Search results

  1. D

    Rogue archetypal characters

    Speaking of, Jack Burton of Big Trouble in Little China fame.
  2. D

    Classes ... Much Less Flexible than Advertised

    Two things: #1 - How do you account for the increased limitations on range with the 3E sneak attack? #2 - If you are judging the number of build options in 4E based on this one choice of Rogue Tactics then 3E goes from your virtually infinite to one or even zero as that level of choice was...
  3. D

    Rogue archetypal characters

    Tyrion - multi-classing into Warlord at several points Arya Raven Aladdin Odysseus - with plenty of levels in fighter Sisyphus hmmm, I'll come back to this. Ooooo, Mack the Knife. Vlad Taltos Sweeney Todd Jim Bowie - with some Ranger thrown in there again, I'll have more later.
  4. D

    Classes ... Much Less Flexible than Advertised

    Really? This must be a joke. Player chosen class features in 3.0: Skills Feats Spells(maybe) Domains/School Specialization(maybe) Equipment - limited, sort of, by proficiency and cost Player chosen class features in 4.0: Skills Feats Spells/Rituals(maybe) Domains/Warlock Oaths(maybe)...
  5. D

    Military, Simple, and Superior Weapon Groups?

    The Gladius was a short sword and the Roman's thought it superior.
  6. D

    Military, Simple, and Superior Weapon Groups?

    My trench coat says you lie.
  7. D

    D&D 4E The 4E Rogue...love it or hate it?

    There's no I love it sooooo much, tab. Or a I hate it so much that if I saw it pasted to a kitten I'd vomit on the kitten before kicking it, tab.
  8. D

    Why won't you switch?

    In fact, thanks to this reminder, I'm going to eat my grapefruit right now.
  9. D

    D&D 4E 4E Rogue for non-4E enthusiast

    Oh, and I was agreeing with you. Except that, as you phrased it, it seemed as though it was something the discerning viewer had to suss out. I was just pointing out that it's a pretty explicit goal. Um, ok. That's a pretty weak stomach, there. But GURPS really could use the love. Not...
  10. D

    My hope for powers: Powers that use skills

    The Rogue utility power seems pretty clearly skill based.
  11. D

    & Sneak Attack: Skills and Proficiencies

    I like your analysis and am concurrently delighted by it. Good calls on models too. Man I love Catwoman. As for the others: Raven is very clearly multi-classed. They might as well come out and say so in the first book. Indy, on the other hand, certainly has the thievery and dungeoneering...
  12. D

    D&D 4E 4E Rogue for non-4E enthusiast

    I believe that this is, in fact, an explicit goal of this edition. I might argue with you over the significance of this, in particular the idea that sacrificing combat ability is necessary to the 'face man' concept, but in so far as we know if there is in fact a way to hardcode a character...
  13. D

    D&D 5E (2014) What do YOU Want to See Next?

    I'd like to see the skill system trotted out and explained.
  14. D

    Where are the rapiers?

    Agreed, except you'd have to explain how all the monsters work with a pre-modern society.
  15. D

    Ampersand: Sneak Attack

    That's an awesome example, thanks.
  16. D

    & Sneak Attack: Skills and Proficiencies

    At first I thought so. But since then I've come to recognize that there are simply many faces to Dr. Lau. Either that or, like Shakespeare, you're simply the world's best run committee.
  17. D

    & Sneak Attack: Skills and Proficiencies

    Hey it was a good freaking trap. The Mayans may not have understood soil fertility and erosion, but by the 10,000 Black Feathers of the Raven Queen's Cloak they knew how to roll some frekkin boulders.
  18. D

    & Sneak Attack: Skills and Proficiencies

    That's honestly brilliant. Feels more like rpg.net Lizard, though. Is the preview throwing your scheduling off?
  19. D

    Ampersand: Sneak Attack

    Indeed, I think Trapfinding is gone. Replaced with simple skill in Thievery. Or possibly still limited to a trained aspect of Thievery.
  20. D

    & Sneak Attack: Skills and Proficiencies

    I'm happy if no class has a dumpstat and no character gets penalized by that. And I'm happy with their being multiple dumpstats per class so that the decision of what you are or are not good at outside of your job isn't, in fact, made by your job. Otherwise I'm happy with their being no...
Top