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  1. L

    D&D 5E (2014) Why does 5E SUCK?

    Since you just hastily responded to my post by mocking it you might have wanted to check my points. Point A = spells known. Since a few casters only use the spells known mechanic(I.E. bards, sorcerers and warlocks) the inference to few spells know would point to those classes. Anyone with a...
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    D&D 5E (2014) Why does 5E SUCK?

    Is your reply what happens when someone forgets to take their meds? :devil:
  3. L

    D&D 5E (2014) Why does 5E SUCK?

    +1, Thank you very much!
  4. L

    D&D 5E (2014) Why does 5E SUCK?

    Umm.. the comment is based upon why does 5E suck. Casters spells known is pathetic. Sorcerers know 15 spells. That is not even two spells per spell level. Its a joke. High level spells are not worth their once per day weight as a daily power. They have been completely nerfed compared to high...
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    D&D 5E (2014) Paladin divine smithe, non magical weapons and damage immunities

    my table rules that the smite goes off because it is magical but the weapon damage is nil
  6. L

    D&D 5E (2014) Why does 5E SUCK?

    I would say feeble amount of spells known and one measly spell per level for 6th through 9th. No way any of those spells are powerful enough to justify only having one of them per level
  7. L

    D&D 5E (2014) Rethinking immunities & resistance

    Umm you are wrong. Heavy armor is assumed to take the impact of weapon hits because you cannot add your dexterity to AC. The armor either absorbs the hit or doesn't unless the attack roll is so low (i.e a 1-4) that narratively it would be a clear miss. The attack roll is assumed to consist of...
  8. L

    D&D 5E (2014) Rethinking immunities & resistance

    5E is overbalanced towards martial characters and its getting old. Would you be happy being a martial character in a water adventure where missile weapons other than crossbows are useless and any non piercing melee weapon is heavily resisted or caused disadvantage on attack rolls? Should we have...
  9. L

    D&D 5E (2014) Rethinking immunities & resistance

    Read my posts. I am complaining because I am a sorcerer and our spells known list is extremely small. Stop equating arcane power = wizard. There have been other editions since 2nd dude.
  10. L

    D&D 5E (2014) Rethinking immunities & resistance

    Immunities are lame. Resistances are not. If you actually played a dragon sorcerer you would understand my point of contention. You only get 15 spells known as a sorcerer over the entire career of your class. By level 10 you get 11 which is 3/4 of your entire career. You get an additional 4...
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    D&D 5E (2014) Rethinking immunities & resistance

    Sorry Saelorn you can't have it both ways. Fire resistance and immunity only applied to devils & Fire Giants prior to 3E and it was a weak argument then. Red Dragons and Fire Elementals had no immunity to fire. II know because I still play the gold box games and fire damage works quite well...
  12. L

    D&D 5E (2014) Rethinking immunities & resistance

    That is different because the majority of the tempest cleric's abilities have nothing to do with lightning. I may be wrong but Blue Dragons are not immune to thunder damage so tempest clerics can use thunderwave and similar powers against them. I do have an issue if you planescape to the Nine...
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    D&D 5E (2014) Rethinking immunities & resistance

    The status quo has very little meaning. Arcane spells have changed radically over editions. I am not demanding anything. Just asking you think out of the box and truly question the need for resistances and immunities. Sorry but I don't see you making an existing argument as to why they need to...
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    D&D 5E (2014) Rethinking immunities & resistance

    https://www.bing.com/videos/search?q=samurai+vs+viking+deadliest+warrior&view=detail&mid=CAFA1EF3B7A7EB3B35A6CAFA1EF3B7A7EB3B35A6&FORM=VIRE Check out the utter ineffectiveness of a katana against good old chainmail. Field test with trained katana swordsman against chainmail in this video. It...
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    D&D 5E (2014) Rethinking immunities & resistance

    Not true as devils and demons are often punished with fire. That is very much a part of lore across the spectrum and evil creatures are often punished in fiery abodes such as Hell or Tartarus I should not be reduced to spamming a cantrip because most of my other spells are utility or fire spells...
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    D&D 5E (2014) Rethinking immunities & resistance

    No, I am arguing that all damage types have an option for all characters. Until I see a broad spectrum of monsters that have immunity to one type of martial damage such as slashing, piercing or blunt that your counter arguments are not convincing to me whatsoever.
  17. L

    D&D 5E (2014) Rethinking immunities & resistance

    I totally agree with your point. Fire should be a weak choice against fire elementals and devils but it should be a choice.
  18. L

    D&D 5E (2014) Rethinking immunities & resistance

    Wow Jasper, way to troll. You have no issue with a sword damaging fire but using FIRE to fight FIRE is one bridge too far! Besides you probably would run to your momma and cry instead of making a logical argument.
  19. L

    D&D 5E (2014) Rethinking immunities & resistance

    I am not hear to make a sympathetic argument as most of the boards are very biased in favor of martial characters. What I am trying to do is make you think of damage in a consistent manner. If you feel that it is not a stretch for a magic sword to damage a creature composed completely of fire...
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    D&D 5E (2014) Rethinking immunities & resistance

    Spell immunity is what this thread is about. I don't see why fire immunity or electrical immunity in the case of demons should stand. Its an archaic throw back which was somewhat justified when basic & 1rst Edition D&D allowed for 20D6 fireballs. Yeah I wouldn't want a group of monsters one shot...
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