Can you understand I don't want to use house rules? That I don't want to ban a whole subclass or two, from what I consider a core book the PHB?
"Use the rules, don't let the rules use you" -- Psion
I mean, sure, we'd all prefer a custom-tailored PHB, but in as much as the book is being made for an audience of millions rather than an audience of one, I think it's a bit unreasonable to expect that you won't have to customize the thing. If you don't want to have to ban anything, just play
Basic D&D from the PDF. Or play a game with crazy wild mages.
Also, and I don't believe this has been clear enough for you yet,
you should stop considering the PHB to be a core book. It isn't. It won't be. That's not what they're doing. If you want it to be, you will be disappointed. It is like considering your dog to be Pope Innocent II. Your consideration doesn't match up with the reality of the situation that your dog had no quarrel with the archbishop of Bourges, and that the PHB is looking to be a book of player-oriented modules.
I will take away things I don't like, I will add things I do want. But I don't want to do either, I want the core PHB to be as close to my desires as possible, and the optional rule modules I add I would like to appear in the DMG another core book. I feel every time I have to remove something from the PHB the system fails, every time I add a rules module that isn't in the DMG the system fails. If I have to do to much of either I won't want to spend my money on the system, but I want to like the system it is D&D after all.
You're free to spend your money however you want, but if you're only going to spend your money on something that perfectly matches the rules you personally play with, I don't think it'll be possible for any game to liberate that money from your hands, since you do not play the same kind of D&D that everyone else all over the world plays. Like everyone else, you play your particular version of the game.
So I hope you enjoy your newfound wealth!
