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    Guild Wars 2.

    But is it built in? Sent from my SAMSUNG-SGH-I997 using Tapatalk 2
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    Guild Wars 2.

    If you prepurchased Guild Wars 2 you were allowed into the beta. So, like um, ZOMG. Bai teh gaym. Itz duh smaq. That being said there was an element of the game that I felt could be introduced into Dungeons and Dragons *culture*. It's called "Dynamic Events". Stuff is happening, happening...
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    Nobody knows the classes like I do!

    So it's fortunate that's what I'm not trying to do at all. =) The purpose of the article wasn't to provide "real life examples". Had you read the article I suspect you would've figured that out. It makes it clear from the outset... when it takes a picture of a guy with a melee weapon and...
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    Nobody knows the classes like I do!

    No, it's actually in the rules. And sure, a DM can overrule it... but it would take some pretty big cajones on a DM to demand you keep a terrible terrible character that even the rules say you may toss. Oh, and Elves get laser beam eyes.
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    Ability Score Capping... with added Sanity.

    I think you just killed my thread with this dufflebag idea. *I* stole the idea from MajorMUD. Half-Orcs Half-Orcs are almost exclusively the result of an Orc raid on a Human village. They are not terrible-looking, having only the squinty eyes, pronounced canines and coarse hair of an orc...
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    I keep Tinkerbell's head in an old ladies coin purse.

    Magic just works. You can't explain that.
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    Solutions to the 15 minute adventuring day: carrots and sticks.

    Wizards should have crap damage. Cone of Cold should do Dex and Con damage. Fireball should do Con Damage. Delayed blast fireball should do moar con damage. Sorta like this... Fireball should do 1d10 con damage per application. Cone of Cold would do 1d8 Con damage and 1d8 dex damage...
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    I keep Tinkerbell's head in an old ladies coin purse.

    While my ex girlfriend and I were packing to move one day her beloved tinkerbell stuffed animal, old and ragged as it was... had the unfortunate circumstance to become decapitated. you know, like Ed Truck. Thinking I would some day get it repaired for her I kept the pieces. We split a few...
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    Wizardry and Societal Verisimilitude, or Why Mages Need Muzzles

    Their power level isn't what's at issue here. It's their longevity. Being able to chuck a fireball is all well and good... being able to chuck a fireball all day and night makes you a killing machine. The idea I proposed a few weeks back was to limit number of spells per day to the...
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    Nobody knows the classes like I do!

    You do realize that if your characters highest ability score is 13... you can make an entirely new character right? And even if you gte an 18 in one score... 10 in the rest, and 3 in another... you can still make an entirely new character.
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    Nobody knows the classes like I do!

    But PCs don't simply roll d6s. They roll 3d6 eight times... and take away two. Advantage... PC. And 12.5 IS head and shoulders above everyone else. Factor in that's 12.5 across the board. That would make them stronger, faster, smarter, wiser, tougher, and more attractive than the overwhelming...
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    Nobody knows the classes like I do!

    But that's the point... PC "Specialness" IS the automatic assumption. It's built into the rules themselves. By simply creating a character you're gaming the system that everyday ordinary people abide by. Your ordinary person is 10, across the board. Your ordinary PC? Not so much. The baseline...
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    Nobody knows the classes like I do!

    The question is whether or not Jordan is inherently superior at the game than Frank from down the street. Even if Frank played all day, everyday he would still NEVER be as good at basketball as Michael Jordan. It's not because Jordan just has "more experience" at the game. If that were true it...
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    Nobody knows the classes like I do!

    No, because none of those guys will EVER be as good as Michael Jordan. There are guys who have been in the NBA for a dozen years who were still inferior to a third year Jordan. Level could explain why someone would be superior to a Jordan the first day out of the box... but pound for pound...
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    Nobody knows the classes like I do!

    the desire was to describe the internal aspect of the player classes that causes them to be what they are. When you roll a 3d6 you're actually setting your character up to be superior to the average human being. Simply rolling 3d6 results in ten or eleven on most rolls. This means that the...
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    Nobody knows the classes like I do!

    Precisely... Consider my comments on the fighter. I wasn't saying Michael Jordan was a pastmaster at murdering people. Instead what I was saying was that your level 1 Fighter has the same gift for fighting that Michael Jordan has for basketball. Like if Michael Jordan's skill at the game of...
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    Nobody knows the classes like I do!

    Okay, maybe a FEW of you do... but how many? Below, I'll attempt to explain what the classes are and why they are what they are. For example, when many people think Fighter, what they think is this guy: When REALLY... they should be thinking about THIS guy... A fighter isn't just a...
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    Who cares about Otiluke, Mordenkainen, Rary and whatever geezer names they trot out.

    Or Jim Ward's instant summons. Sent from my SAMSUNG-SGH-I997 using Tapatalk 2
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    Warlord is a stupid name. Call them Captains.

    That's really all I have to sat about that. A warlord who warlords over like six guys... yeah, not a warlord. Captain sounds more appropriate.
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    Ability Score Capping... with added Sanity.

    This is an awesome idea. Four gold stars!
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