Elder-Basilisk
First Post
Mark Chance said:And note, please: That's deals "out a lot of damage" for a limited period of time. Then, Str and Dex drop, and he loses the ability to run and charge. In an extended brawl, especially against multiple opponents, a barbarian lags behind. Pound for pound, all things being equal, the fighter consistently outperforms the barbarian in combat.
The limited amount of time is usually more than enough. I've been playing D&D 3.x pretty much since it came out and I can count the number of combats that went long enough to wear out a barbarian's rage on one hand. IME, multiple opponents favor cleave and great cleave which both favor the barbarian with a two-handed weapon) since dishing out as much damage as possible in one hit is the way to make those feats effective. At least that's true offensively. (I leave combat reflexes+reach weapon out of the comparison since fighters and barbarians do that pretty much equally well--it's not a feat intensive tactic). A stereotypical barbarian has more defensive trouble against multiple opponents since he is unable to withstand as many attacks as a fighter.