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  1. Lord Pendragon

    Armor Specialization (Plate)

    Oi. Sometimes you get useful responses, sometimes not I guess. :p Would folks consider it unbalancing to add the speed penalty reduction from scale to Armor Specialization (Plate)? They're both heavy armors, so this doesn't seem out of line...
  2. Lord Pendragon

    Half-Elf Emissary - weirdest paragon feature

    Rock Star rolls into a club with his four buddies. None of his buddies are particularly good-looking, but because they're rolling with Rock Star, they manage to hook up with some rather attractive women even so. I have no trouble imagining this feat in action. :p
  3. Lord Pendragon

    It's official...

    Granted, I only played in the Heroic Tier, but this tactic would appear to be only usable for one round, while closing. After that, you're looking at generating OA's if you constantly move within melee range, and if you don't, you're back to your unvarnished AC. Even if you can move within...
  4. Lord Pendragon

    Armor Specialization (Plate)

    Is there an identifiable reason why this is the only Armor Specialization without an additional bonus other than +1 to AC? Each of the others either lowers the armor check or speed penalty, along with the +1...?
  5. Lord Pendragon

    Combat Anticipation

    Nevermind. Silly me. >.>
  6. Lord Pendragon

    It's official...

    My first 4ed character was a warlock. I loved his concept, but the mechanics felt extremely underpowered compared to other characters such as the rogue or mage. Both seemed to outdamage me handily, and the rogue's effects were better to boot. This intrigues me. You are saying that your...
  7. Lord Pendragon

    Skald's Armor vs. Redirected Death

    Skald's Armor Pros: Doesn't require player to-hit roll. Cons: Wasted on enemy miss; redirected foe must be adjacent to you. Cat Burgler PP Pros: Isn't wasted on enemy miss; redirected foe need only be within range; slide 1 square. Cons: Requires player to-hit roll (but deals damage on miss)...
  8. Lord Pendragon

    Gotta go, gotta go, gotta go right now!

    This is the kind of behavior I try to promote in my games, and perform in the games in which I play. In D&D, actions are your most precious resource. Letting them go to waste is a tactical sin, IMO. That doesn't always mean you have a choice in the matter. But when it comes down to it...
  9. Lord Pendragon

    What is the "expertise problem"?

    Thanks very much Morte, that answered all my questions. :)
  10. Lord Pendragon

    What is the "expertise problem"?

    I've been browsing the boards a bit once again, having started playing the new edition recently and lost the relatively strong rules mastery I had for 3.0-3.5. And while doing so I've come across mention a couple times of an "expertise problem." Could someone explain this to me in more detail...
  11. Lord Pendragon

    D&D 4E 4E with less powers

    That's what the powers are. Think of the flavor text as a generic suggestion of what a power might look like, rather than a hard rule for what it must look like, and your players will find themselves free to imagine any sort of effect they like. My recent game is an Iron Kingdoms campaign...
  12. Lord Pendragon

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    If memory serves, doesn't placing one extra-dimensional space inside another cause both to be destroyed, and form a vortex into the Astral Plane? :p
  13. Lord Pendragon

    4e's [W] damage discrepancy

    That's a fair point. The warlock's slides are ranged. I'm curious about this statement. Your group's warlock is infernal. Does she have an 18 in intelligence and constitution, or has she chosen to sacrifice con (the primary stat for an infernal-pact warlock) to boost her secondary stat? This...
  14. Lord Pendragon

    4e's [W] damage discrepancy

    No doubt, but as others have pointed out, slides are hardly limited to warlocks. Also, I just wanted to reiterate that the "others strikers have to attack AC" argument is false. Weapon Proficiency neatly nullifies any benefit a warlock gains from attacking a non-AC defense. I'm not crying...
  15. Lord Pendragon

    Sandbox-style: What's your opinion?

    Funny you should mention that. In nearly every campaign of mine I actually figure out a way to keep a "goon squad" on tap, if at all possible tied somehow to one of the character's backstories. This is a good idea for any kind of campaign, imo. Whenever the session is in danger of really...
  16. Lord Pendragon

    How does mid- and high-level play pan out in the new edition?

    Zone effects are one thing I hadn't mentioned that I did notice for the warlock in particular, so there is that to look forward to. And of course you are correct in that as these abilities become more prevalent, the tactics begin to change some. I don't know. I'm keeping an open mind. And...
  17. Lord Pendragon

    Sandbox-style: What's your opinion?

    Sandbox style also relies heavily on players who are comfortable/interested in taking the initiative. Early on in my DMing career, I once planned an entire encounter on one player's backstory, not realizing that the player in question had absolutely no personal initiative. We spent the entire...
  18. Lord Pendragon

    Why isn’t ____ personally involved?

    He is. He's the villain.
  19. Lord Pendragon

    How does mid- and high-level play pan out in the new edition?

    Heyo folks! Nice to be back and see some of the familiar faces. :) So here I am, starting to play 4th-edition. My character is a few sessions into 2nd-level, so we're only just starting. I'm playing a warlock, and I'm finding the tactical combat appealing. Slides, then short teleportation...
  20. Lord Pendragon

    Giant Robots: Recommend me a system.

    Heyo folks, I'm toying with the idea of running a game with mecha, starfighters, and giant robots for my next campaign, and am wondering if folks have a few recommendations for a good system to try. I'm looking for something that is low on complexity, and high on fun. Any input appreciated...
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