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    # of targets you can dominate simultaneously

    But would it be against it's nature to fail a saving throw voluntarily? (Edit: It clearly cannot be under the 'obviously self-destructive' clause, if it were obviously self-destructive they wouldn't need to be re-dominated, they'd be already dead) Well, I think that it would be, now that I...
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    Readying vs. a Blink spell

    Oooh. good question. I'd chose option a). This is supposed to be a simple game, blink is already on the edge of complexity for it. Don't forget to also give the person casting the spell his 20% miss chance. Option B... that is perilously close to still allowing some negation of the spell. You...
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    Feeblemind question

    I've always ruled that they do get the -4. ALthough upon closer look this might not be the case...
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    # of targets you can dominate simultaneously

    To figure this out, you have to figure out how many dominate type spells you can cast (successfully) in a day, vs the chance that each spell will be broken out of each day, and look at the total duration (very, very long). You'll discover that the actual answer is a variable, *D You'll also...
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    Readying vs. a Blink spell

    Yea, you absolutely shouldn't allow it. It's not the way it's supposed to work mechanically, and if you want 'reason' instead of 'mechanics', then note that the blink is totally random, and it's just as likely to blink away from the readied action as it is to remain in place for the length of...
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    A Maximum on Stat-Increasing Magical Items?

    Is this true? Does it actually say this somewhere? Because by my math, using the formulae that the book recommends and they used to make items up to +6 you could theoretically make an item of +14 to a stat. (14*14*1000 = 196,000). And I was under the impression that 200K was the gold cap on...
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    Barbarians VS Fighters

    Interestingly enough, along the skill point route I was thinking just the opposite, that there are likely barbarians who do NOT treat intel as a dump stat because they actually get a respectable amount of skill points in the first place. Whereas a fighter... meh. When you're already not getting...
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    Reactive movement

    Yea, I just like Rand, Random, variations. Yes, you could cast a fireball while prone. In fact, there are a number of reasons why a person might cast a spell while prone. However, movement rate while prone is not good. You can crawl five foot .... I think that's just a move action. (I'm...
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    Where do DMs usually start out?

    My first game was homebrew, and whenever I start a game, even if I'm going to move it into a set campaign-world or module set I always run a homebrew to start. Now, I'm playing in Shackled City (the dungeon magazine one) that a friend is GMing... and that's the first time I've ever played in a...
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    Favorite Casting?

    The thief/mage. Sometimes highly charismatic and bluff, sometimes just sneaky. Generally at least a little arrogant, but I've played jittery and had fin with it... Well... that's my most common. I have several different persona's I like to play with variations on their personalities. But...
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    Anything better than mithral armor for high-Dex characters?

    Monk's belt. I've found that for really high dex characters, no armor is the best armor. Bracers of armor +1 might be worth it, but if you have a handy mage friend just buy him a pearl of power (level one or three) and get him to cast mage armor on you every day when he casts it on himself...
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    Isochron Scepter

    I think I'd remove the variable component, and price the scepter along the lines of a pearl of power of the appropriate level (Or multiple pearls of power).
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    Favored Class alternative

    Well, the proposed favored class rule would certainly be more effective in making multiclassing less available. On the other hand, I'd personally rather a flat fiat ruling that "You Cannot Do This" rather than an XP penalty. And this is one of my main reasons. I don't like the favored class at...
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    Throwing vs. Archery

    Nope. Slings are two handed. Or at least they take two hands to reload. And you can only reload once per round, the "rapid reload" feat does not include slings. (Although that's a easy house rule away, but still not RAW. Can you actually fire them one handed? I mean, certainly in reality one...
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    Barbarians VS Fighters

    You're right. I did take a zero for the value of skill points there. Which is *a* reasonable assumption in a pure fighter class, but certainly not the only one.
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    Barbarians VS Fighters

    Yup. And mithril medium armor counts as light armor. Edit: Plus, at higher levels, you can get better AC with light or no armor than you can in armor.
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    Campaign Conundrum 2 - Magic Stuff Making

    Yup Now, you can look at the horseshoes that give +30 to speed... but those are for horses. For a relevant price I'd look more towards boost of speed (oddly enough). Boots of Speed let you act as if hasted (which gives +30 to movement along with many other benifits) for ten rounds per day. You...
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    How terrible is the multiclass XP penalty?

    Nope, you still get the penalty. You don't count your PrC in when figuring out if you GET a penalty (or if you get another one), but you still look at your non PrC levels the same and take penalties as appropriate. I still say that you're better off just making an entire new character rather...
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    How terrible is the multiclass XP penalty?

    OK, so you have to read it in. These quotes ARE snipped for relevence, but I'm making an effort not to snip anything out of context. Strength, Dex, and Con depend on it's new body. Those states are changed, the physical ones. Intelligence, wisdom, and charisma are not changed, regardless of...
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