Search results

  1. C

    D&D 5E (2014) Rapiers and Rogues

    Note; if you're using your cunning action to hide or basically get advantage consistently, you're probably better off doing that than dual wielding. Say you are fighting near a corner; you could attack, then use your cunning action to move away and hide behind the corner (Not sure if disengage...
  2. C

    D&D 5E (2014) Pages from the PHB

    They also might be looking for more people to game with, and be willing to compromise a little more in game mechanics for a bigger pool of people.
  3. C

    D&D 5E (2014) Pages from the PHB

    I can confirm it is not a fake.
  4. C

    D&D 5E (2014) Pages from the PHB

    FWIW, if you are enjoying the playtest, I am very confident you will enjoy the final version. :)
  5. C

    D&D 5E (2014) Pages from the PHB

    He's calling them the "core rulebooks" so people understand that the PHB, DMG, and MM are expansions to the core game. To me, the "core rulebooks" are those that are required to run the game. Per Mearls' exact quote; you do not need the PHB, the DMG, or the MM to run the game. I wouldn't...
  6. C

    D&D 5E (2014) Pages from the PHB

    Spot on. One of the big "breakthroughs" in 5E is the assumption that all games have house rules. Rather than having a group start with the core rules, and then create house rules as needed, the system goes "Hey! You're going to want to use some rules based on your group, and not use others...
  7. C

    D&D 5E (2014) Pages from the PHB

    The best way for me to explain this w/o getting in trouble is probably this: There are no more core rulebooks. The core rulebook is Basic D&D. I do not think it has fully hit home the extent of what Basic D&D is. Let me try to be clear; every adventure, parts of each book, etc, are all...
  8. C

    D&D 5E (2014) L&L for 6/2

    3rd party folks said OGL? Linky? I'm very intrigued at this development.
  9. C

    D&D 5E (2014) Interview with Wolfgang Baur and Steve Winter about their 5E adventures.

    Regardless; the game should be easy to run, period. The game needs to be fun from the get go. KotS really, REALLY hurt that initial perception of 4E in my opinion, and I think WotC realized this with Hoard of the Dragon Queen / Rise of Tiamat. Have a fun test tonight of how easy 5E is to DM...
  10. C

    D&D 5E (2014) L&L for 6/2

    I didn't know you happened to know what the Basic rules were already! ;-)
  11. C

    D&D 5E (2014) Hoard of the Dragon Queen Adventure - Will you run/play it?

    Definitely picking it up - my group still wants me to run it. :)
  12. C

    D&D 5E (2014) 5e launches with two adventures - designed by Kobold Press

    Remember though, 5E needs to draw new people into a whole new set of iconic dungeons and iconic characters and iconic realms. They can't just push their entire line towards our nostalgia.
  13. C

    D&D 5E (2014) Interview with Wolfgang Baur and Steve Winter about their 5E adventures.

    For me, it's because I can drift between versions of the game in between sessions; which is helpful for what I'm testing / running currently. Also, in my perspective, they have cleaned up a lot of the issues with DM'ing in the latest packet. It's nice having a single edition that does 90% of...
  14. C

    D&D 5E (2014) Interview with Wolfgang Baur and Steve Winter about their 5E adventures.

    The 5E guidance is heavy on examples as well, to give players baselines of what would fall under a given attribute (STR vs DEX, or Int vs Wis). That has helped tremendously as well. 5E was the easiest edition I ever had to DM, currently its tied with 4E. The rules are easier in 5E (and are...
  15. C

    D&D 5E (2014) L&L for 6/2

    Not asked the question; but because it pertains to my interests... Basically, game mechanics have had really broad protection under copyright law from a few older cases. Cryptozoic basically went "hey, we could make Magic online not suck and make a crap ton of money", and they more or less did...
  16. C

    D&D 5E (2014) Interview with Wolfgang Baur and Steve Winter about their 5E adventures.

    FWIW, 5E seems fairly easy to pick up and DM; especially if my players are any indication (very young players who never played prior to this).
  17. C

    D&D 5E (2014) L&L for 6/2

    Not totally true though; I'm assuming that there will be plenty of alternate online stores / paths to buying content. Wizards won't police all of the internet for 5E content; I'm guessing at worst, you need the Wizards Seal of Approval (IE, nothing X rated and nothing that will get everyone...
  18. C

    D&D 5E (2014) 5e launches with two adventures - designed by Kobold Press

    Tyranny should be from 1-15 or so, while the Starter Set is from 1-5 AFAIK.
  19. C

    D&D 5E (2014) L&L for 6/2

    Unfortunately the gaming / buying of reviews for many products has started to taint online reviews; it is common now for companies to hire people whose sole job is to "viral market" the product, which often includes posting very positive reviews. Also, does OGL cover 5E? I thought with the...
  20. C

    D&D 5E (2014) L&L for 6/2

    I'm guessing that they will make the new terms such that a company couldn't pull a Pathfinder 2.0 (IE, release a game that is just a modification of their game and call it a whole new game), but the trade-off will be that the product will much easier to find in a single stop shop. For almost...
Top