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    What would be a good permanent magical effect to put on a moat full of crocs?

    The Water is enchanted to be... - very cold (1d6 nonlethal dmg per minute of exposure) - rough (swim DC 15) or stormy (DC 20) - draining (make a Fortitude save per ?round/minute? of exposure, failure results in fatigue, a second failure results in exhausted) - nasty (if any water is swallowed...
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    How to build a Wizard's Tower?

    True... and the exterior walls make up the bulk of the tower's price - about 10k of the 15k cost. For some reason though they only give you a discount on walls until you are higher level and the castings required are sorta screwy as well... Wall of Stone (9th lvl caster) -15% (48 castings) Wall...
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    How to build a Wizard's Tower?

    Beginner's Wizard Tower A 30' diameter, three story basic wizard's tower in a favorable location will cost you about 15,000gp. Temperate climate, hill terrain, within 17-48 miles of a small city. You'll get... Common area - Plain room, bare floors, benches and uninspiring artwork/tapestries...
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    How to build a Wizard's Tower?

    I'll second the choice of Enchantment as your opposition school. The other schools have some nifty stuff that would be hard to give up. The Stronghold Builder's Guidebook will help in construction of a wizard's tower, but a tower does not come cheap. Start saving that gold and platinum. And...
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    Must we use Int to modify skill points?

    At 1st level, I give bonus skill points for every ability score bonus to use on skills with that key ability. Strength: Climb, Jump, Swim Dexterity: Balance, Escape Artist, Hide, Move Silently, Open Lock, Ride, Sleight of Hand, Tumble, Use Rope Constitution: Concentration Intelligence...
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    (Tavern) City of Orussus, The Red Dragon Inn VI

    Yarrog breathes a sigh of relief and thanks Joe for his kindness. Examining the bottle in front of him, Yarrog thinks to himself how nice it is to be back in civilization. A ruckus outside snaps him back to reality. Yarrog looks around warily as he takes a drink and begins to imagine the...
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    Thieves' Guild information

    I'm looking for info on starting a thieves' guild. I know there was a thread not to long ago on this subject, but I can't seem to find it. Any links to planning/running a thieves' guild would be much appreciated. Thanks.
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    (Proposal) Increase Points to 32

    I'm against the increase from 30 to 32 pt buy as there are many established characters all ready. But then again, I don't think it really matters to me either way.
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    (Tavern) City of Orussus, The Red Dragon Inn VI

    Enter Yarrog... A small figure covered with a dark green hooded cloak enters the Inn. Most would think it a child due to it's size, but the small crossbow and cases of bolts across it's back prove otherwise. The small figure tiredly makes it's way to the bar, head hung low. After a little...
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    (Record) Official Character Thread

    Yarrog - Kobold Cleric Name: Yarrog Class: Cleric Race: Kobold Size: small Gender: male Alignment: CG Deity: Mongrel (travel, trickery) Str: 8 -1 (04p.) Level: 1 XP: 0 Dex: 12 +1 (02p.) BAB: +0 HP: 9 (1d8+1) Con: 12 +1 (06p.) Grapple: -5 Dmg Red: - Int: 14 +2...
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    Ice Tracker

    Are you not seeing page 2 and 3, Balgus?
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    Ice Tracker

    The Ice Tracker class was made by a current DM of mine (in a Grim 'n' Gritty campaign - my Ice Tracker is currently 2nd level, but has enough exp for 3rd if I can find a suitable trainer). I was hoping we could get some feedback from the ENWorld community.
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    Changing Feinting in combat to SM vs. SM

    This change was proposed by a fellow player in a grim 'n' gritty campaign a friend of mine is running. I was wondering if anyone here had any feedback on this proposed change. We could use some impartial views. Right now Feint is a bluff check versus your opponents sense motive + base...
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    CLW on a Wonderous Item

    no way I don't care what anyone says... any item that can cure damage that is not limited by charges (or other such mechanism) is a minor artifact at least. Your chance of making an artifact...slim. Very slim indeed. Anyone attempting to make such an item would find themselves under the eyes...
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    Have you ever played with a 'standard' party?

    Current campaign (levels range from 8 to 12)... Human Cleric/Radiant Servant Human Tomb Raider Half Elemental War Wizard Githyanki Psionic Warrior Dwarf Paladin Drow Wizard Older campaign (levels 3-5) - haven't played this one lately due to busy schedules for most involved... Human Ranger...
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    Low Magic campaign

    Trust me, the guys I play with cannot do justice to a female character. Regarding the Commoners... I've had trouble making this one attractive to choose. Oh, there is no advancement for any of these classes. They must seek trainers OR they could pursue their own studies. The commoner bonus...
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    Low Magic campaign

    I need your help. I'm toying with the idea of starting another campaign. I'm thinking its going to be a low-magic campaign using the Grim N Gritty Hit Point Rules. Character wealth will be low, and I imagine the survivability will be low - at least until they figure out how nasty the GnG...
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    Can you cast shapeable spells around corners?

    I assure you, I'm still evil. However, I applaud players who take and use non damaging spells, creatively or not. Let him have his moment. It just makes it that much sweeter when he runs into the real terror of the tunnels...and now he can no longer backtrack :)
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    Can you cast shapeable spells around corners?

    warning: not official! Rules shmules. They just slow the game down. I'd say yes if I was DMing. Would this always be the case? I don't know - depends on the circumstances. You had just run through said tunnels so ya, I'd let you do it. I am generally more flexible on fun spells like this...
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    Perfect 20 = "Real" Experience for a Player

    Why not just give them a +1 on their next roll? If the next roll is a similar task make it a +2.
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