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  1. Khur

    Eberron: Shadows of the Last War

    Alignment I’m a freelance editor for Wizards of the Coast. I had no involvement with the making of the Shadows of the Last War, nor do I have any stake in its success or failure. This review contains fewer spoilers than the marketing blurb on the back of Shadows of the Last War. Initiative...
  2. Khur

    Eberron Campaign Setting

    Alignment Before you read this, it’s important to know a few things about me. I do some freelance editing for Wizards of the Coast. I had no involvement with the making of the Eberron Campaign Setting, nor do I have any true stake in its success or failure (though I hear it's doing very well)...
  3. Khur

    Mutants and Masterminds Annual #1

    Initiative Round Mutants & Masterminds Annual #1 is a sourcebook of new material and ideas for the Mutants & Masterminds milieu. It’s a full-color, 128-page book with a soft cover—the page count including three title pages, two pages of contributor bios, and an ad for Crooks. Current (as of...
  4. Khur

    [Attn: Writers who wanna write for Eberron] Plot workshopping?

    As someone who's a rank but enthusiastic amateur, I’d like to add a couple things to the discussion here—and others may confirm. I submitted to Maiden of Pain, but I didn’t have time to do it well. I still got a letter from Peter Archer (book publishing) that specifically identified one of my...
  5. Khur

    Races of Evernor, Part III

    Thanks John. I liked the baturgahla best myself. Don't tell Frilf. Oh, and could ya send me a list of those typo escapees.... (kidding) ;) Chris Sims
  6. Khur

    Book of Templates: Deluxe Edition

    Chris Sims here. Thanks for the review, John. I think that this book was a great lesson in how to do a few things, which will help out in the revision. Reviews like this are valuable as well. :)
  7. Khur

    Brotherhood of the Spider

    Brotherhood of the Spider is part of the Devil's Workshop Lost Classes PDF line of single prestige classes. This particular class was penned by Brian-Joseph Baker. The PDF has three pages of usable game material (with any other pages taken by the OGL), with a single illustration by Jason Walton...
  8. Khur

    WotC's lack of adventures--a solution?

    Interesting points. I couldn't agree more. Your disdain doesn't seem misplaced. In fact, it actually seems that you care enough to want others not to miss out on a rich gaming experience. That's pretty cool of you, if you don't mind me saying it. I only have one caveat, and that is that persons...
  9. Khur

    How is modern?

    Don't you think pros can separate the wheat from the chaff when it comes to stuff like that? I mean, while one has to be passionate to spend hours in game design (it can't pay that well), so I suppose emotion can run high, but some complaints are hard to take seriously. This especially applies...
  10. Khur

    WotC's lack of adventures--a solution?

    I strongly disagree with your apparent stance that only the lazy want setting-specific modules, and only they would be the market. Such a statement is shallow, because it ignores all of the factors that make up this potential market. Those factors are many. It is rhetorical, because it can’t...
  11. Khur

    WotC's lack of adventures--a solution?

    Thanks for your input Treebore. Is what I hear you saying is that most of the time the setting-specific adventure was useable? The fact that the WotC 3e modules are more useful outside of GH or FR, in your opinion, actually supports my position that making the modules setting-specific (the WotC...
  12. Khur

    WotC's lack of adventures--a solution?

    While I value this input, there are two problems with this assertion. First, and probably most importantly, we're not dealing with TSR, so what they did has little bearing. We'd be dealing with third-party d20 companies who can afford a licensing arrangement with WotC. Those companies may or...
  13. Khur

    How is modern?

    With this statement I couldn't agree more. This seems to be the "real" trouble between you and I. I'm glad it finally seems to have worked out for the better. Sorry. That's cool. I think I cleared up the real reason I wanted credentials, didn't I? Long story short, it was not to naysay anyone...
  14. Khur

    How is modern?

    Thanks for this additional insight, Von Ether. As someone who liked Shadow Chasers, I knew this stuff, but I felt like adding it would just irritate Bran. That was neither my intent nor my desire. They had Star Wars long before Modern, so the form Modern takes is a large change already. Gaming...
  15. Khur

    How is modern?

    I know where zip ties are in the book. Like I said, I had considered it. This still doesn't justify an "instant cuffing" on a dazed character. That's what the original discussion was about. Zip ties do little to change that except making it easier and reasonable to subdue a dazed character in a...
  16. Khur

    [DHR] Sidewinder: Recoiled Chapter 5 preview...

    Thanks alot Brad! I appreciate the insight. I'm glad your team decided to give some variants for crotchety ol' rules lawyers like me. Thanks for trying to help me out too Doc Souark. :D
  17. Khur

    How is modern?

    Cool! Thanks for saying something about that! Your post provides very valuable insight. I've said all along that the rules are fine, especially for simplicity, just not that satisfying. I mentioned suppression fire as well. I'm not a soldier, so I can honestly say I don't know on a personal...
  18. Khur

    How is modern?

    Interesting that you choose to respond even though "you could care less", but I'm glad you did. Zip ties are a brilliant solution, and one I had considered. They weren't entirely relevant to the argument above, because we were really talking about whether you should be able to bind someone "at...
  19. Khur

    [DHR] Sidewinder: Recoiled Chapter 5 preview...

    The original Sidewinder was great. One might add that a certain d20 game by WotC now used as Sidewinder Recoiled 's basis certainly seemed to have, at least, learned a few lessons from Sidewinder. I'm looking forward to this one, and I have to agree that specific weapons make a difference. A...
  20. Khur

    WotC's lack of adventures--a solution?

    Good points! Thanks for chiming in so far everyone. I wanted to add some things to what's been said. All of your opinions are interesting and valuable for thinking through this subject. That's true even if it is an academic point. ;) Okay, I'd have to say that issues 1-3 can be taken care of...
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