Can you play Portal with teleportation? If yes, then yes.Mort_Q said:Is momentum conserved in 4e teleportation? Some of the time? All of the time? Never?
Should it be?
Harlock said:To me this comes down to letter of the rule versus spirit of the rule.
The Eladrin entry does not state that Eladrin never take falling damage. It says they get a move action, 5 square, teleport. I'd simply rule that the player could not teleport the last five feet of any fall to negate damage and leave it at that.
Surgoshan said:Heh.
Being the Log of Terija the Wise, an Attempt to Discover the Formula of Eternal Youth
Tests performed by Elminster, assistant to Terija the Wise
Trial 309
One pinch powdered chimera brain
two pints virgin's tears
mix under the light of a waxing moon, stirring sunwise twice and widdershins thrice.
Result: explosion, serious burns to face, lacerations of hand holding alembic
Trial 450
three ounces of basilisk spleen
one elder black dragon testicle
three drops basilisk spinal fluid
Result: explosion, assistant frozen in mile high block of ice for one week, melted him out to clean up the mess
Trial 872
one whole, live cockatrice pewmet
seven hook horror hooks
feed hooks to cockatrice, put into a sack, wait
Result: explosion, sever acid damage to apprentice, was forced to squeegee him off floor and reconstitute; docked him several months pay for inconvenience
Trial 1928
one mummy tongue
one succubus nipple [note: very fun to obtain]
three ettin skulls
grind all ingredients to paste, smear on penSCREW THIS! AND SCREW YOU, TERIJA! I'M JOINING THE HARPERS!
cangrejoide said:This is full of win.
I am going to change the name of ELminster to Mordekainen and have it found written on a burned paper by my players.
Dracorat said:GSL cannot dictate anything you do in your own private game.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.