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  1. rushlight

    D&D 3.x [3.5] Threat ranges no longer stack!

    "This is a rule that I won't be using, simply because the change is meaningless." And that's the beautiful thing. One thing people don't seem to understand (specifically anyone who complains about "nerfing") is that it is inherently better for the rule system to be a bit more harsh than the...
  2. rushlight

    D&D 3.x [3.5] Threat ranges no longer stack!

    First, there are a few things I don't think people are considering. IMC, I have a player who plays the standard "Fighter/Wpn Master" (18th lvl) for the crits. His weapon is a +1 Flaming, shocking burst holy Greatsword. When he is fully buffed (by the cleric and mage) he almost always crits...
  3. rushlight

    Weapon Enchantment Stacking

    I was curious, do you allow multiple elemental bonuses to damage to stack on a weapon? Like a +1 Flaming, Shocking, Thundering, Holy whatever sword? Or do you draw the line with one single elemental bonus? It seems to me that for a +1 enhancement, it gives back much more than just a flat +1...
  4. rushlight

    Why is Animate Dead [Evil]?

    "1. You're using Negative Energy As shown in Manual of the Planes, the Negative Energy Plane is Neutral. Negative Energy does not mean Unholy." That's not exactly true. While the plane has no "evil" descriptor, that is only relevant to the fact that it doesn't actively target Good people...
  5. rushlight

    Do you think that it's alright for a DM to do this?

    In the game I run, I also try to keep the names of characters "in game" and not pull things from modern culture. I do allow modern, averege "Joe" type names, as these all have roots in ancient cultures. I do not usually allow pop culture icon names, or outragously stupid names, or anything...
  6. rushlight

    Attacking from Improved Invisibility

    Hypersmurf nailed it, but I usually add in another bit. If an Imp. Invis. person makes a melee attack against someone else, then the target knows from which square the attack occured (imparting a 50% miss chance on a return attack, assuming that they are still there when it's your initiative)...
  7. rushlight

    Gloves of Storing: Clarification

    "I have no plans of changing what they do in my campaign while my current player is using them (I dont think it would be fair to suddenly change their use on him all of a sudden), but for future uses of the item, what to do with them." Here's what I would do: Inform the player (through an NPC)...
  8. rushlight

    MMORPG madness!

    Except their initial offering isn't going to allow you to play supervillians. Isn't that part of the fun also? Isn't it better to play vs people rather than vs drones? Hell, I can play against drones without paying $12 a month.
  9. rushlight

    D&D 3.x [3.5] Is every Magic Change Downward?

    Well, having the mage a level or two behind the fighter is just fine with me, as I still believe that there is still some disparity between the two. Not to mention that in 2e, the mage was ALWAYS behind the fighter. And everyone else.
  10. rushlight

    D&D 3.x [3.5] Is every Magic Change Downward?

    To re-iterate: quote: -------------------------------------------------------------------------------- - "Fireballs hit multiple targets" Including any allies in the area, unlike say a whirlwind attack, or a great cleave...
  11. rushlight

    D&D 3.x [3.5] Is every Magic Change Downward?

    Personally, I don't feel that the reduction in GSF is too significant. Of course, if you'd like to make the arguement that GSF IS the difference between the enemy making a save or failing, then it's OBVIOUSLY too powerful. What's 2 points of DC? Especially at higher levels. "Rework your...
  12. rushlight

    D&D 3.x [3.5] Is every Magic Change Downward?

    Re: Re: Magic NEEDED to be reduced. That's exactly my point. I'm FOR 3.5e. :)
  13. rushlight

    D&D 3.x [3.5] Is every Magic Change Downward?

    Alright, there's alot of good discussion, so I'll go at it a piece at at time. Elder-Basilisk: "Really, if a wizard can blow that many of his spells in a single encounter, they darn well ought to make a significant difference." Well, I did leave out all the other possibilites that a mage...
  14. rushlight

    D&D 3.x [3.5] Is every Magic Change Downward?

    Magic NEEDED to be reduced. Or melee needed to be increased. I've been running a continous campaign since 2nd ed, through Skills and Powers, into 3e, and soon into 3.5. One thing I've noticed in 3e is that an average mage will deal 2 or 3 times more damage out than an average meleer can...
  15. rushlight

    MMORPG madness!

    As a former fan of MMORPGs, I've been waiting for something new to recapture my attention. I've done beta for several games, most of which never really went anywhere (like MS's Allegiance, and InterAdventure's Hostile Space) and one that did well, Origin's Ultima Online. I've also played...
  16. rushlight

    Greater Magic Weapon and a +1 Defender

    But that is exactly why I threw in the Brilliant Energy and Dancing qualties in my example. By your method, you are breaking one of the two rules I mentioned above. If the +5 from a GMW counts exactly the same as a built-in +5 enhancement, then in certain situations you would violate the "No...
  17. rushlight

    Greater Magic Weapon and a +1 Defender

    Ok, this arose during our last session. Basically, it's a question of abilities constructed into a magic sword, versus similar (or duplicate) abilities temporarily placed onto the same sword. So, here's the situation. You've got a magic sword: a +1 defending, Brilliant Energy, Dancing Sword...
  18. rushlight

    I need help finding a Dragon article!!!

    I tried Paizo already, and I didn't see it listed in their backorder list. I've emailed them, and await their reply. What I was hoping for was someplace that might sell pdf versions of out-of-print magazines (like what's available at SVGames.com) or someplace online that might sell used...
  19. rushlight

    I need help finding a Dragon article!!!

    I'm looking for a Dragon magazine article, from the Dragon Annual #5 (2000) issue. It's the "By Any Other Name" tavern and shop generators. I know that there are online generators that use these, but I need a paper copy of the tables for off-line use. So far, I've only found useless links...
  20. rushlight

    Prestige class focusing on item creation?

    Thanks Jester! That sounds just like what I was looking for!
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