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  1. The Shaman

    How many tabletop roleplaying games did you play in 2011?

    I was reading the sometimes lengthy wish lists gamers have for 2012 releases, and I wondered, who has time to play all these? I know that a fair segment of gamers are collectors as well as (or in some cases in lieu of) players, but I'm still curious how many roleplaying games actually get...
  2. The Shaman

    No More 15-Minute Adventuring Day: Campsites

    This is part of what random encounters are for - the cost comes from the adventurers' environment. Here's a tangental thought: in 1e AD&D, rope trick lasted 2 turns (twenty minutes) per caster level; in 3e, it was bumped to 1 hour per caster level. Perhaps making it easier for the adventurers...
  3. The Shaman

    No More 15-Minute Adventuring Day: Campsites

    This. And this.
  4. The Shaman

    Legends and Lore - Maintaining the Machine

    So do you wreck trains professionally, or is it more of a hobby? ;)
  5. The Shaman

    No More 15-Minute Adventuring Day: Campsites

    Well, coming up with the consequences of the adventurers' actons is part-and-parcel of running a living world, but really, does something "interesting and creative" need to happen every time the adventurers rest and regroup?
  6. The Shaman

    Is A Vampiric Dragonwere Giant A Compelling Monster?

    A blood-drinking dragon? Okay, sure. The whole shaping-changing into giants thing? Seems totally superfluous to me. And the idea of a specially-adapted tongue seems odd. I would think dragons would simple bite the heads off and drain the blood out through the stump, like nipping off the end of...
  7. The Shaman

    Miniature Combat - What RPGs Use it

    Original, "classic" Traveller has some great minis rules, for everything from skirmishes (Snapshot and Azhanti High Lightning) to battlefields (Striker) to starships (Mayday), and all of it worked with the roleplaying game. What's perhaps more remarkable, Traveller rules also offer options for...
  8. The Shaman

    Should PCs be forced to act a certain way because of their stats?

    :confused: That sounds pretty unlikely. They do matter, just not in the way you keep claiming they do. Per the Flashing Blades core rules, a 12 Wit means you have an extra skill point and a + 1 to martial expertise, and the 12 becomes the base score for a number of skills. The Secret...
  9. The Shaman

    Should PCs be forced to act a certain way because of their stats?

    You're still stuck on the background fluff? The whole thing about studying videos? It's a cover story. Hubert was actually trained by his uncle, a master of the White Lotus clan. Uncle Yoshi would've preferred a different student, someone with greater natural aptitude, but cancer made his time...
  10. The Shaman

    Harry Potter d20

    Do we have a good lawyer?
  11. The Shaman

    My DM just told me he fudges rolls....

    No harm, no foul. It can be a tough medium sometimes.
  12. The Shaman

    My DM just told me he fudges rolls....

    I've noticed that my wife often fails to turn on her blinker when she's changing lanes. She checks her mirrors and checks her blindspot, and she's courteous toward other drivers, changing lanes without cutting people off, but more often than not, she changes lanes without turning on her signal...
  13. The Shaman

    Should PCs be forced to act a certain way because of their stats?

    Well, in some cases it could well be as Janx notes, that some segment of gamers don't really pay attention to how the ability description is worded. I think a more likely explanation is that they simply don't care all that much, that engaging the player's intellect is more important and more...
  14. The Shaman

    My DM just told me he fudges rolls....

    I called fudging a "lazy practice," but I never called anyone a "lazy DM." If you want to keep tossing that at me, at least report my words correctly.
  15. The Shaman

    Should PCs be forced to act a certain way because of their stats?

    Yes it does, and I think this creates a real disconnect between the fluff and the crunch, for the reasons I outlined upthread.
  16. The Shaman

    My DM just told me he fudges rolls....

    As a player that's all I would ask for.
  17. The Shaman

    My DM just told me he fudges rolls....

    Leaving would definitely be my first inclination. At a minimum I would begin by reminding* the referee how vehemently I dislike fudging for any reason. Where the conversation goes from there would determine whether I bow out or not. * Because I don't join a campaign without having a playstyle...
  18. The Shaman

    My DM just told me he fudges rolls....

    You wanna know what I find rude? Passive-aggressive behavior. If you have something to say to me or about me, please, don't resort to "some people," particularly when you're ascribing things that were never said. Say it, use "The Shaman" in the post, and throw some Mention tags around it, and...
  19. The Shaman

    My DM just told me he fudges rolls....

    Yes, I have, and I stand by my words. Why do you care if I don't like the way you play? Have I asked you to do anything differently?
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