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  1. Leviatham

    Why Games Workshop is not a good business

    I have said several times that I do dislike them a lot. Nothing new there. If the answer to that weren't so obvious I would answer it. And some act as such. Yep. I complain of all that. Just because I doesn't agree with my views of what business should be and because, you know, I can and I...
  2. Leviatham

    Why Games Workshop is not a good business

    Case? What case? My writing was nothing more than an opinion piece, not investigative journalism or an attempt to alienate anyone against GW. I wasn't intending on convincing anyone. What I wanted is to have dialogue and to get ideas and other opinions going. It has work and, for the most...
  3. Leviatham

    Why Games Workshop is not a good business

    Of course I don't like GW, but not because I have an axe to grind. They have never done me any wrong. Nor any good. As for doubting the veracity of my argument, I understand why you feel that way, but before implying that my argument's veracity, you should get some information about GW. 2Bias"...
  4. Leviatham

    New Unboxing video of Lords of Waterdeep

    This is an unboxing review of the game, not a review of the gameplay itself. The intention of this review is to show you if the company has made the right effort in providing good quality product regardless of how the game plays. Game description from the publisher: Waterdeep, the City of...
  5. Leviatham

    Why Games Workshop is not a good business

    May I just say (and I say this because, alas, I must go to bed) that I truly appreciate your input and participation. I have posted this article in two websites, this one and the BGG. The input from this thread has been tremendously more constructive and civilised than some of the responses I...
  6. Leviatham

    Why Games Workshop is not a good business

    Mark CMG I am with you there. I don't send money in them because I am not into their games and would rather give my money to smaller companies that sell at similar prices, but it can't be argued that they have some very talented artists working in that company. Makes me ever more annoyed they...
  7. Leviatham

    Why Games Workshop is not a good business

    Ah! You've gone too far there. You see, most of their models have some assembly to be done, and there is the painting. There is certainly an element of craftsmanship and workshop space to their goods... Try again! I am loving your posts! :D
  8. Leviatham

    Why Games Workshop is not a good business

    Aaahhh.... if only I couldn't see the subtle sarcasm in your post!! :D
  9. Leviatham

    Why Games Workshop is not a good business

    To continue with the clarifications, I don't think a business that doesn't take risks is a good business. The previous reply I posted might give you some answers to your last question.
  10. Leviatham

    Why Games Workshop is not a good business

    That is true, which is why I am not saying they should reduce their profits or make any loss. I am very happy with them making millions, after all, I wish I could have a few million myself, why should I wish for someone else to have less? I am not going to deny I am biassed. This is an opinion...
  11. Leviatham

    Why Games Workshop is not a good business

    ExploderWizard First of all let me clarify one thing. Although technically they owe it to their stakeholders to make money, from my point of view (a bit idealistic, I know) they owe a great deal more to their customers because without customers, the stakeholders get bugger all. What I argued...
  12. Leviatham

    Why Games Workshop is not a good business

    Umbran: Good point. Thanks very much for the advice! @Transbot: At least 20 years ago there was a fair selection of comic books. True they were all pretty much Marvel and DC and few else (at least in Spain where I grew up. I really have no idea what it was like in the rest of Europe or the...
  13. Leviatham

    Why Games Workshop is not a good business

    By Paco Garcia Jaen Recently I had a conversation with my gaming friends about GW and we talked about whether they are a good business or not. For them it was a matter of "they make money, they're a good business". For me it isn't as black and white as that, so wrote this article for G*M*S...
  14. Leviatham

    Pathfinder 1E The G*M*S Magazine Podcast Episode 36–Pathfinder novels with Dave Gross

    The G*M*S Magazine Podcast Episode 36–Pathfinder novels with Dave Gross I know I keep saying this, but it is true, I am a lucky man interviewing tons of really cool and nice people. Few times this is truer than with Dave Gross. Editor of Dungeon Magazine for a long time, writer of tales and...
  15. Leviatham

    Class complexity in D&D

    That is very true. However, the point is that with a 1, regardless of how good a fighter you are, you miss. In my games, you fumble. You've missed in a more spectacular way. Or in a clumsier or dramatic one. It's one of the tools I use to aid role play situations. The problem is that it...
  16. Leviatham

    Class complexity in D&D

    Err... a 1 in a d20 is always the same chance. 5%. If success rate can't go past 95%, then you have 5% chance to miss, regardless of your level of expertise. Agreed about fighting a lvl40 god, but that doesn't happen often. Encounters tend to be balanced. How come a lvl5 fighter against a...
  17. Leviatham

    Class complexity in D&D

    I agree with you on your first point. In fact I think is probably one of the things that got 3rd Edition characters out of balance. For example the fumble rule. Every fighter, regardless of the skill or level, has a 5% of failing. Doesn't make sense that a fighter of 10th level has the same...
  18. Leviatham

    Class complexity in D&D

    Recently, Bruce Cordell asked about this subject in the Wizards of the Coast website. The question is a legitimate one. The different versions of Dungeons & Dragons have all dealt differently with the way classes are equipped for the roles they are meant to play in the game. 4th Edition offers...
  19. Leviatham

    Giving away games in the G*M*S Magazine Twitter feed

    Hello everyone, I am going to start giving away some games and other materials to the followers of G*M*S Magazine in Twitter (https://twitter.com/#!/gmsmagazine) As soon as there are 1000 followers, and every 100 followers after that, a game, some vouchers or some games material will given...
  20. Leviatham

    The G*M*S Magazine Podcast RPG Edition Episode 34 - Colonial Gothic with Rihcard Iori

    Ever wondered what moves a villain? What makes a necromancer want to turn anyone and everyone into undead? Why the lust for power some villains and archvillains seem to have? Well, Thilo poised that question to us and Dale and I have a bit of a chat about that. Exceptionally enough, we also...
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