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    What is the difference between....

    I dunno. What's radiant damage do to transparent things? (Technically, the same as to anything else, with DMs houseruling as they see fit. As you mentioned, there is a strong emphasis on that last part.)
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    Does teleportation negate falling damage?

    Can you teleport while prone? (For that matter, I can't find any rule that says you can't run while prone. Crawling is prone-only, but since it is slower than walking, I'm not sure why anyone would would want to do that. Except, I swear a rule regarding that has to exist somewhere. A page...
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    Line of Sight and Line of Effect

    Has anyone accounted for the differences between the PHB and the DMG? It looks like in the PHB melee and ranged attacks use the same cover rules while in the DMG they use different rules. Ultimately, this is going to be settled by the advice in the DMG which basically said "don't sweat it too...
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    Does teleportation negate falling damage?

    Oh. What if the feywild is actually full of ladders?
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    Bolstering Strike abuse - infinate temporary hitpoints??

    I suppose you could toss a sheet over it and hide under the thing, or something like that. Seems like a poor place to hide in most circumstances, though.
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    Question about being Slowed and Double Moving

    My hunch (based on page 283 of the PHB)? The character's speed is reduced to 2.
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    speedy thing goes in, speedy thing comes out

    A move action is too slow to save you from most falls. And you can't jump directly into a teleport, because you can't insert a move action into the middle of another move action. Even double move only works if they are the same kind of move action. So whether teleports conserve momentum or...
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    Question about being Slowed and Double Moving

    I think technically you can, since you only need to move 2 squares to charge. I wouldn't feel too bad if a DM ruled the other way. Hmmm... So what about shifting? Is that considered a movement mode (and thus limited to speed 2 by slow) or is that just something you do? (A lot of the...
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    Question about being Slowed and Double Moving

    And when you run, you move up to your speed + 2 instead of increasing your speed value by two. And when you crawl, you move up to half your speed, rather than cutting your speed in half. In fact, speed is pretty much defined as base walking speed on page 283 ofthe PHB. [edit] If anything...
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    knowledge Checks Broken?

    Also keep in mind that if the DC is within 10 points of your skill, you pretty much automatically know everything about it, what with taking 10 and passive skill checks. Maybe you get flustered and forget important details while an owlbear is trying to chew your face off, but the information in...
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    Succubus

    Charming Kiss seems to be more of a self-defense power than anything else, nullifying attacks on her for a round or two. Handy whenever someone tries to lock her into melee. I figure it's more of a confusion effect than anything else. The target will reflexively shy away from hurting her and...
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    Melee Attack and Cover

    It looks like the rules in the DMG are different from the rules in the PHB. Clarification: The DMG has different rules for melee cover and ranged cover, with ranged attacks originating from a corner of your square and melee attacks originating from every corner of your square. The PHB only...
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    Loss of imagination

    Now that's just looking for trouble. Anyway, yes, spells are significantly less open ended now, and there is more "it just happens" and less interaction with vocabulary and physics knowledge and random trivia. Except only the spellcasters got to do that. It's not like fighters had abilities...
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    D&D 4E Dueling in 4E - with pistols

    Given that most people in a 'X paces, turn, fire' style duel are just standing there and not running around, dodging, or diving behind cover, that's not at all unreasonable. I suggest tweaking the rules to 'if you hit you crit' to represent the difficulty of turning around and shooting someone...
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    Can I put an orb on a staff?

    It's a Nanny Ogg song, so... no, probably not. In fact, assuredly not. At least, not compared to the hedgehog song.
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    D&D 4E How does 4E hold up on verisimilitude?

    Balls aren't cubes. They might be approximated as cubes to make life easier on the players, but that doesn't mean the characters see cubes. Same with hitpoints; good approximations for the players, but not real from the characters' points of view. Same with the grid map, or the way that so...
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    What good is an Endurance skill?

    According to the scalegloom hall quickplay rules, it lets you stave off ill effects and push beyond normal physical limits. ...which could mean anything. But I could easily see that including feats of strength and (duh) endurance which come up during skill challenges. How often does an...
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    How does the monster recharge mechanic work?

    I take it you think this is the most likely interpretation. Has WotC released any information indicating one way or another? I'm trying to keep up on 4th edition rules, so if you have a link, I'd love to read it. In the absence of any real information, I'm going to guess that it'll be...
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    How does the monster recharge mechanic work?

    Situation 1: Start of dragon's first turn Dragon breaths on turn 1 End of dragon's first turn: roll for recharge on breath and get a 6 <other characters take turns> Start of dragon's second turn Dragon breaths on turn 2 Situation 2: Start of dragon's first turn Dragon breaths on turn 1 End of...
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    How does the monster recharge mechanic work?

    You are posting to a D&D forum, implying that geeky is bad? (Anyway, I don't happen to think the round structure is particularly close to Magic. You deal with ongoing effects, take your turn, then roll to see if durations end for those ongoing effects. It's laid out in a clear step-by-step...
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