Search results

  1. S

    Magic Items for the Everyday

    While this doesn't totally qualify, one of my favorite items that an old character of mine had was a newspaper -- "The Hell You Say, Newsletter of the Damned". Like the Harry Potter style paper, pictures move and articles change. Whenever I got too bored in the game, I would start "reading"...
  2. S

    For DMs, define "winging it" and give examples

    My entire current Campaign is mostly winging it, at least the actual running of it. The Campaign background is highly developed, as it is a heavily modfied Technomagic pseudo-post apocalyptic D&D 3.5 world. I am still not done tinkering with everything to get it just right, but my players have...
  3. S

    My gnomes are more gnomish than your gnomes!

    This is the rough version of the Gnomes of the Cursed Earth Campaign. The Cursed Earth is a psuedo-post-apocalyptic technomagical 3.5 d20 fantasy campaign that uses a lot of various source material, included Perpetrated Press's ARSENAL and FACTORY, Monte Cook's CHAOSITECH, and other adaptions...
  4. S

    My gnomes are more gnomish than your gnomes!

    I like where you are headed, and may very well use the artful dodger ability for my own homebrew gnomes. My one suggestion would be that Gather Information be a class skill for all gnomes. As you said in the description, they are curious about EVERYTHING, especially gossip. A gnome is going...
  5. S

    Does anybody have a d20 Modern Wealth to D&D GP conversion?

    Does anybody know of a conversion for the d20 Modern Wealth DCs to dollars (I can convert to GP or Credits from there)? My homebrew is a pseudo-Post-Apocalyptic Technomagic 3.5 D&D game with a single large country (maybe china sized or so) which is civilized and half of the rest of the world...
  6. S

    Player Problems with Character Wealth

    My homebrew is very different in that it is a Technomagic campaign, which automatically means heavy magic. This completely throws off any usefulness of either EL or wealth tables, as low level characters can easily wipe out lots of other low level characters and even higher level ones with a...
  7. S

    What creatures do you think would survive a Technomagic "Modern/Future" world

    B is for Barghest NAME: Barghest SURVIVAL (Y/N): Yes STATUS: Mainstream (Hidden) RARITY: Rare COMMENTS: Unlike most infernal outsider types, barghests have made themselves at home on the material plane, hiding amongst the various goblinoid populations. They consider this plane to be their...
  8. S

    What creatures do you think would survive a Technomagic "Modern/Future" world

    Excellent! I had not thought yet about either Rust Monster or Otyughs, as I am trying to pretend to be organized by initially tackling critters alphabettically. skippy GM of The Cursed Earth Campaign
  9. S

    What creatures do you think would survive a Technomagic "Modern/Future" world

    A is for Achaierai NAME: Achaierai SURVIVAL (Y/N): Yes STATUS: Ousider (Public) RARITY: Rare COMMENTS: Like most inner and outer planar creatures, they are rare on the material plane, usually having been summoned by some spell caster. While they are usually brought to this plane to...
  10. S

    What creatures do you think would survive a Technomagic "Modern/Future" world

    While D20 Modern has a list of Arcane and fantasy creatures that would survive or rather could be placed in a Modern setting, the specific campaign is more similar to Buffy or Shadowrun, with magic coming back or bleeding into the real world. But what would happen in a D20 Technomagical fantasy...
  11. S

    A d20 campaign parallel to a certain unnamed Palladium game

    My suggestion would also be a combination of template and equipment. The best books for Technomagic and just plain magic campaigns would be Factory from Perpetrated Press and Chaositech from Malhavoc Press. Chaositech is especially appropriate and well done by Monte Cook, so it feels very...
  12. S

    Just got Races of Stone

    The books sounds like it might have some worth while stuff in it, but probably not much use for my particular homebrew, mostly because it is pseudo post apocalyptic technomagical campaign. I do find it annoying that gnomes are always treated as happy-go-lucky tricksters and dwarves as gruff but...
  13. S

    My Take on Elans

    I have a completely different take on Elan in my world. They are basically psionic cyborgs (without any artificial components), artificially created psionic beings. Thus, any race that can be psionic can be made into Elans, BUT any race that is already NATURALY psionic cannot be. Since my...
  14. S

    Player Handout: A Master Feat List?

    reanjr, Long long ago in a time far far away there was a little known film by the name of Star Wars. It led eventually to a series, and naturally spawned a fan base. This fan base did what all fans do, created mountains and mountains of fan fiction and other unlicensed products. The Grinch...
  15. S

    Exiles, My Homebrew

    Tolen Mar, I am not sure if you lost interest, just got busy, or am otherwise occupied, but I am still interested in hearing more about your homebrew. If you want, you can contact me directly at skippy_the_witch@mindspring.com. Thanks, skippy GM of The Cursed Earth
  16. S

    How would you balance the Bard & the Cleric?

    I don't have to balance clerics at all in my homebrew, because there are no clerics in my world. Due to the corrupting influence of the Shadow and it's Taint effect on magic and the world, this world has been quarrantined from both the astral plane and higher and lower planes. Thus, clerics...
  17. S

    what makes Eberron different

    I will admit that I really like Eberron, but have no intention of ever playing in or running this campaign world. I own the book, which I bought for the primary reason of the Artificer class and all the "magic-tech", or as I prefer to call it, technomagic. This is the first big publisher...
  18. S

    Exiles, My Homebrew

    I just got to look through a copy of the new Eberron Campaign book, and there is something in this book which is an absolute necessity for any technomagical campaign, the core class called the Artificer. It is a "magic user" that specializes in the channeling of magic to enhance existing items...
  19. S

    Its official: Eberron rocks

    I checked out the Eberron Campaign Book in Hastings, and instantly fell in love with it. I have my own technomagical psuedo-post apocalyptic campaign called The Cursed Earth that I am running, so I will NOT be running an Eberron Campaign. BUT, there is so much great material to mine from this...
  20. S

    Exiles, My Homebrew

    I really like where this is heading. It hangs very well together. I especially like the Aruspex Guild and the Wardens of the Wall, which I am thinking of adapting to my Cursed Earth campaign. I already introduced what one of my players dubbed "The Men in Green", who are the secret police and...
Top