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  1. Nezkrul

    Placing Weapon Enhancements Upon Natural Attacks?

    arms and equipment guide provided rules for bracers of armor trading +'s for abilities, don't see why you can't do the same thing for AoMF
  2. Nezkrul

    D&D 3.x 3.5 Archer help.

    a few things to respond to from naysayers... Flying Carpet- never requires the ride skill to use, therefore it is not a mount (also, it's a magic item, not a creature) That being said, if you are flying on the carpet or are already a flying/hovering race, you can be within 30 (or xbow sniper...
  3. Nezkrul

    D&D 3.x 3.5 Archer help.

    Scout 3 / Ranger 8 // +Ranger to infinity Take the feats Swift Hunter @ 6th level, Greater Manyshot (XPH) @ 9th level; give up your crappy animal companion for Solitary Hunter (dragon magazine; lets you add your favored enemy bonus on attack rolls); Get a +1 bow of Splitting, Be Neutral Good...
  4. Nezkrul

    Quick Tarrasque Question.

    how does one go about trapping godzilla in a forcecage?
  5. Nezkrul

    Advice on wizard PC

    I don't ever use it, but I do like having a lot of true strike, true casting, and quickened versions of these in those extra slots.. makes your ray attacks (if you use them) and SR yes spells better.
  6. Nezkrul

    Quick Tarrasque Question.

    Epic Paragon, Half-Force Dragon, Multi-headed, Phrenic Tarrasque advanced to maximum hitdice for it's entry (fun times)
  7. Nezkrul

    Advice on wizard PC

    You'd rather have all that? That's pretty hard if you're a focused diviner.
  8. Nezkrul

    Advice on wizard PC

    Ok; here goes- 0's- Detect Magic, Read Magic, Detect Poison 1st- True Strike, True Casting, Detect Secret Doors 2nd- Detect Thoughts, See Invisibility, Locate Object 3rd- Arcane Sight, Spellcaster's Bane, Tongues 4th- Detect Scrying, Assay Spell Resistance, Locate Creature 5th- Quickened True...
  9. Nezkrul

    Advice on wizard PC

    if you specialize in Divination, you only have to give up one school, two if you take the focused specialist ACF, but that would give you +3 divination spell slots per level (including 0th)
  10. Nezkrul

    Quick Extraordinary Artisan Question

    i would say all it does is reduce how much gold pieces you actually have to spend on materials, not the crafting time... that is what the other feat is for, the one that reduces the time.
  11. Nezkrul

    'The Hulk'

    did you miss the part where I said i didn't uberoptimize him right? ;) best to take warhulk in epic levels :P
  12. Nezkrul

    'The Hulk'

    You can still wield weapons in hybrid mode and make your secondary natural bite attack. You also don't lose the Strength while in half-orc mod, you only lose all the special attacks and the "no time to think" class features. The build i suggested left the character at 12 bab.
  13. Nezkrul

    'The Hulk'

    +0 base attack bonus from all 10 levels of warhulk, and, Thou Shalt Not Take Only 3 Levels of Fighter.
  14. Nezkrul

    'The Hulk'

    after all is said and done, i came up with a level 20 guy with the following specs: Werebear 6 / Half-Orc paragon 3 / Fighter 4 / Barbarian 1 / Warhulk 6 (bought off all his +3 level adjustment by the time he hits 20 hd) if a custom bite of the werebear item is allowed, managed to get this guy...
  15. Nezkrul

    'The Hulk'

    miniatures handbook, "warhulk" prc also, consider asking the dm if you can make custom items for his character, like say, an item that lets him activate a Bite of the Werebear spell on himself 4/day. That buff gives +16 enhancement to strength, +8 enhancement to constitution, +2 enhancement to...
  16. Nezkrul

    Casting Multiple spells in the First Round- Options?

    -Swift series of spells only take a swift action to cast -Action points if your DM allows them -Duskblade can quickcast some spells -Have a spellcasting cohort from the leadership feats
  17. Nezkrul

    Karsite... the best Warlock Race?

    Draconic template's ok, from Races of the Dragon... its a +1 la Phrenic could be useful for +2 int/wis, +4 cha, bunch of psionic abilities, 1 power point. only problem is that its +2 la
  18. Nezkrul

    D&D 3.x Incantatrix 3.0 vs 3.5 prohibited school question

    you retain the prohibited spells in your spellbook or as spells known, you just can no longer cast them, or activate spell trigger/completion items of those spells.
  19. Nezkrul

    Runestaff and UMD?

    yah I missread it, I just noticed the wording.
  20. Nezkrul

    Runestaff and UMD?

    Bards don't have to emulate anyone for a Runestaff. All the Bard has to do is spend the appropriate level arcane spell slot to cast a spell from the Runestaff. I just read all of the Runestaff rules, doesn't say anything about the spell needing to be on your class list for you to cast it from...
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