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    Desert of Desolation - your experiences?

    IMO, Quas's criticisms of the module are well-deserved, in the same way that the first Star Wars movie was panned by so many critics. For whatever reason, these modules seem - in play - to be much more than the sum of their imperfect parts. My group played these in 1E and I still remember that...
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    Firefly: Second Time the charm

    Ok, I'm a bit confused (more so than normal ;) ). Firefly originally ran for less than one season, correct? The dvd's people keep referring to have only the original, partial season, correct? The new episodes begin tonight with Serenity, correct? If so, are there any plans to show the...
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    Running Gags

    I've got a BATTLEAXE! Refers to an NPC in our RttToEE campaign. He was a big, strong young lad. Whenever anyone tried to intimidate or threaten the party, he'd say "Yeah, well, I've got a BATTLEAXE!" and mayhem would generally ensue. The best incident was when the character blew a fear save in...
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    Your views on settings -- the good, the bad, and the useful

    Agreed. My question is, how much of such material is necessary? One page, two, twenty, a hundred?
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    Your views on settings -- the good, the bad, and the useful

    Let me try to explain it this way, "First Rule of Dungeoncraft: Never force yourself to create more than you must." If I'm creating my own setting, I will spend some time on material that I know my players will never see. History, cosmology, secrets, and so on. This is part of the fun of...
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    Your views on settings -- the good, the bad, and the useful

    Nope. I want a campaign setting that makes the adventures better. Exactly. The setting should provide material to help a GM involve the players and their characters. It most definitely should not be someone's novel that the player's are expected to cameo in. Agree 100%.
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    Your views on settings -- the good, the bad, and the useful

    Now, now - I never said anything about feats, spells, PrCl's, etc. :) My point is that too much fluff in campaign settings has no effect on players. A few months ago someone posted in a thread on campaign design that too many GM's focus on designing a world, not on designing a backdrop for...
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    Your views on settings -- the good, the bad, and the useful

    I would, but a publisher read my earlier post and cut that ritual out of the product...Oops... :heh:
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    Your views on settings -- the good, the bad, and the useful

    I suspect I'm not typical in this regard, but one of the things I most dislike about settings is the amount of material included that the PC's never interact with, that they never have a reason to interact with, and that the players would be bored silly interacting with. I don't need 50 pages of...
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    Firefly: Second Time the charm

    Kind of ironic, since all these programs are filmed in Canada, IIRC.
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    Firefly: Second Time the charm

    Let's see: Firefly, SG1, SGA, BSG, on SciFi, on Friday Add in Monk, on USA, also on Friday Add in Numbers, on CBS, also on Friday AAAGGGGGHHHHHH!!!!!! (Ok, I feel better now.)
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    WeatherMaster and other weather generating programs

    I've seen an excel spreadsheet that is a weather generator for the Silver Marches. I *think* it's available in the electronic aids area.
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    Minis and Grids, do you use them?

    Umm...maybe I've misunderstood your post, but the poll doesn't mean that at all. Imagination is not an all-or-nothing proposition. I can exercise my imagination just fine with minis and a battlemat, thank you very much. :) For me at least, these aids are just tools to help me play the...
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    Your favorite adventure starting level

    Yep. For gameplay, I find levels 6-10 to be the sweet spot. At lower levels the characters tend to be one-trick ponies and rather fragile. The opponents tend to have a sameness to them. At higher levels, combat tends to turn on who wins initiative and spells become problematic.
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    Very odd experience - War of the Worlds

    If you listen to Wayne's telling of the story (which includes a reasonably good musical score and outstanding narration by the incomparable Richard Burton), you may understand better what your friends were saying. And I don't think they meant it should have been a musical. :) Wayne's version...
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    Help a DM engage the players in his campaigns arc.

    Consider that maybe your players aren't as into the campaign as you are. Sometimes players just want to play casually, without a lot of detail. One suggestion: If you want them to pay attention, go for the "wow" factor, rather than the "here's some more info on my detailed world for you to absorb".
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    How many poor-quality books can a company produce . . .

    It seems to me that there's another factor at work here: risk. When I buy a new car, I spend weeks researching, looking, test driving, etc. because a mistake can cost me thousands of dollars (I know this from personal experience :\ ). If I buy a game book from WOTC - the 3.0 Psionics Handbook...
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    House Rules You Don't Realize You Have

    Bribing the GM is acceptable. Bribing the GM with chocolate will be successful. Bribing the GM with "healthy" food will not.
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    Magic Item Addictions

    Some of my favorites: HHH Hat of Disguise Brooch of Shielding or Necklace of Adaptation Boots of Striding and Springing Cloak of Resistance Mithril armor Ring of Sustenance Bag of Tricks (Tan) Rods of Metamagic (banned/restricted in my games) combined with Gloves of Storing Stat-boosting...
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    How many poor-quality books can a company produce . . .

    I voted two, since once I get two bad products from a particular vendor, I start to look very closely at any future purchases. That said, a percentage of bad products purchased is generally a better guide for me. I purchased three products at the same time from one pdf publisher (a sale). ALL...
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