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    D&D 5E (2014) Warlock liches?

    "If you concentrate on this spell for the full duration, the transformation becomes permanent." "If you turn a creature into another kind of creature, the new form can be any kind you choose whose challenge rating is equal to or less than the target’s (or its level, if the target doesn’t have a...
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    D&D 5E (2014) Burning doors with firebolt

    Depending on your DM, you could probably spend a couple turns "charging" a firebolt to blow the door down. My wizard did that while in a rage once. Paladin: "Okay, Rogue. Go ahead and che-" Wizard: *BOOM!* Door: *Crash!* Wizard: *waltzes through door crackling with arcane power* Paladin: "...
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    D&D 5E (2014) Out of the Abyss - Madness! Insanity! What Works/Doesn't? What Was Hilarious/Tragic?

    There was a moment when the psycho NPC with the god complex murdered a guy on our way to the fish-people town (I am absolutely terrible with remembering names). We found the victim's mutilated remains plastered all over a cave wall like post-modern art. Madness check. Then since Stool is a...
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    D&D 5E (2014) Dragon PCs - what are your concerns?

    Hit points. Dragons (and most creatures in general) have an absurdly large amount of hit points compared to PCs. Are his HD going to increase in size as he levels up and grows, or will he forever be a squishy runt by taking class HD?
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    D&D 5E (2014) Mid-to-High Level Undead.

    My group played a campaign a while back where we faced a lot of undead. However, squishy things like wights and ghouls became boring after long when we were in the early teen levels. So I ended up making us some tougher baddies. I based them on the Fighter class - a tank and a ranged attacker -...
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    D&D 5E (2014) Warlock liches?

    Now that I've thought about it a little more, I think the best patron for this particular warlock would be the great old one. Most don't really give a damn about their wards, so there's no guaranteed worry about an arch devil coming for your soul when you die. This warlock will also be a...
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    D&D 5E (2014) Spell Research Downtime Rules

    Hmm... Our group often spends several levels at a time on a single adventure. They way we've always done it is that the spellcaster just learns their spells whenever they level up during a short or long rest. The gold spending only applies if you copy a spell into your spell book from some other...
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    D&D 5E (2014) Out of the Abyss: Dealing with the Twins

    I think with our group, their change was triggered on the way to Sloobudoop. We found a domesticated carrion crawler and made make-shift saddles for the group to ride it (eww) out of rope. The twins turned into giant rats while we were on it, slipped out of the ropes, and disappeared into the...
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    D&D 5E (2014) Making a Kobold Barbarian!

    The kobold should ride on the shoulders of a bigger party member. That way he always has pack tactics and can bite off people's noses :)
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    D&D 5E (2014) What Makes a Good Urban Adventure?

    Perhaps a grand conspiracy orchestrated by the court Arch-mage to take the throne for himself? Maybe the ruler of the city is actually a vampire or lich in disguise and you must liberate the townsfolk that are surprisingly okay with this before they throw you out for being prejudiced against...
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    D&D 5E (2014) Warlock liches?

    Thus "lich-like" :P. He could be infusing his body with enough nature magic to turn himself into a dryad, transplant his spirit into a tree, or tie his essence to the land itself. It would essentially be an "anti-lich" if there would ever be such a thing. That's actually an interesting idea for...
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    D&D 5E (2014) Help with 19th level boss fight

    It doesn't specify. Just says "creature", so I don't see why not. Never thought of that application before. Definitely a lot cheaper than a true resurrection spell. However, the polymorphed creature still retains its alignment, so a good human transformed into an evil skeleton and polymorphed...
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    D&D 5E (2014) Warlock liches?

    I'll definitely discuss the idea with my group during our next session. I imagine even druids can eventually ascend to be a lich-like nature spirit. It would probably be like the process of undead lichdom - except the opposite or something.
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    D&D 5E (2014) What Makes a Good Urban Adventure?

    Thieves' guild shenanigans, murder mysteries, quelling/joining riots, court intrigue. Low level adventurers could simply be the city guard putting bounties on known gangs. Maybe there's a monster in the sewer? Maybe a wealthy inheritor needs someone to clear out his newly acquired haunted house...
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    D&D 5E (2014) Out of the Abyss: Dealing with the Twins

    So my group tried doing Out of the Abyss a while back. It was going well, but we had to abandon it due to changing schedules for several players. However, there was one thing that irked me. The twins, Topsy and Turvy, seem to be pretty OP - at least in the beginning. The damage immunity from...
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    D&D 5E (2014) How would you conduct an evil campaign?

    The only "evil" campaign I ever played kind of ended up that way on accident. We rolled random alignments based on background ideals. Most of the group turned out to be some branch of evil with one true neutral character. The most evil thing they did was torture a goblin for information (then...
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    D&D 5E (2014) Undead fortitude

    Ah, so I guess Instant Kill is all or nothing.
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    D&D 5E (2014) Help with 19th level boss fight

    Evil Overlord Rule #40: "I will neither be chivalrous nor sporting. If I have an unstoppable superweapon, I will use it as early and as often as possible instead of keeping it in reserve." Go full throttle right out of the gate. If your antagonist is fighting for their life, have them use...
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    D&D 5E (2014) Undead fortitude

    Not necessarily. The Instant Death rule says that "when damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum". Now, it doesn't explicitly say you can have negative hit points, but it seems to be implied.
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    D&D 5E (2014) Dynamic Defenses

    Definitely an interesting idea. Make a monster/character's attack a static number while having them roll to defend. Like, if a creature has a +6 to hit, then the player has to roll a 16 (including bonuses) or higher in order to block/dodge. As a side note: The way I usually narrate combat is if...
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