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  1. Xeviat

    D&D General Warlocks: Charisma vs Intelligence

    My thought for a divine warlock has always been "Mystery Cult". You belong to a divine church, but you're the secret side of it, knower of esoteric and mystic religious rites that the common priests don't know. From my understanding of Greek God cults, this feels cool to me (and more flavorful...
  2. Xeviat

    D&D General Warlocks: Charisma vs Intelligence

    I feel the same about Warlocks being occultists. Changing the feeling of "I charmed/tricked/stole this power" to "i know the secrets" feels right to me. It also offers more differentiation between, say, a Celestial Warlock and a Divine Soul Sorcerer, or a GOOlock and an Aberrant Sorcerer.
  3. Xeviat

    There's A VOLTRON RPG Coming!

    I'll be real interested to see the 5 players controlling 1 giant robot rules. Also wonder if there's flirting with your copilots rules...
  4. Xeviat

    D&D General Warlocks: Charisma vs Intelligence

    I see this discussion come up every now and then, but it's reared its head in my brain and I'd like to poll the ENWorld community and chat about it. What's your opinion on the Warlock's casting stat? Do you prefer Intelligence or Charisma? I'm currently leaning Intelligence. The balance of...
  5. Xeviat

    D&D 5E (2024) Bastions in the 2024 DMs Guide

    Rereading the UA version, and I did settle on my first tweak. I may move some of the facilities to lower level and gatekeep features to higher level, or change the BP generation to be level based not individual facility based (so your low level facilities feel like they're growing in function...
  6. Xeviat

    D&D 5E (2024) Bastions in the 2024 DMs Guide

    Ah yes, the true fantasy of 2024: Owning Property! But for serious, I'm so excited for this, not just for using it at my table but giving me another angle to homebrew. First thing I'm gonna do is decide which of the level 5 options are okay for earlier and give out 1 facility per player at 1st...
  7. Xeviat

    D&D 5E (2024) Bastions in the 2024 DMs Guide

    Would give a really good reason for campaigns to slow down and give characters a month of downtime after an adventure. I wonder if bastions can be blended well with A5E's haven resting and the 2014 slow rest variant to create a realistic feel. The trek to the dungeon is the start of the...
  8. Xeviat

    D&D General Crafting magic items

    Last time I ran a really simulationist game, I made the +X items just grades of masterwork. A blacksmith of sufficient skill can make a +1 sword or a +2 shield. Making a flaming sword requires more knowledge, but basics are basic.
  9. Xeviat

    D&D General Crafting magic items

    Yay! I handled a chunk of the items. I like how the rules worked out.
  10. Xeviat

    D&D General Normal Distribution Ability Scores

    Now that's interesting!
  11. Xeviat

    D&D 5E (2024) Buffing Int, Wis, and Cha (Mostly Int and Cha)

    Well written reply! Putting skill specializations from A5E into D&D through Int bonus is an interesting idea! I've settled on languages or tools, though, for now for our first 5.24 game. Contacts for Charisma is great too. I might give everyone 2 minus Cha mod contacts. If I were to go back...
  12. Xeviat

    D&D General Crafting magic items

    Sounds like there's a few of us working on crafting systems. I'm working on my own based around the old 3E magic item structure. But since DMG5.24 is gonna have magic item pricing and creation rules, I'm in a holding pattern till I see them
  13. Xeviat

    D&D 5E (2024) Rules that annoy you

    That would be an interesting change. I worry that people would just stock up on scrolls instead.
  14. Xeviat

    D&D 5E (2014) Dragon Player Characters

    I made a species/class player dragon a few years back, and playtested it in a game from 5th to 12th. https://www.gmbinder.com/share/-Lr0RUI0vGdR1mCoVI0R I haven't updated it for 2024 yet.
  15. Xeviat

    D&D 5E (2024) How to simply fix Ranger in 2024.

    This has actually been a consideration of mine. Change "favored enemy" to a mark that gives you advantage on Search and Study checks against it, and then have "Hunter's Shot" spells for neat attacks. I crunched the numbers, and this ended up feeling balanced against smite: Divine Smite is...
  16. Xeviat

    D&D 5E (2024) How to simply fix Ranger in 2024.

    Offering solutions. Warlock's Eldritch Smite works the same as it did before; no action, spend spell slot after you hit, deal extra damage. Thus, I think Paladin Smite shouldn't cost a bonus action, it just needs to be limited to once per round to limit novas. Divine Favor doesn't have...
  17. Xeviat

    D&D General Lifestyle, Resting, and Survival

    My thought is the survival skill can be used to set camp. Higher proficiency with survival is comparable to higher quality rest. If everyone is untrained in survival, then that's just squalid rest so no bonuses. Tiny Hut and Magnificent Mansion would just have a set rest value, so these spells...
  18. Xeviat

    D&D 5E (2024) Using AI for Your Home Game

    Considering artists feel stolen from in general with AI, and I consider myself an artist (writer), I stay away from the LLMs and art generators. There's plenty of art that artists out up all over the Internet of I need images to show my players.
  19. Xeviat

    D&D General Lifestyle, Resting, and Survival

    Hi, everybody! The Pillars of Eternity games had a neat system for representing getting good rest. The survival skill, and different inns, offered various bonuses when resting. Survival has things like damage reduction, movement speed, accuracy bonus against a creature type, and more. Different...
  20. Xeviat

    D&D 5E (2024) Variant TWFing and changing Nick (sorry, Nicks)

    This. I really miss 3E weapon stats, I'm gonna try bringing them back.
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