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  1. R

    The Sea's Righteous Might

    You turn from the open end of the pipe and make your way back to the surface, pausing at the small pile of bodies you generated to make sure you had gathered all the clues and valuables you could find. Once you reach the surface, you move as a group to the docks. After talking to the first...
  2. R

    The Sea's Righteous Might

    Another short trill comes back at you and the sabotuers clinging to the underside of the docks seem to relax their guard, lowering their crossbows and rubbing their tired shoulders. The two swimmers also make their way to wooden posts and beams, and all four of them seem to hunker down and...
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    OrkJager OOC {Always open for Alts.}

    No problem, Prez. We're all subscribed I'm sure... just let us know when you're ready to carry on! Two suggestions though... I'd say (1) narrate our way out of the fight with the plant thing and get the group together, so at least the PCs can catch up... maybe we can have an extended RP time...
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    The Sea's Righteous Might

    As the party discusses their next course of action you all hear a muted call of a bird, coming from out on the water. The call repeats itself twice, then pauses, then comes again. Bran You recognize the call as a beach swallow, a common bird on the wharf. It feasts mainly on the bugs and...
  5. R

    The Sea's Righteous Might

    You are all standing at the opening of the drainage tunnels, peering off into the darkness at the remaining band of sabotuers. They are just finishing at placing their pots of explosive alchemist fire on the Lord Bingham's Belle. Kragor is still pretty banged up I think, and most of the rest...
  6. R

    The Sea's Righteous Might

    The danger probably doesn't come from explosive force blowing a hole in the hull. The goo, once spread, would burn with an intense heat and be resistant to most attempts to put out the flames out. The risk is the ships catching on fire and that fire spreading rapidly, destroying the ships...
  7. R

    The Sea's Righteous Might

    The pot is of a reddish-brown clay. It is about two hands wide and two tall, but only two fingers thick. The opening appears to be plugged with a cork and then covered with a thick heavy brown wax. One of the flat sides of the pot is covered with a waxy paper, which when peeled back leaves a...
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    Adventurers Found! Sea's Righteous Might Leaving Soon!

    Sure! The drop into the Bay is only about 3-5 feet. The water is deep though, probably between 10 and 15 feet at any point close to the walkway, and deeper as you go out into the waters. There are docks extending out into the water on either side of you. The support posts and crossbeams that...
  9. R

    Adventurers Found! Sea's Righteous Might Leaving Soon!

    Note! I added 2 sets of climbing claws to Red and Blue... Kragor has them in his pack.
  10. R

    The Sea's Righteous Might

    Ven leads you back down the tunnels to the opening, where the drainage pipes spill out into Swift Rock Bay. He silently points to the Lord Bingham’s Belle, and with his direction you can spot the two thugs clinging to the support beams under the docks, and one more of the saboteurs swimming...
  11. R

    The Sea's Righteous Might

    A quick search through the pouches and satches of the saboteurs unearths the following: Kolchak: several flat-bladed throwing axes with cord-wrapped handles, and a heavy, broad-bladed shortsword. Blue and Red: Each carried a handcrossbow and a quiver of small bolts, in addition to matching...
  12. R

    The Sea's Righteous Might

    Jalpeh jabs his short spear at Mango, causing the wild-haired elf to duck and dodge, but he still manages to avoid Kragor’s grasping hands. Blue, seeing the party close in on him, turns to hack through the beetle to make his escape. The giant bug skitters aside and Blue’s curved blade sparks...
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    Adventurers Found! Sea's Righteous Might Leaving Soon!

    Nope, the problem has been me. The company I work for just limited all outside internet access, including webmail, and some IT guy labeled the ENWorld site as "Games." So I am no longer able to post during my coffee and lunch breaks. So now I am limited to the few evenings I am home during...
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    Adventurers Found! Sea's Righteous Might Leaving Soon!

    Mavnn and Animus: No worries on slow postings... as you can see I've been a bit slow myself. If everybody's happy with the pace, I'm cool. Time seems to come in spurts and dry spells for me recently, so I'm certainly not going to knock anyone else for not posting three times a day. Mavnn...
  15. R

    OrkJager

    Felicity nods Koric and Dagmar’s words, bowing her head and stifling her tears. “I try to accept the gifts the Green Path has provided me. Its just so frustrating. The teachings of my mother and my people are of peace and harmony with the natural world. My gifts seem so… unpeaceful.” She...
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    OrkJager OOC {Always open for Alts.}

    Ha! I had a good minute-long laugh when I read that.
  17. R

    The Sea's Righteous Might

    Kragor uses the last of his strength to strike at Kolchak, spinning once and stepping inside the man’s longer reach to smash his hammer-like fist into the giant’s throat. The bald barbarian gurgles as blood fills his mouth, his larynx and airways crushed to pulp. Kolchak crumples to his knees...
  18. R

    OrkJager

    “Hmm, Friend dwarf? You wish to know of the Green Path? Very well! I can tell you what I know.” Felicity purses her lips a moment, pondering her next words. “The Green Path is about life in harmony with the natural world. There is an energy, life itself, swirling around us all the time.”...
  19. R

    Adventurers Found! Sea's Righteous Might Leaving Soon!

    Either wizards or sorcerers are perfect. Um, I'd have to check the front page of the OOC thread, but I think it was 2nd level, 32 point buy for stats, 1200gp for starting equipment, max HP for first level and either take the average or roll for HP for 2nd. Is that all right? What'd I leave...
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