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  1. Hand of Evil

    Worlds of Design: When Nations Expand

    We talk about nations and empires here but what of monsters? In the fantasy we have to 'what if' to deal with the population. I never put too many races in my world, leaving vast areas empty. This allows space for those monsters and them expanding as plot ideas.
  2. Hand of Evil

    Worlds of Design: When Nations Expand

    Population boom and resource depletion as part of Mass Migration, old world no longer able to support itself. The new world start to provide resources such as wood and food stock, which then causes a population boom in the old world that sees a migration to the new world for jobs. This then...
  3. Hand of Evil

    Let's Talk About RPG Worldbuilding

    For me I start with a map of the general area, roughly 500 miles in each direction. Then knowledge the players will have, what is in each direction. Then I define what is evil in the game world and build up a world myth. Start to provide more details on the place the characters are from...
  4. Hand of Evil

    Do the gameworld maps look like distortions of earth?

    In creating fantasy maps, a quick trick that was promoted, back in the day, was just rise or lower or both, the sea levels on a current map. Another was just to turn the map upside down or flip the landmasses. Think this was taken to heart by many GMs.
  5. Hand of Evil

    Why System Matters for Roleplaying

    I am of the option it comes down to how the player relates to their character. System helps but it is how the player plays within the system.
  6. Hand of Evil

    The problem with Evil races is not what you think

    As I have said; define what is EVIL in your game. Cold-blooded murder, mind control (including slavery), worship of certain gods, cannibalisms, kicking puppies, races that do a number of things on the list and so on...
  7. Hand of Evil

    Another Year of EN World Demographics!

    Man. I am getting old :(
  8. Hand of Evil

    Might be old, but what's your favorite torture you play on your players?

    Egg Timer / Stop Watch - just a dramatic device to keep the game moving
  9. Hand of Evil

    Most Important Questions to Ask at Session 0

    Type of game you want to play? Sci-fi, Fantasy (high/low), pulp, mix, Dark, Deadly, etc... Find out what is off limits in game - sex, drug use, S&M, etc... When to play or not to play - do you have a full party or is Bob not feeling well? Provide General Knowledge to the players - What is to...
  10. Hand of Evil

    What Threatens Middenheim in the Adventure The Horned Rat?

    How much of it is new content?
  11. Hand of Evil

    post apocalyptic barberian action

    You know, for movies you MAY want to check out A Boy & His Dog and Hell Comes to Frog Town. Not the greatest but...Okay.
  12. Hand of Evil

    How often do you enforce laws in your games?

    Mostly it is a plot/story point in my games as there are SO many types. I have city/town, country, religious and guild laws, which overall is just too much for the players, they just know the basics; don't murder (without reasons) and don't get in trouble and don't get caught.
  13. Hand of Evil

    Are there any programs which let you create custom character sheets?

    see the following. may have something Character Sheets
  14. Hand of Evil

    What Do Elves Eat, Anyway?

    Snails (small to giant). crawfish, spiders and scorpions, fish, some say dwarf and goblins, grubs of land shark, every 17 years cicadas, serpents. I hear they have amazing hydroponic gardens.
  15. Hand of Evil

    post apocalyptic barberian action

    Back in the day, there was a comic book I followed; Vampire Planet, the would was Post Apocalyptic, man became barbarians with the higher tech level being a vampire race. The vamps lived in fortresses and would hunt humans for their blood and create monsters from them. Radiation would create...
  16. Hand of Evil

    In search of monster goals during combat other than attacking the PCs.

    write slogans on the wall throw body waste about look for stuff to steal set traps create portals for bigger monsters
  17. Hand of Evil

    D&D Movie/TV D&D TV Show By John Wick Creator

    That depends, but it is the age of streaming and that means content is needed and some kind of 'hook' to reel in the viewers. D&D is the hook and they hope it can get enough viewers to tune in. I see Waterdeep as a good setting for a show.
  18. Hand of Evil

    D&D Movie/TV D&D TV Show By John Wick Creator

    Just wish they said "fantasy" rather than "D&D", as there is so many ways for it to go wrong.
  19. Hand of Evil

    Images to spark creativity

    I tell you, there are place to hide out from the zombie apocalypse
  20. Hand of Evil

    Images to spark creativity

    We had style back in 38, we were close to being cool...until war screwed us out of it
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