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  1. Derro

    D&D 4E 4E: The day the game ate the roleplayer?

    Dude, totally. That's all I got. :uhoh:
  2. Derro

    Warlords at D&D XP?

    I'm not sure how serious a statement that is but consider this. If I remember correctly what we know about the warlord indicates they are a mid-range combatant, have bolstering powers usable on the multiple allies, can heal from a non-standard source, and probably are the most charismatic of...
  3. Derro

    When does D&D stop becoming D&D?

    (Emphasis mine) That's almost precisely the assessment my gaming group gave when we started getting some of the information after the release announcement. I'm surprised it's not a more common perception. So the question here is 4e new or divergent evolution of the original product?
  4. Derro

    Gritty gone?

    Nail on the head. And the argument that you can tone down magic-using classes is flawed as well since, in theory, all of the classes are balanced against each other and altering by reduction their features makes them sub-optimal. I think I'm out of the gritty debate. It just doesn't strike me...
  5. Derro

    D&D 3.x joela's KISS DnD 3.5 Houserules

    Pretty good NPC classes here . That would make meta-magic go through the roof. Particularly if you are unifying the spell list. Any one of those druid fast-healing spells turns your spell-casters into meta-magic machines. Maybe not at really low levels (say 1-3) but by the time they hit 5th...
  6. Derro

    D&D 4E 4E: The day the game ate the roleplayer?

    I don't think that is a problem that system can fix. In my experience power-gamers power-game. It's in their job description. If anything you'll probably see a lot more multi-classing. If you want players to role-play show them how through NPCs, give them the opportunity through well-crafted...
  7. Derro

    My take.

    What happens when your flavor is soured by crunch though? Wizards climb poorly in anti-magic zone or under the affects of magic suppression? All of there untrained skills suffer because they can't access there power source? Niggling I know but somewhat valid. Personally I don't have any...
  8. Derro

    D&D 4E 4E: The day the game ate the roleplayer?

    Yeah, I don't mean to sound like I'm venerating 3.x as being the end of all systems. It had more ridiculous exploits than I care to think about. But at the very least those exploits had to be developed. I get the feeling that 4e just hands you your powers as you progress. No bad builds is a good...
  9. Derro

    D&D 4E I have seen the coming of 4e...

    Because game design and marketing strategy don't exist independent of each other. If the design incorporates elements that the consumer perceives to be linked to video games then that changes the image of the game. Dungeons and Dragons is not just a game it is a commercial entity. Changing the...
  10. Derro

    D&D 4E I have seen the coming of 4e...

    That it's not a very sound business strategy to offer a product that doesn't contribute anything and tie it to the release of THE NEXT BIG THING. There's been enough misunderstanding about those virtual minis already to probably cost a few sales. There's rarely a thought of repercussions when...
  11. Derro

    D&D 4E I have seen the coming of 4e...

    If there free why pay for the privilege from WotC? I'll admit that I've only given WotC's product a cursory examination and it's not required for 4e but why even split your forces? Do one thing well not a multitude with mediocrity.
  12. Derro

    D&D 4E 4E: The day the game ate the roleplayer?

    That's cool. I'm at peace with my gut. If only I could do something about these thighs though. :p
  13. Derro

    D&D 4E I have seen the coming of 4e...

    That's a pretty positive take. Good on you. I see it a little differently though. By incorporating computer gaming conventions the game design is walking the middle path. I don't know how much stock is being put into these virtual minis by WotC but that just sounds like a bad idea to me. It...
  14. Derro

    D&D 4E 4E: The day the game ate the roleplayer?

    I kinda thought that might be a reply. So I put a bit more thought to it. Sure, it's visible in all editions and many games. But it looks to me like it's being encouraged more by this rule set. With the powers, and not just the magical ones, being arrayed the way they are there will most...
  15. Derro

    D&D 4E 4E: The day the game ate the roleplayer?

    I can't help but agree with this. I have the lingering dread that there are a lot of video-gamisms in my D&D and I don't like it. It is just the nagging feeling that video games should do what they do and RPGs should do what they do. Maybe I'm just getting old but this has been my single biggest...
  16. Derro

    Gritty gone?

    Well put. There's also an element of consequences in grittier gaming that is lacking with what we've seen of 4e. It surprises me somewhat that the Bloodied condition is only a trigger for other special effects. You'd think it would inflict fatigue or something. I think some manner of wound...
  17. Derro

    My take.

    (Emphasis mine) Oh, man. Can't... breathe... choking... on... own... disbelief. The demand for believability has nothing to do with the kind of game you are playing. The demand for believability has to do with what is plausible within the confines of the setting. If something breaks that...
  18. Derro

    Giantkin (Half-Giant Tweak)

    I'd roll those two into one. Make the h-g a large creature for the purposes of intimidation. I'm also not sure about LA +1. The half-ogre, with its comparable stat mods and special abilities, comes in at +2. LAs of +1 or +2 are generally pretty touchy. I'd probably give this guy +2 based on the...
  19. Derro

    Why won't you switch?

    I've tried to be reserved about this and fight my "no way, no how" knee jerk reaction until I had a chance to see some real crunch. Now that we've seen the characters I'm sure I'm not going over. I see many elements I like: 1) Static defense 2) Unified class progression 3) Trimmed and coherent...
  20. Derro

    Grappling Fix - Denying Size Modifiers

    Pg. 192 That's a pretty sweet fix. It would make wriggly halflings (or xvarts or chokers) harder for PCs to keep a good hold on. And as far as PCs fighting big guys, if you're in the giant monster killing business make sure you have the skills to pull it off. For primary combatants the base...
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