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    Free Feinting

    Don't forget that if you're planning on making this person a front line fighter he's going to compensate for the low hps he has, added to the fact that he can't wear armor to use most of his class abilities, and then if he was a rogue before many of his anti-trap skills aren't class skills while...
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    Ranged vs Prone

    Sounds pretty silly I know. I think I would give the attacker a bonus if he was adjacent, but not if he was 10ft away. That's what house rules are for. I play airsof on a team (airsoft is like paintball except the weapons are more realistic and accurate, and they use BBs instead of paint) and...
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    Paladinbot

    This isn't a rules question persay, but I was wondering if there are a lot of DMs out there who have trouble with Paladins detecting evil and then smiting on site? I seem to get that vibe from reading the house rules section...I've never seen that at any of the tables I've sat at, so I'm just...
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    Paladin and Detect Evil

    So you have this holy knight right, and (s)he's charged with protecting the innocent and righting wrongs and all that. Then you give them the knowledge and training to be a warrior, and the skills of a noble, a faithful companion, and even a few spells and you send them on their merry way to do...
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    can you upgrade magic items?

    OMG, first off I can't imagine having that much money. Everyone in our campaign is at least 4th level, and our DM is so stingy that I sweat using "shield" scrolls in boss fights. Anyway paying a ton of money for extra abilities is perfectly justifiable INHO. I DM too and I don't know that I'd...
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    Help With Jailing

    That's so funny, I'm going to be a navigator in the same Air Force and my characters do about the same thing, but I just strip them of their weapons, spell components, etc. Anyway if it's the only jail in town chances are it's going to have either one large cell (to keep all the drunks and...
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    Mystic Theurge needs spells

    Uhh...I don't have the Magic of Faerun, but I've seen this spell before: Simbul's Spell Matrix: It's a level 5 spell that when cast lets you "ready" 4 spells of 3rd level or below to cast as quickened if you cast them within the next 10min per level. I don't know if you can ready Divine stuff...
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    Optimal cleric/wizard builds

    Yeah, she doesn't do that so much in the books, it's more the feel of the character. In our group, we all have our roles: We have the bad-ass duelist who gets us into trouble[a blade singer who deals with the powerful big baddies], the patient and friendly paladin [a (hopefully) good all...
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    Optimal cleric/wizard builds

    It's my first time using quotes, I don't know if this will come out ok...Anyway I'll look into that but our DM is scared of anything out of UA. Really, do other people concur? I figured that having a nice +4 hit points, plus about 2 or 3 down the line would help out a lot. I was also...
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    does Divine shield stack with a shield bonus?

    Divine Shield [divine] prerequisites: ability to turn or rebuke undead, preficiency with a shield Benefit: as a standard action, spend one of your turn or rebuke undead attempts to channel energy into your shield granting it a bonus equal to your charisma modifier . this bonus applies to the...
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    Optimal cleric/wizard builds

    Elf Mystic Theurge base Base Cost Racial adjustment Level adjustments STR 8 0 4-INT 19 DEX 8 0 8-INT 20 CON 12 4 -2 12 WIS17 INT 16 10 +2 16 WIS 18 WIS 16 10 20 INT 21 CHA 12 4 Feats 1: Mind over body 3: Divine Vigor 6 Spell Penetration 9 Empower spell 12 Quicken spell 15? 18? Patron...
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    Optimal cleric/wizard builds

    Sounds good, our DM is a little bit of a penny pincher, so when it comes to us having enough money to buy scrolls I worry that it wouldn't work out. I'll look into the Magic Domain, but I was wondering how a cleric/wizard combo would work, or if anyone had tried it before. We did a pickup...
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    Optimal cleric/wizard builds

    It looks like we might be making new characters soon, and my friend wants to play a character like Hermione from Harry Potter. She envisions the character with a wand of cure light wounds in one hand, and Magic Missile in the other. We’re playing a Forgotten Realms game with a 28 standard...
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    Hand crossbow??

    death dealing hand crossbows of sneaky success I made a character designed on shooting two hand crossbows at the same time. right now I'm a rog 3/ sor 1 but as soon as I hit level 9 here's what's going on: PBS Presice shot quick draw rapid reload TWF (later) improved TWF I have two hand...
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    Segment Based Combat

    Much easier system I've been toying around with this system for awhile and will begin playtesting in a few weeks with a D20 modern game: Each round of combat is broken into three segments: 1st action phase move phase 2nd action phase in each of the action phases combatants can perform a...
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    DMs only: Stop me from killing off all my players

    Thanks for all your advice and encouragement, I like the idea of the Villain turning them into skeletons...hehe. But seriously here's what I'm looking for: they're going to get killed if they do one or the other, but I don't want the game to stop. If and when I enslave them, what are some...
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    Building a PC Frenzied Berzerker

    In my gaming group we have a berzerker with a will save of +1 (he has a wisdom penelty). When there looks like there aren't many enemies left the wizard uses tasha's hidieous laughter on him, that usually slows him down long enough for the rage to wear off. On a side note, don't get extend...
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    DMs only: Stop me from killing off all my players

    I'm handling an evil campaign (two of 6 PCs are Evil, 3 are neutral, and one just had an epiphany and became chaotic good which is a whole 'nuther story) Anyway the PCs are under the mistaken metagaming impression that every challange I throw at them is one they can hack through, there are two...
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    Is tasha's hideous laughter too powerful?

    I was just wondering what people here felt about this spell, I think that the fact that it (unlike hold person) doesn't allow a new saving throw each round makes it unbalanced.
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    Tasha's Hideous Laughter

    I'm having trouble with this spell in my campaign: two of 5 character's in the party cast this spell agains every powerful enemy they come across. It's hurting me because (as the DM) I put a lot of thought into my major NPCs and it's not worth it for them to spend the entire battle rolling on...
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