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  1. J

    D&D General The Sales of D&D vs. AD&D vs. AD&D 2nd Edition

    Very important points. CCGs were also on the rise and they caught a lot of prospective players' entertainment time and budget.
  2. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Unquestionably that's a big part of the motivation. That's one reason I suggested letting the maneuver switch---and the spell switch too, for that matter---to be a Downtime activity.
  3. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Multiclassing most definitely skews the results and may even make percentages not add to 100%.
  4. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    I'm actually cool with the Battlemaster switching things out. The various maneuvers can all be ones that all Battlemasters learn when the choose to become Battlemasters. However, they require practice so the reason only a limited number can be in the fore at any one time is that they need to...
  5. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    In my view one of the big problems with Archery is the +2 to hit. +2 damage would have been much, much more balanced. Anything that really affects bounded accuracy needs to be thought of very carefully.
  6. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    :nod: I think I'd probably want some kind of in game fluff explaining that change and I'd definitely enforce theme. For instance, I'd consider having some kind of spell focusing crystal or totem and I'd definitely want the spell to be thematically related. Sorcerer is mechanically reasonable...
  7. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    One of my favorite characters (long ago) was Buckminster "Bucky" Burrmaster II, the "half-thing" who was a dart throwing specialist! It totally fits for a halfling or gnome fighter, and I could see other examples working for it. I'll agree it's not necessarily straight down the line, but it's...
  8. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Or, you know, trying something off the beaten path and not just the same few spells that the charop folks say you have to take. Or having a theme that is cool but proves unworkable. I could think of a lot of reasons. Having some more flex on Cha casters is helpful to keep the game going, too, if...
  9. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    A friend of mine played a character for quite a while loosely based on Zatoichi, although he was in a Western setting. He had awesome Blindfighting (this was in 2E; I forget how it was implemented exactly). He was OK in melee, but blindness was a real detriment often (as it should be). However...
  10. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    It allows movement on a Reaction, so off-turn, as opposed to regular movement which occurs on-turn. That's not worthless, depending on the build and party composition. It could be extremely valuable for a blocker type, for example, whose goal is getting in the way of reinforcements coming...
  11. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Exactly. Those might synergize nicely with a caster buddy who happens to have concentration damage spells, too. "Oh yeah, see how you like having your face shoved in a Bonfire while I hold you in a Half Nelson!!!"
  12. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Yep, and it's certainly not hard to make Gauntlets of Punching in the Face that are magical.
  13. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Absolutely. I don't think that would merit a full archetype, either. Champion or Battlemaster with the right Maneuvers or Feats does that fine with this Fighting Style. It could be pretty decent for an Eldritch Knight, too, come to think of it, given that they'd not need to worry about having a...
  14. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    It would probably work OK as a primary build in a campaign that focuses that way, say something more swashbuckling or pulp. The character would often switch to weapons when needed. It probably wouldn't keep a hardcore charop type person happy but I bet it'd be fun. In a really pulp or...
  15. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    I seem to gravitate towards running godless or weak gods settings and often make divine casters very rare so having reduced niche protection by power source is helpful. This was something 4E did well by allowing different "power sources" and "roles." (I'm not necessarily saying their layout was...
  16. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Right. One thing I often find is that one build either doesn't fit the story of the character over time, it starts to get boring in play/doesn't fit with the character concept, or both. Some people switch out characters entirely, which is fine in some cases, but others want to respec. I tend to...
  17. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Xanathar's 2: Electric Boogaloo?
  18. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    I'm not playing AL but I bet the fact that these (or some version anyway) are likely to become official will help people who have more rules restrictions. I also agree about there being a decent aspect to it being semi-official or official. Some groups' social contract really restricts things to...
  19. J

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Yes, I agree. My guess is that this isn't something that'd be used a ton either. As you say, for niche spells.
  20. J

    D&D General WotC Asks What Makes YOU Play Dungeons and Dragons?

    Maybe but a seriously unrepresentative sample that is large often provides an illusion of certainty. There are tricks one can do to downweight observations when there's a clear excess of particular kinds but if the volunteering bias is large enough, those don't work either. Of course, this is...
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