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    Great Throw

    Just had a thought: do you think a Great Throw, moving the victim from one side of you to the other, could provoke an attack of opportunity on the person being thrown? He is, after all, leaving a threatened area, moving 10 feet, and all that. Seems this could be like a bull rush (involuntary...
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    ring of evasion

    The ring gives the player Evasion "as if she had the evasion ability." If your players can find a description of the Evasion ability that allows heavy armor, then they can use it. All I could find was the following: So no heavy armor unless there is a description of Evasion that I don't know...
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    Dispel magic

    That is the correct interpretation.
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    What's wrong with... Divine Power?

    If a Persistent Divine Power gave a cleric all the feats and equipment of a 15th level fighter, then I would worry about it. As it is, if a 15th level fighter goes into battle with only an 18 (modified) Strength, and if that fighter has used all of his feats on things like Extend Spell and...
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    Armor Spikes- the universal solution?

    If you are using a bow, you would not have the armor spikes "prepared" for an AoO opportunity unless you dropped the bow at the end of your previous action. Ditto for a reach weapon (unless it is one handed and you don't have a shield). Should also note the profficency required (martial) for...
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    Timing question?

    Since 3rd Ed doesn't really allow for simultaneous actions, I do not believe that the barbarian would gain a flanking bonus. Since the barbarian and the rogue have the same init, the one with the higher Dex goes first (flipping a coin if both have the same Dex). If he goes first, even in the...
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    Great Throw

    Thanks, I found it! Great Throw [General] You can throw your opponents to the ground, choosing where they land and dealing damage in the process. Prerequisites: Improved Unarmed Strike, Dexterity 13+, Dodge, Improved Trip, Combat Reflexes Benefit: When you make a successful unarmed trip...
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    Grappling Blues

    Here's my best guess: Close Combat To begin grappling, you must work through the following steps: 1) Grab the Opponent. As a standard attack, try to get a hand on the defender: an unarmed touch attack. This will often will provoke an attack of opportunity. If that AoO does damage, then the...
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    Great Throw

    My copy of OA mentions a feat called "Great Throw" but it is not detailed anywhere. Is it from another book, is it a misprint, or am I just missing something? And if you happen to know, could you tell me what the feat does for you?
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    What's wrong with... Divine Power?

    Well, if you weaken Divine Power so that I have to be casting Empowered Bull's Strength on myself (for STR) and Empowered Endurance on myself (for hp) and Greater Magic Weapon on myself (for a better to hit chance), then that is three less spells I am going to cast on the fighter, mage, and...
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    Flurry of blows allowed with Monk Weapon

    And this also applied to the expanded list of monk weapons in OA? In other words, a PHB monk could not use Flurry of Blows with a club, but an OA monk could? And while I'm here, the only real reason you would use a d6 weapon rather than your d6 (or better) hands is because you could have a +3...
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    Calling all grappling experts!

    I'm thinking this means there is no penalty in either case for a monk. For non-monks, yes you can choose to take the -4 penalty to to the other type of damage. And as for the last, I am going to continue to cast my cleric spells while I have a buckler on my arm! If you want to argue about it...
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    POLL: Extra 5'-Step for Haste?

    What would have been a good poll, would have been something very brief, like: "In your opinion, is a character allowed to take two 5ft steps when Hasted?" We all know the issues and aguments from the other thread, restating (only) your view on the matter here just skews the results. Not a big...
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    Sage Answers on Dispel Magic

    To summarize, the common sense ruling seems to apply (or rather, it works like I thought it should, instead of how the book seems to say). Anyway, here is email: - - - 1) If a fighter is hit by a targeted Dispel Magic and that fighter is holding a flaming sword that has had Greater Magic...
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    POLL: Extra 5'-Step for Haste?

    But since there IS a FAQ, it can only be interpreted one way? So we're obviously wrong if we don't agree with you? Wow, nice unbaised poll there Art. Not hard to see which way you'd vote on this one.
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    Heward's Handy Haversack = Quickdraw?

    But keep in mind it is only quickdraw for blunt weapons. If someone quickdraws a sword (or even a dagger), it is still going to be in it's sheath. Removing the sheath is a MEA. If they don't want to keep their sharp weapons sheathed in the Haversack, then they are going to poke a hole in it (and...
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    Monk Class Skills suggestion

    Ah, that makes sense! I was just browsing through the book at the store and saw the Shinto Monk. It looks like an interesting class but then I saw the "Knowledge(Religion): 8" (or whatever high number it was) prerequisite. So I figured my "normal" monk would have to waste a ton of cross-class...
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    Hat of Disguise

    So just looking? No save. Studying carefully? Save. Conversing with? Hmm, I would say no save if you are not trying to change your voice, and if your mouth was in the right place. Touching? Yes, save. Unless the change was so minor that even the texture matched up with the part touched. I...
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    Archery - Not cover nor engaged penalty

    I'd also go with the "-4 to hit, or else roll your target randomly" idea. Either you care which one you hit, or you don't. Your choice.
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    mobile Glyph of Warding?

    Hmm, you'd allow a mobile "if opened" ward? How about a glass bottle (greater) warded with Slay Living? You throw the bottle at the enemy, it shatters (opens) and WHAM! Is this an abuse, or an easy, if expensive, way to add range to your touch spells? And when the spell description says "All...
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