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  1. Antithetist

    Proposal: Modify the Expertise House Rule (E.g., give bonus feat)

    I'll freely admit to a lack of knowledge of the class, but - really? Artificers use ranged weapons and melee weapons and implements in standard builds? Anyhow, admittedly it's just as bad for any class who wants to just use a ranged weapon and a melee weapon. I guess I just don't see a huge...
  2. Antithetist

    Adventure: Delivery of Death (DM: Luinnar, Judge: renau1g)

    Yeesh, that's a real pain of a cross-post. I guess it might be acceptable for Dorn to do something different since he probably wouldn't have used an AoE attack after Kasha dropped the Ghoul? edit: But yeah, Dekana is right. ;) Go team Kasha! (No, we can't discuss the name, I already had...
  3. Antithetist

    Adventure: Delivery of Death (DM: Luinnar, Judge: renau1g)

    "Uhhh.... Tiger?" Kasha watches the gnoll go haring off with a certain amount of alarm, but more immediate matters demand her attention. Stepping forward, she sweeps her sword in a downward arc to cleave the nearest ghoul in two - but goes wide, and buries the blade in the table instead. With...
  4. Antithetist

    Proposal: Modify the Expertise House Rule (E.g., give bonus feat)

    Any character who is trying to maintain a good hit chance with melee powers and ranged powers and implement powers is surely already gimping themselves with MAD? I don't think we need to bend over backwards to avoid discriminating against character concepts which are already so left-field and...
  5. Antithetist

    [Adventure] The Paper Chase, Part 2 (Judge: renau1g)

    The group purchase their tickets, the professor's seal being accepted without any trouble, and make their way down the platform to where the lightning rail is already waiting, spitting the occasional spark, and taking on passengers in readiness for its departure in a quarter of an hour or so...
  6. Antithetist

    Adventure: Protection (Mal Malenkirk)

    Ah, right, perfect. :)
  7. Antithetist

    Adventure: Protection (Mal Malenkirk)

    Still in the dark as to how things get resolved with Halcyon's turn, but nm, I rolled a miss anyway so I guess nothing's lost. I'll try to be more meticulous, or wait for an update, in future.
  8. Antithetist

    [Adventure] The Paper Chase, Part 2 (Judge: renau1g)

    Thankfully WotC rethought the original mind-boggling lightning rail fares when they released the setting for 4E. ;) Standard fares won't break the bank - it's 5gp per stop, and Hatheril is only 2 stops (despite apparently being more than a thousand miles away; whatever). So that's 20gp each...
  9. Antithetist

    Adventure: Delivery of Death (DM: Luinnar, Judge: renau1g)

    Oh my, how did I not know this? Thanks. Not that it makes a difference in this case. ;)
  10. Antithetist

    Adventure: Delivery of Death (DM: Luinnar, Judge: renau1g)

    Kasha stands gaping for just a brief moment before combat instinct takes over and she flings one of her daggers at Jax's target, skewering the ghoul right between the eyes and lifting it slightly off its feet with the impact before it slumps unmoving to the ground. "Ugh," she mutters with a...
  11. Antithetist

    [Adventure] The Paper Chase, Part 2 (Judge: renau1g)

    A few quick queries establish that standard class is not really an option for a passenger of Orsik's size to travel comfortably. First class is much more spacious, and should accomodate him easily; alternatively, steerage class features plain communal wooden benches which would also suit him...
  12. Antithetist

    [LPF] Bats in the Belfry

    Heather raises her head once more to peer searchingly at Izzik for a moment, struck by what appear to be some genuine good manners. There's something she hasn't come across in a while. "Heather," she introduces herself after a moment, her tone guarded. "Shall we be on our way? Lest midnight...
  13. Antithetist

    [Adventure] The Paper Chase, Part 2 (Judge: renau1g)

    "Quite. Well, hm, if you're all set...?" The professor seems rather eager to get back to work. "Here, when you get to the lightning rail station, show them this." He hands over a crisply folded piece of paper, stamped with his arcane mark and proclaiming the bearer to be in his employ. "They'll...
  14. Antithetist

    [LPF] Bats in the Belfry

    Next to exit the tavern is quite possibly the last patron that anybody would have expected (or hoped) would join in with this jaunt. Heather lurches out into the night, propping herself up on her staff with one hand as the other clutches an open and half-empty bottle of wine. She raises it and...
  15. Antithetist

    [Tavern Thread] The Dunn Wright Inn

    Nursing a bottle of wine in the corner, Heather looks up with a certain amount of interest as the stout man comes barrelling into the common room, and mutters a quiet exchange with her familiar. "That's a lot of fuss to make over a few bats." "It certainly is. I suppose one may assume they are...
  16. Antithetist

    Adventure: Delivery of Death (DM: Luinnar, Judge: renau1g)

    "...so I guess we should just head on in," Kasha muses, slipping in behind RAM TIGER. "HELLO?" she calls out. "ANYONE HOME? WE BROKE IN BY MISTAKE."
  17. Antithetist

    [Adventure] The Paper Chase, Part 2 (Judge: renau1g)

    Seems we're good to go, but I'd like confirmation that MetaVoid is on board before we bundle onto the train. I know he's around and posting in other threads so hopefully he just needs a nudge. ;)
  18. Antithetist

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    Peering about the place, Colgrave notices something on the back wall and approaches to take a closer look. "Look here," he murmurs to 354b, indicating the arcane mark on the wall. "Familiar, no? I wonder what it signifies, here." Arcana 1d20+12=28 Does the glyph just seem to be a marker...
  19. Antithetist

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    Colgrave picks himself up and steps off of the tiles with a sigh of deep relief, beckoning his backpack after him. Dusting himself off and trying to recover some vestige of his dignity, he has a look around but fails to find anything more than his warforged ally did before him. Perception...
  20. Antithetist

    Adventure: Protection (Mal Malenkirk)

    Doh. Thanks for catching that guys. Unsure what to do; I guess I can redo the turn, hopefully, but would you like me to keep the same attack/damage rolls if I change my target, Mal? Or make new ones?
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