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  1. szilard

    Help me optimize my level 8 Vow of Poverty/ PEace Sorcerer

    You might want to look at Ruin Delver's Fortune (from the Spell Compendium) as a 4th level option. Also, consider swapping out some of your nonlethal-substitution spells for some of the Whelm-series of spells from PHBII. -Stuart
  2. szilard

    WotC_PeterS: Charecter Names NEW: Town/Location Names

    I declare Sherlock von Hercules to be an awesome name. -Stuart
  3. szilard

    Sneaky Mage: Party Role and Optimization

    Yup. That's why I like it. The spell list really plays to creative problem-solving. -Stuart
  4. szilard

    Sneaky Mage: Party Role and Optimization

    Useful? Sure. Realize also that the Beguiler gets some great movement-related spells on their spell list, which enhances this sort of character. A lot of it will depend on your campaign, though. I'd probably build a Beguiler with good (but not maxed) stealth skills (and go for more breadth in...
  5. szilard

    Sneaky Mage: Party Role and Optimization

    Except that Beguilers can cheat on the sneaky stuff, so they don't really need to fully max them all. Search, Spot, Listen: Detect Magic. Detect Secret Doors. See Invisibility. Detect Thoughts. Clairvoyance/Clairaudience. Locate Creature. Arcane Sight. True Seeing. Hide, Move Silently...
  6. szilard

    Sneaky Mage: Party Role and Optimization

    Also, don't forget that you have an ability score point from 4th level. -Stuart
  7. szilard

    Sneaky Mage: Party Role and Optimization

    The one problem with dumping Charisma is that you're giving up on Use Magic Device... which seems silly given the absurd number of skill points you'll have. Your call, though. Also, as for a magic weapon, I'd consider something that works well against undead and constructs (which you'll be weak...
  8. szilard

    2 points for consideration.

    It might work for a while with the ship, since the water will still be providing some support and resistance (just not enough to keep it afloat on its own). It would depend upon just how bad off the ship is... -Stuart
  9. szilard

    Sneaky Mage: Party Role and Optimization

    Personally, I'd favor ranged. You want to stay out of melee for more than a couple reasons: Mediocre at best AC and HP. You're certainly not a tank. Spellcasting. You want to avoid unnecessary concentration checks and AoOs. Undead. Few of your spells will work with them, so you may need to...
  10. szilard

    Sneaky Mage: Party Role and Optimization

    ...or Silence, Zone of Silence, Touch of Idiocy, or Feeblemind. -Stuart
  11. szilard

    Sneaky Mage: Party Role and Optimization

    Also, Unseen Seer is in Complete Mage. Among other things, it offers full spellcasting progression and some sneak attack progression (yet somehow avoids being too much like Arcane Trickster). -Stuart
  12. szilard

    Sneaky Mage: Party Role and Optimization

    By spells that are functionally equivalent to huge gobs of damage, I mean spells that effectively either take an enemy out of the fight or sufficiently weaken it so that it can be easily taken out by an ally. For Beguilers, these include: Color Spray, Sleep, Blinding Color Surge (works on...
  13. szilard

    Sneaky Mage: Party Role and Optimization

    I guess my point was that a Beguiler has all of these: Pros: - Able to move around like a rogue (sneak, tumble, etc.) - Able to cast a lot of illusions - Able to operate independently - Survivable AC - Full caster level (without using a feat for Master Spellthief) and, with respect to your...
  14. szilard

    Sneaky Mage: Party Role and Optimization

    Splitting yourself between two spellcasting classes is going to be suboptimal. The Beguiler is probably the closest thing to what you seem to be looking for. Do you expect to be in melee a lot? If you want sneak attack, a level of rogue and some Unseen Seer levels could work well for a...
  15. szilard

    Sneaky Mage: Party Role and Optimization

    Have you considered a Beguiler? -Stuart
  16. szilard

    Bard/rogue/arcane trickster - viable?

    I don't think it has ever been published as an 'official' alt class ability for the Beguiler. The Spell Hand feat should work, though. -Stuart
  17. szilard

    Survival tips for Green Star Adepts

    Over 10 levels, the Green Star Adept gets: +10 to caster level +5 levels worth of spells known/per day (not including caster level) -Stuart
  18. szilard

    Bard/rogue/arcane trickster - viable?

    Neither Beguilers nor Assassins get Mage Hand. I don't think the Spellthief does, either... (do they get any 0-level spells?) -Stuart
  19. szilard

    Bard/rogue/arcane trickster - viable?

    I wish there was a way to get into Arcane Trickster with Beguiler, personally. -Stuart
  20. szilard

    Help with Crusader/Bard or Warblade/Bard

    Actually, I've found it not as bad... particularly if you start out as a non-Bo9S class... since your other class levels count as 1/2 for your initiator level... and with your first level of a B09S class you can take higher-level maneuvers. The main differences? You may not get 9th level...
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