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  1. K

    Dark Inherentance goes Spycraft

    Isn't powered armor in the PAC book? Tack on another $24.95. Besides, for that money I'd be paying for a lot of setting and metaplot that I have zero interest in or use for; the D20M corebook and D20 Future are toolkit books largely devoid of inherent setting or ongoing metaplot, and the...
  2. K

    Dark Inherentance goes Spycraft

    I think there's a big difference between farming out rules to a lengthy series of supplements (a hardback plus 6 softcovers) that bundles the crunch with strongly-flavoured, setting-specific content, and farming out rules to a single setting-specific (but largely toolkit-oriented) hardback. The...
  3. K

    d20 Modern Pulp

    They are not using D20M as the core -- they're using 3.5 as the core as it represents a much, much larger potential market. I find this disappointing but can't fault the logic. KoOS
  4. K

    Dark Inherentance goes Spycraft

    Mixed bag. On one hand, I love D20 Modern and intensely dislike Spycraft's "collectible rules" product design, so seeing anything go from D20M to SC feels like losing one to the "bad guys" when D20M could desperately use all the setting product it can get. Also, I thought DI had a huge amount...
  5. K

    Need ideas for....Grand Theft Arcana campaign

    One thing you might consider is using Northport from Polyhedron #161 (Dungeon #102) as a starting point for your city design. It was intended as a fictional city for Pulp Heroes which incorporated aspects of NYC, Chicago and LA; it wouldn't take too much work to update it to the present day (or...
  6. K

    D20 Future: excuse me while I drool

    Actually, I'd argue that it's trying to get back to its roots in Classic Trek rather than the divergence that was TNG. KoOS
  7. K

    D20 SF campaign

    Except that Wizards already owned the Gamma World ISP. They licensed it out because, even if it had been eagerly embraced by the old GW grognards, it wouldn't have sold enough to justify the overhead of developing the d20 version. Gamma World is just not that popular in terms of the scale at...
  8. K

    Hey, this ain't MY Modern!

    It's the early concept art; they made changes to the final art and layout based on feedback (e.g. the pink-haired girl looked "too anime/cyberpunk," which I totally disagree with but that's neither here nor there). I love the D20 Modern cover designs, art and layout both. KoOS
  9. K

    D20 SF campaign

    Fading Suns is very reminiscent of a mix of Dune and Warhammer 40,000. I think the Victory Point System version does a better job of presenting the fullness of the setting than the D20 System version, but YMMV. KoOS
  10. K

    Call of Cthulhu d20 out of print?

    The license has expired and WotC no longer has any connection to the game. It's not technically out of print since there are still copies in the distribution system and you can still order direct from Chaosium, but AFAIK there are no plans for another print run when the current copies are sold...
  11. K

    Why did TSR dump Alternity?

    God, how I wish this were true of all companies and all products... KoOS
  12. K

    Laffs: Mike Stackpole on 3E, ca 1999

    This is categorically false according to every industry source and every knowledgable industry commentator I've seen. Even at the nadir of AD&D2e, while there were a handful of individual months where it fell behind a couple of games (Vampire on some occasions, Rifts on others if you believe...
  13. K

    Laffs: Mike Stackpole on 3E, ca 1999

    I think it's worth pointing a few things out: 1) The companies and games he "championed" aren't really dead. FASA closed its doors for business-related reasons but look carefully, pretty much everyone who worked on the major FASA products (Shadowrun and Battletech) is working for the hugely...
  14. K

    Some Action Point Stuff.

    Nothing substantive to add, but I really like this. I also like to bump up the AP allotment a bit. I'm looking forward to seeing some of the new AP feats and uses in Eberron. KoOS
  15. K

    [Mini-Game] Dark*Matter: Shades of Grey

    "Urban Arcana played as Dark Matter" perfectly captures my niggling issues with the former product! I like UrbArc but I wanted to see a little more of the connections with real-world legends of magic and myth that inform D*M. If UrbArc had been a little more like D*M I think it would have been...
  16. K

    D20 Menace Manual - Is it worth buying?

    Have never seen it before either, but I'll guess: Don't Have The Book In Front Of Me. KoOS
  17. K

    Polyhedron's Dark*Matter d20

    The next issue, i.e. Polyhedron #167 / Dungeon #108. Can't wait! KoOS
  18. K

    D20 Menace Manual - Is it worth buying?

    Absolutely, it is IMO the most worthwhile supplement yet published for d20 Modern. Indispensable to any prospective GM. KoOS
  19. K

    Is anyone actually playing Modern?

    There are far fewer of everyone out there than D&Ders -- don't use that as your basis of comparison, or you'll never play anything but D&D. I'm hoping to get a Modern game going early in the new year. I have the group, it's just down to scheduling now. KoOS
  20. K

    Gamma World Existentialism

    Thanks Geoff, that's more than helpful. I'm more familiar with WW product than D&D stuff, so this makes perfect sense to me and addresses some of the concerns I had. I do think though, that you have a legitimate beef with whoever in S&S decided to label the books and not with customers. It's...
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