Search results

  1. Noctem

    D&D 5E (2014) Do you want your DM to fudge?

    They have many ways to make their discontent clear, ok. But you fudge in secret and don't tell them when you do? So basically they will never make their discontent clear because they have no way of knowing you fudge results lol... Well done..
  2. Noctem

    D&D 5E (2014) Fudging: DM vs player preferences

    I see we're basically in agreement here as well Aaron. The problem with fudging isn't simply about a DM saving an NPC from defeat, it's the fact that it's done in secret without consent from the rest of the table and finally that decisions are being made which can and do affect multiple other...
  3. Noctem

    D&D 5E (2014) To fudge or not to fudge: that is the question

    Yep, agree with you 100%. B is not fudging and I would recommend to all DM's that they be open enough with the rest of the group to do it that way.
  4. Noctem

    D&D 5E (2014) Build help with Anointed Knight and Warrior of Darkness

    You should also try posting in the Character Optimization forum for help with builds if you haven't already, you might get useful information there: http://www.enworld.org/forum/forumdisplay.php?363-Character-Builds-amp-Optimization
  5. Noctem

    D&D 5E (2014) Fudging: DM vs player preferences

    The party succeeding at exploration and social interaction is in the best interest of the plot, story and essentially the DM. There's no need to fudge in those cases and fudging itself is way more limited. The DM could change the DC's on a whim, but what's the point? Success usually means...
  6. Noctem

    D&D 5E (2014) Fudging: DM vs player preferences

    There's a difference between rolling things in secret for an upcoming battle vs rolling in secret and then changing the results in secret because you want / need a specific thing to happen. At that point, why even bother rolling if you're just going to force a result? But what most people seem...
  7. Noctem

    D&D 5E (2014) Do you want your DM to fudge?

    When you fudge do you ask the group for consent? Discuss why you're doing it? Or do you do it in secret without discussion and based solely on what you believe is to the benefit of the group? If you actually openly discuss with the group, you would fall within what I believe is a very small...
  8. Noctem

    D&D 5E (2014) Fudging: DM vs player preferences

    This is pretty my stance on it as well. Fudging by its very nature is about the DM deciding something which will influence everyone else at the table in secret. That's why I called it a selfish act in the other thread. You're doing what YOU think is the best thing for everyone, without asking...
  9. Noctem

    D&D 5E (2014) Do you want your DM to fudge?

    Freedom of speech applies to everyone. In the US it's protected by the First Amendment, in Canada it is considered a fundamental freedom and is listed in the Charter of Rights and Freedoms section 2. This applies online, in person, in writing and so on. You may wish to believe that this...
  10. Noctem

    D&D 5E (2014) Fudging: DM vs player preferences

    over-the-top? What exactly do you think is going to be fudged? Maybe Ranthalan is right above, we need to define what is being fudged here because I don't think that has been established clearly. A Dm changing a miss from a monster into a hit is exactly what fudging essentially represents...
  11. Noctem

    D&D 5E (2014) Fudging: DM vs player preferences

    I just consolidated the "almost never" and "no" together considering that if given the choice and told "The monster is going to automatically hit you with his next attack because I've decided it will be so", it would almost certainly going to get a negative reaction. That's the other thing...
  12. Noctem

    Time for a Fudge Subforum?

    I had never heard of this before. Thanks for the link :) I'll spend a while looking it over. I wouldn't mind trying it out to see how it all works out in practice :)
  13. Noctem

    D&D 5E (2014) Fudging: DM vs player preferences

    You're right that trying to win and having a player vs DM mentality isn't a good thing. But at the same time, the DM fudging the dice encourages that notion. The DM imo is there to be the window into the world of DnD for the players. He's not there to arbitrarily decide that the player's...
  14. Noctem

    Time for a Fudge Subforum?

    Oh that's nice. I'll have mine as peanut butter caramel please :)
  15. Noctem

    D&D 5E (2014) Fudging: DM vs player preferences

    Here's what I suspect is happening. To be clear this is my opinion. Starting with the numbers of players vs fudging: It seems to be that the reason most people don't want the DM to fudge numbers, as players, is because of the perception that the DM doing it is unfair. Someone had posted in...
  16. Noctem

    Time for a Fudge Subforum?

    What would the purpose of the subforum be? When not to fudge vs when to do so and the like?
  17. Noctem

    D&D 5E (2014) Warlock and Repelling Blast

    Really? So I don't have to provide the components required by the spell, as specifically stated in the RAW, in order to cast the spell? In fact, I don't even need to cast the spell at all to get the effects of successfully casting the spell? No expending actions to cast, no spell slots used...
  18. Noctem

    D&D 5E (2014) Do you want your DM to fudge?

    In my experience, DM's who alter the roll result often do it because they have a personal investment in the results of the situation, whatever it may be. In what situation would you ever consider forcing a hit or even a crit on a player from a monster attack a good thing I have to wonder? To...
  19. Noctem

    D&D 5E (2014) To fudge or not to fudge: that is the question

    I don't change the dice roll result when I DM. I roll in the open, in front of everyone, without a screen. I voice the modifiers out loud before rolling so that everyone at the table knows what's going on. It's the best way to play imo.
  20. Noctem

    D&D 5E (2014) Do you want your DM to fudge?

    I don't want DM's to do it and I never do it myself when I DM. I roll in the open, not behind a screen, so everyone can see the result. I determine modifiers before rolling and voice them out loud so that the group knows what's going on. Imo, it's the best way to play.
Top