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    Can a monk take Improved Natural Attack? - Official answer

    Last time I saw one try to grapple something ;/ Broke him in half.
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    Can a monk take Improved Natural Attack? - Official answer

    I have never really understood why people say that it 'doesnt' work. Both by the wording and with balance in mind it seems fine to me. As a not incredibly useful, but interesting, example from the srd: Which clearly states that a feat is an effect ;)
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    Chain fighter

    hmm.. 10th level chain user.. I am afraid I cannot use the halforc.. I hate it ;) However, I do like being a human and changing form into whatever form is best at the time so I will go that route and you can make believe you are a halforc, sound good? lol Str: 15 Dex: 15 Con: 16 Int: 16 Wis...
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    Are fighters that specialize in spiked chain viable/survivable at most/all levels?

    Sounds similar to exotic weapons in your arguement. You could simply just assume that and not worry about it. ;)
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    Help me with a Character for a psionic game

    I believe that there are a few different versions of the thrikreen floating around, which would you prefer to use? Make sure that you get multiweapon fighting. I doubt multiattack is generally worthwhile though. I think weapon focus would be a better choice at that point. Also take improved...
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    Beefing up a monk

    Do you mean for the 'modify' part of the statement? Sure. However, it would need a bit of a change to be A) more effective at grappling and B) more effective in general ;)
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    Are fighters that specialize in spiked chain viable/survivable at most/all levels?

    Umm.. yeah, definately semantics. Some of the exotic weapons could simply be 'hard to find trainers for' I guess.. but I would assume most are simply 'very' difficult to use effectively. Double sword? Very difficult. Spiked chain? very difficult. Using a single sword doesnt generally cost most...
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    Beefing up a monk

    wow.. 13 str monk grappler? Next time will he try for a 13 dex crossbow user? ;) What sort of gear are we looking at as being possible? As a 7th level character he can have up to 19k worth of gear. Grapple checks are based off of BAB, str, and special modifiers. He already has the improved...
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    Are fighters that specialize in spiked chain viable/survivable at most/all levels?

    and there you have the difference between simple (which is incredibly easy), martial (which takes some training but can be used within a short period of time with said training) and exotic (which require very special training, potentially over a long period of time). ;)
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    sorcerer/dragondisciple/psion

    With that sort of build to me it looks like the absolute best he can do is something like this: Psion1/Sorc4/Dragon Disciple 10 This is a 15th level character, so he should be very powerful. Now lets look over what he has. Assuming a starting point buy of 30 (I dont have any idea what you...
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    Are fighters that specialize in spiked chain viable/survivable at most/all levels?

    The higher level you are the more likely it is that your opponents will be able to ignore your reach for whatever reason. Which means that the main advantage of the weapon that the character worked so hard for can be mostly useless. There are enough variety of feats and spells to help mitigate...
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    Are fighters that specialize in spiked chain viable/survivable at most/all levels?

    So you are saying that they are behind on damage, and a significant amount of damage, but that is ok because you can take some prc somewhere and do something extra with the spiked chain and that makes it powerful? Ignoring that you would still be behind in damage and feats from some other class...
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    Are fighters that specialize in spiked chain viable/survivable at most/all levels?

    Wow.. that that guy would need 5 good stats to make use of the weapon and his class. As for the example earlier about the party and its 'lesson' I am not sure what it proves. A few good rolls with a massively powerful weapon for your level can turn the tide in a number of different...
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    please help!! spells to make DC's tougher

    Definately.. if they fail the save you were better off just having cast a will based spell to hurt them in the first place, if they make the save then you basically didnt do anything at all as it has no secondary effect. At least it can hit multiple foes, but it can also hit allies and it is...
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    Are fighters that specialize in spiked chain viable/survivable at most/all levels?

    It isnt only about the base damage dice (which is about 2 average damage lower, which is the equivalent to another feat) but also the crit mulitplier. Against a good number of targets that means fewer chances to get the bigger hits in, and even then the bigger hits are only at x2 so they arent...
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    Are fighters that specialize in spiked chain viable/survivable at most/all levels?

    I am wondering what sort of characters that we are looking at for the spiked chain actually. It sounds like they can do pretty much anything they like. The spiked chain itself requires spending a feat itself. It has a fairly low damage threshold for a two handed weapon. In order to trip well...
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    Are fighters that specialize in spiked chain viable/survivable at most/all levels?

    So smootrk, the disadvantages of it being a 2 handed weapon with low damage die, low crit range, low crit multiplier, and needing a feat to even use effectively arent enough? Even when someone could simply use a normal reach weapon most of the time to gain all of the benefits and more (no feat...
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    please help!! spells to make DC's tougher

    touch of idiocy can lower peoples saves (especially palies). Although personally, for your level, I like waves of exhaustion. mmm.. exhausted foes.. lower reflex save, lower ac, lower ini, lower ability to deal damage with weapons, lower speed... it is just so good!! And no save ;)
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    sorcerer/dragondisciple/psion

    a delayed casting class with cha as a casting stat, a mostly fighting class with no real caster advancement, and a manifesting class with an int primary stat. Low hd, very low bab, no casting power, horrible MAD... Maybe a weird combination of a few prcs might make it passable.. but wow...
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    Any +0 LA Templates?

    Maybe it should be ;)
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