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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Re: Re: Re: Re: Re: Re: ECL calculation and Demons Of course, chances are the players at this level will have access to True Seeing, negating the mirror images, and most will need to roll a 1 to fail that save, assuming they don't have Mind Blank (accessible at the levels you have the...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Except that adventures do tend to push characters to their limit, to challenge players (and beyond, if they're written by Bruce Cordell :)). You will get a situation in which the players are likely to face a stream of opponents often in a dungeon, but not exclusively), so the amount of free...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    This is the basis upon which the CR, EL, and experience system are designed. Everything flows from that. The DMG even recommends that in situations where players will encounter fewer encounters per day (as in the wilderness), you should increase the EL of those encounters to compensate. Not...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Actually, you've taken a creature whose challenge rating is designed under the assumption it will be one of several encounters that day. If you give a group more effective healing (fast healing for example), it will allow them to face more encounters per day. The Encounters section of the DMG...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Actually, no you haven't ;) In determining challenge ratings, it is assumed that PC resources will deplete, and that a team can just about manage 4 encounters of equivalent CR. NO CR is designed as a single encounter: it is all about attrition. The assumption is that opponents are always fresh...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    The fact that the GM has to account for this means it does affect the campaign. A player with fast healing 1 will be fully healed in a matter of minutes whether he rests or not, and that allows the grou to conserve resources (healing potions and clerical spells). Because of this, and because the...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Re: Re: Re: Re: Re: Fractional CR I missed that. Let's give it +2 STR :) [B] Which, since we were talking about using it as PC would be the case. One thing I end to do with intelligent monsters who have access to societies willing to trae with them, is work out the GP value of the...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Re: Re: Re: Re: ECL calculation and Demons They can be frustrating, yes, but they just aren't challenging the way others of the same CR tend to be. At levels where PCs significantly exceed the CR of kobolds, I can harass a group with kobolds to much the same comparatve effect. :) Te...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Fractional CR A very good point :) Darren
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Re: Re: Re: Fractional CR In my example, they were Orc Warriors (as they are in the Monster manual). NPC class = .8 + .2 for darkvision = 1. [B] You don't have a problem. Multiple creatures add to EL not CR. Say you have a CR 1.5 critter which wuld become EL3. Then you have two of them...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    You mean that's not normal service for Belfast? Oh, I see what you mean ;) Darren
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Re: Fractional CR As it happens, some people actually like playing at those level 1-3 levels. We clearly differ on design goals. I want the system to produce more realistic challenge ratings, yes, but I also want it to maintain the same rough speed of progression as in the DMG - this looks...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    In actuality, you ARE. [B] Yes, but factoring it for the overall challenge (with the PEL modifier) already takes into account the size of the group. Example: an EL 20 encounter faced by several different groups. In each case, the character are all of level 20 (giving a base EL18). First...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Re: Re: Re: Re: ECL ability scores and giants I don't agree. If you're interested, scroll back to where I give my reasons. [B] I agree that some factors can be treated interchangably, but I think I disagree on how many. Darren
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Fractional CR For CRs below 4, each CR provides a wide range. Have you thought about using fractional levels at this range, so that each EL has a corresponding CR, as in: CR EL 1 1 1.25 2 1.5 3 1.75 4 2 5 2.5 6 3 7 3.5 8 4 9 Or is there a good reason not...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    That's true. [B] It does tend to get encountered earlier than dimension door and spell resistance, and dimension door is usually a limited resource whereas flying, especially for PCs with wings (my main bone of contention), it can be always on. Darren Darren
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Re: Re: ECL calculation and Demons I don't think that's the mistake I'm making. I see the levels that the demons are supposed to be moderate challenges for in this system, and I think they would be easy meat at those levels. The Vrock, Hezrou and Glabrezu (to pick three examples), with...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Laying down the law. I can't find a kissy kissy smiley, so the message icon will have to do, okay Anubis? :) [B] Well if he is trying (and he is! (stop it demiurge, no biscuit for you))), I'll do the same :) Mr Black
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Re: Re: Re: ECL ability scores and giants And in fact, it's what I said :D
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: ECL calculation and Demons But a creature's potential threat can't be separated from is how many of its abilities it is likely to be able to use in the encounter. It should get some benefit form having a wide range of abilities, because that means it is flexible and able to handle...
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