Search results

  1. Raloc

    So, how exactly does and Adventure Path work?

    I find the APs are great to use for material for "freeform" type campaigns (I run mine pretty much the same way: I have an overarching story, but most of the campaign is dictated by which directions the PCs decide to explore). The latest issue has a really cool insectoid thing with an...
  2. Raloc

    How Important Is Rules Knowledge In Being A Good D&D DM?

    I'll throw in my two copper here. I personally don't think you need a super-human knowledge of the rules to be a good DM. Far more important is your ability to recall rules that are important to *what will happen* during the session. I find my own sessions go best when I follow some...
  3. Raloc

    Is Magic Gimped at High Levels?

    If anything, I'd say the melee classes are still far from equal to casters, especially at high levels where a single caster could demolish a whole party of melee types with a few well placed spells.
  4. Raloc

    RPGs: Would you prefer a textbook or periodical model?

    I don't think I'd buy periodicals for rule books, and certainly not if they had any sort of advertisements (stuff at the back that's related or by the same company I don't mind), especially if they were throughout the book as in typical magazines. It would be a nightmare to look up a rule if...
  5. Raloc

    What's Wrong with Virtual Tabletop Play?

    My post was in reply to DonTadow, mainly. Most people aren't saying that using a VTabletop somehow makes the game "not a game" anymore, and/or aren't acting snobbishly, but there are some that have in the extreme. VT games tend to focus more on in character RP than combat from what I've seen...
  6. Raloc

    What's Wrong with Virtual Tabletop Play?

    So roleplaying isn't roleplaying unless you have a table? The snobbery expressed by some people in this thread is incredible.
  7. Raloc

    RPG Search Engine

    This is a great resource. RPG centric terms that make sense in context usually turn up spam in regular Google. Will be installing the Marker to Firefox so I can add any really good links I find.
  8. Raloc

    Improved Counterspell

    Hehe I think I'm going to take a lot of the suggestions in this thread and use it on NPCs. My party has a 6 enchanter/1 red wizard who is basically a caster killer. It will be fun to throw out some guys that can counterspell him alot.
  9. Raloc

    What's Wrong with Virtual Tabletop Play?

    I've been playing with the same group in a custom VTabletop, then WebRPG and then ORPG for a total of about 8 years. The group is spread all over Europe and North America, so it's basically the only way we could play for a long time. We've played face to face before (during two weeks, we met...
  10. Raloc

    Is this a suicide mission?

    The first "trap"? For the non-transmutation spells I'm probably just going to do whatever 0th or 1st level spell seems appropriate for the school. If the school doesn't have anything appropriate for that level, I might use a non-damage spell from a higher level (like dispel magic for...
  11. Raloc

    Is this a suicide mission?

    In my campaign, I used to have one of the regular players of my group playing a wizard from Thay (on his way to taking the Red Wiz. PrC), but due to circumstances (mandatory military service), he had to quit the session. Well, he ended up coming back due to medical stuff, so he's rejoining the...
  12. Raloc

    How much do you want dungeon crawls?

    This is about where I voted, although as a player I'd have to say it depends on the dungeon. As a DM though, the above is my view (dungeons there are, but they aren't the main game and they're always there for a reason).
  13. Raloc

    Dealing With The Fun Of Area of Effect Spells

    So I guess no one likes wild magic anymore?
  14. Raloc

    What are the top 10 elements of a Lovecraft adventure?

    Celebrim's number 7 touches on this, but I think Lovecraft's own words hammer it home (so for me, keeping this particular quote in mind is one of the main things I'd want to do to make a game, "Lovecraftian").
  15. Raloc

    Do your players recognize the influences of an adventure during play?

    I find that they usually never (or almost never) notice unless the bit is terribly obvious and overt. Even the slightest bit of alteration to fit my game seems to completely throw them off.
  16. Raloc

    Dealing With The Fun Of Area of Effect Spells

    If you really want to mess with them, stage the next major battle in some sort of wild magic zone, without letting this fact slip to the players. Though, it could just be me that likes the crazy randomness. Alternatively you could use other casters (preferrably with scrolls of greater invis...
  17. Raloc

    Evaluation of 3.5 Rule Changes.

    Er, I don't see how Power Attack, of all things, is "overpowering" in 3.5x, considering the relative power levels of spellcasters compared to martial classes. The only change I don't like (which is also house ruled in my own game) is the change of teleportation type spells from transmutation...
  18. Raloc

    If you were a Beholder.........what would you ask of my players?

    We all know the rest of that post was just a lead up so you could deliver that line in a beholder post. Busted!
  19. Raloc

    Are xp/levels/advancement necessary?

    Well, for one, realism isn't fun. Otherwise you'd roleplay people sitting on their arse or going to work every day, and no one wants that. However, if you did want to go the realistic route, I'd look into the way people become experts in real life. This process takes more or less ten years...
  20. Raloc

    Stupidest things PCs/DMs have done

    The PCs in my campaign had been hired by the Calimport Thieves' Guild to investigate disappearances of their members near the Upperdark where the Calimport Muzaad meets the Underdark. After some small difficulty they made their way underground and were able to find a small outpost in some...
Top