning towards 7th, but would like to get some input. Thanks!
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    Lost a fun player

    In the last few years of his life, my father got sucked into my DnD group. He found that it was something he really enjoyed and we had a lot of fun. After he passed away, he gamed with us one more time. After checking to make sure it was alright with my friends, we set his ashes at his nomral...
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    Shadow Blend ability

    Attacks against him will have the 20% miss chance. And though there is basically regular and total concealment, there are varying degrees of concealment that provide other miss chance percentages. But you did answer my question, or at least provide what I was looking for. A successful Hide...
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    Shadow Blend ability

    I am going to allow a template to be applied to the rogue in my game. It will have an ability based on the Shadow Blend ability of shadow creatures. Basically, the ability allows the creature to blend into the shadows and gain concealment. I am going to limit the rogue to 20% concealment when...
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