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  1. C

    Special Round is Over!!

    I'm tempted to say Dodge, but since I'm hoping only one feat will be returned: Improved Initiative [General] because it's useful by all - melee types, ranged combat types, spellcasters, bards, negotiators, NPCs, Monsters. (And because if we voted it off TWICE, then we can vote it off a THIRD...
  2. C

    Round 11 is OVER

    IMPROVED PRECISE SHOT [GENERAL] and WEAPON FOCUS [GENERAL]
  3. C

    Round 10 is OVER

    Great Fortitude [General] and Ride-by attack [General] Spirited charge [General]
  4. C

    Round 9 Is Over

    IMPROVED FEINT [GENERAL] - I don't trust it, it's up to something AND IMPROVED INITIATIVE [GENERAL] - before it gets the jump on us...
  5. C

    Round 8 is OVER!

    Power Attack POWER ATTACK It's only got one vote so far, and it doesn't have immunity this round.
  6. C

    D&D 3.x Does a 3.5 Bard need Concentration greatly?

    We seldom see Bards played, and when a killer-scenario achieved a TPK, I decided to make a Bard for a change (and to see how they play from a player's point of view). In assigning skill points however, I'm wondering if I need to worry about Concentration or not?
  7. C

    Round Vii Is Over

    A surprise like DODGE [GENERAL] somehow managing to dodge it's previous elimination and using mobility springing back to the attack on Power Attack and Improved Initiative?
  8. C

    Round Vii Is Over

    :) Glad to hear someone's using it - I just haven't ever seen a character use bluff to feint, let alone a player chose Improved Feint for their character - suggesting that it might be an uncommon feat choice (and I think the uncommon, little remembered feats have some chance of winning, since...
  9. C

    Round Vii Is Over

    IMPROVED BULL RUSH [GENERAL] IMPROVED FEINT [GENERAL] IMPROVED OVERRUN [GENERAL] I wasn't even aware that Improved Feint existed until I looked at the list to check how many "Improved" feats there were...
  10. C

    Round Vi Is Over

    Stunning Fist [general] Bye Bye STUNNING FIST [GENERAL]... While Power Attack may seem a strong contender, I wouldn't rule out Point Blank Shot as a possible winner...
  11. C

    Round V is OVER

    Trample and Forge Ring
  12. C

    So... who else has bought the new WFRP?

    Special Edition??? uh, what special edition???
  13. C

    Round IV is OVER

    Leadership. Leadership.
  14. C

    WARHAMMER FRPG - I have it!

    60 basic careers and 53 (!!!) advanced? Don't suppose you could list the advanced careers as well? Plus... - does equipment still have 'rarity' so that some weapons are commonly available, while others are hard to come by and armour is best sought in a large city?
  15. C

    WARHAMMER FRPG - I have it!

    Careers? Any chance of a list of the Basic Careers in WFRP2?
  16. C

    D&D Gamers in New Zealand

    RPG Central RPG Central: http://central.rpg.net.nz/site/ : "RPG Central is a resource for those roleplaying in NZ, and specifically Wellington. After achieving its goal of bringing diverse groups of gamers together to discuss our hobby and organise events, RPG Central will now continue to...
  17. C

    SYDNEY: FLGS and 2nd Hand or OOP RPG source recommendations?

    The Stars are not aligned right yet? <bump> Nobody has any suggestions on other stores in Sydney? No pointers to old musty bookshops with aging tomes of wisdom (out of print or used rpg games)?
  18. C

    SYDNEY: FLGS and 2nd Hand or OOP RPG source recommendations?

    (I'm not sure this is the right forum, so apologies if I have the wrong one in advance). Can anyone recommend a FLGS or source of 2nd hand or Out of Print RPG material in Sydney, Australia? I'm aware of Napoleons Books, Games Paradise, the Tin Soldier, and when I was last there (1999) came...
  19. C

    Is there any1 in New Zealand??

    Yes! Yes, there are gamers in New Zealand - www.nzrpga.org.nz and http://central.rpg.net.nz/site/ are two good places to look if you're looking for others.
  20. C

    Don't let them escape! (How to lock down a city?)

    According to the crystalkeep.com index of 3.5 Magic Items, it's in the Player's Guide to Faerun, page124 - the WeirdStone - 250,000 gpv, blocks dimensional travel spells in a 6 mile radius sphere.
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