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  1. M

    Warhammer: Age of Sigmar: Soulbound: Starter Set PDF Coming Monday

    Yes, but market saturation wasn’t the problem. Market size was. The nature of WFB made it very hard to grow the market, compared to something like Warmahordes. The cost of entry (in both time and money) was too high. The customers they had were willing to part with a lot of money, there just...
  2. M

    Warhammer: Age of Sigmar: Soulbound: Starter Set PDF Coming Monday

    I don’t think market saturation was the problem. WFB was just a terrible game format from a business point of view. The need for big, expensive armies put off new players, and the awkward manoeuvring of large formations of troops meant games were time consuming and fiddly. The release of...
  3. M

    Warhammer: Age of Sigmar: Soulbound: Starter Set PDF Coming Monday

    They needed to make it ‘real.’ They needed to convince players that yes, going forward AoS was going to be their 2nd game, that it wasn’t another Necromunda or Mordheim, that they really were dumping WFB. Given WFB hadn’t really been making them any money for years (by some accounts, not since...
  4. M

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    That is a small online community. You need a lot more than that to be a Hasbro A-lister (or even B-lister). It’s probably enough that it’ll get a wider release (hopefully), but it’s not in the same league as Betrayal or Risk.
  5. M

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    I could see them releasing another one, set in the WFB setting. Possibly just a reprint of the original, or a revamped one.
  6. M

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    Based on what? Risk is a huge game, and House on the Hill was a massive hit. Spinoffs are an obvious win for them. HeroQuest hasn’t been out for twenty years. There’s a small online community of fans, and that’s it.
  7. M

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    Times have changed. Back then it was something novel and new. Now it’s just pandering to the nostalgia market.
  8. M

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    If it wasn’t niche, it would have a wider release and Hasbro wouldn’t be Crowdfunding it. Sticking a splash banner on their corporate page is minimum effort stuff.
  9. M

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    It’s a niche game with a niche audience. People are complaining because Hasbro aren’t giving it a full release, which is just an unrealistic expectation.
  10. M

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    And I’m saying it’s a silly complaint.
  11. M

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    That’s a restriction the current creators have to work with. They can’t tell Hasbro to just give them access to the larger distribution network. Hasbro doesn’t believe that HQ is going to sell enough to be worthwhile producing it on a large scale, hence Hasbrolab. People complaining about the...
  12. M

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    Hasbrolab products are always NA only. They’re not hooked into Hasbro’s regular distribution channels. Getting access to that would be a big step. Hasbro could make it much cheaper if they were mass marketing it, but they’re not. And of course it costs twice as much as the original in real...
  13. M

    Hasbro's Heroquest and Chaosium’s Role in the Board Game’s Return

    There’s been some speculation that there might be IP issues with selling it outside the US, but I also imagine they may be holding off on an international option because of the added distribution headaches it would require.
  14. M

    HeroQuest returning?

    I’m going it’s not just a straight reprint of the old rules. I’ve been playing the original game recently, and it could definitely use an update.
  15. M

    Why Doesn't Star Wars Hold More Mind Share in the RPG Market?

    I really don’t think there is. Like I said, there’s plenty of potential in a clone wars campaign, and I don’t think it would bother more than a handful of people. So what if the Empire is going to rise? Those refugees you saved have still been saved. You still deposed the Separatist tyrant of...
  16. M

    Why Doesn't Star Wars Hold More Mind Share in the RPG Market?

    I think that’s not really a problem, unless you make it one. You don’t have every mission be an attempt to win the war at one stroke. You make it about individual victories - lives saved, allies won, enemies thwarted. Not everything needs to be about saving the entire galaxy. Like, people...
  17. M

    Why Doesn't Star Wars Hold More Mind Share in the RPG Market?

    I really don’t think that's true of all but a tiny minority of players. Star Wars is probably the third largest RPG out at the moment, despite being quite old for an RPG edition. Plenty of people are clearly happy with it, and have no problem playing someone other than the Chosen One & co.
  18. M

    Why Doesn't Star Wars Hold More Mind Share in the RPG Market?

    Well part of that’s just edition fatigue. The current game came out 8 years ago, it’s best years are behind it. All the most important supplements have long been released. The initial fan enthusiasm has waned, as people finished their initial (and possibly second or third!) campaigns and then...
  19. M

    Why Doesn't Star Wars Hold More Mind Share in the RPG Market?

    Eh. I don’t think any of that matters. DnD lore has changed over time, and it never hurt it. And while yes, SW lore has changed, I think most people have a fairly good grasp of the most important stuff (and a few people disagreeing over it wouldn’t stop them from playing). The whole ‘real...
  20. M

    Why Doesn't Star Wars Hold More Mind Share in the RPG Market?

    When it comes to ‘mind share,’ I think the issue is that FFG aren’t really developing the setting. While Star Wars is generally the number 3 RPG (number 2 if you see DnD and PF as basically just variations of DnD), there’s not much to talk about that isn’t really just a conversation about the...
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