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    Wanted Supplement PDF's

    I did find this site https://rpggeek.com/rpgseries/4318/free-d20-modern-adventures and may create an account to see if the can be downloaded from them...
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    Cut scenes in your RPG

    The only time the group I game with has used cut-scenes was when a fellow DM did a multi-generational campaign where the great-grandchildren of human PC's were approached by their elders once companions, i.e. elves and etcetera, and had to fight the reemerging BBEG or other dark thing... Mostly...
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    ZEITGEIST Requisitioning gear in a potential 5e conversion for ZEITGEIST?

    First your ideas are good Now personally whenever the group I game with have ties to an certain a government, a lawful Organization or unlawful Underworld ties and need to requisition equipment or gear the DM at the time has made us either make a relevant check to obtain said item for a fee or...
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    Horror RPG mechanics

    Huzzah Horror I can't recommend any titles or supplements at this time but I can state that depending on which books you have access you can begin a Horror based campaign with some ease and a few headaches. For example using the D&D 3.5e Core Book, D20 Modern Core Book, Weapons Locker, and...
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    Contact

    Oops on @ Forgot that little shortcut and found my handwritten notes and now I have to find the word doc notes. I remember briefly letting a GM of our group playtest some small variations, newly born hatchlings, aboard a derelict cruiser analogue and it went fairly well
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    Skill Synergy for Modern/Future

    Good point so I'll switch Investigate over with Search and true you can concentrate on anything so I'll consult with my groups rotation of DM's for their input... maybe allow for a +1 instead or only in situations where they must hurry or be discovered.
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    Contact

    At Morrus you just reminded me of my attempts, well notes really, on a xeno-species of spider like aliens which used the old D&D 3.5e Monster Manual Spider and the xeno template from D20 Future... now where are they
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    Purchase DC for a Nuke?

    Amazing what you find when you search for a certain chain of words... sadly 11 yr old thread but does anyone who reads this new post or former posters have the different yields and resulting effects for nuclear detonation. The resulting effects of accumulated radiation, blast zones effects...
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    Skill Synergy for Modern/Future

    Also, I've been wondering on the application of 3.5e or later editions of the Skills found in the D&D iterations i.e. Open Lock and other trained skills for example
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    Skill Synergy for Modern/Future

    First thanks for your prompt reply and back to the grindstone on your project Initially when I wrote this up with the Concentration in mind I was torn between the two from SRD and MSRD version and my thoughts were along the lines of when the party is in a situation where the player with...
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    Training Questions

    One thought I had recently related to skills was allotting a small xp for each successful DC and at say 50 gained would get a +1 or more to that related skill... Another is like in the Fallout games the placement of certain media materials i.e. books and whatnot that when completed grant a +1...
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    Contact

    at Cybertec I will try to find decently priced copies of the mentioned books and what are your thought on the WOIN Building a Universe mentioned here http://www.enworld.org/forum/showthread.php?484746-It-s-Time-To-Build-Your-Universe!
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    Skill Synergy for Modern/Future

    As with the previously mentioned link Bluff- Diplomacy, Disguise, Gamble, Intimidate, Investigate? Balance- Climb, Jump, Tumble Concentration- Computer Use [Hacking], Craft [All], Decipher Script, Drive, Demolitions, Disable Device, Disguise, Gamble, Gather Information, Investigate, Listen...
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    Starting Bonus HP

    On a related note does anyone know of an Age, Height, Weight tables for the non-core listed races like i.e. centaur, troll, and etcetera that sometimes a DM allows for the player to use in their campaign...
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    CORELINE (D20 Modern/D20 BESM Setting).

    I have few concepts in my own Mecha Compendium doc for locking security features including I think a security measure that upon a failed access/activation the mecha locks the cockpit and releases a lethal/non-lethal gas either killing or knocking unconscious the pilot... another activates the...
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    Mechwarrior RPG 1st edition - modules

    Don't know if this would help but I came across this link in some of my Mechwarrior handwritten notes of the video games dating back to the original x-box console... http://www.sarna.net/wiki/Main_Page
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    Mechwarrior RPG 1st edition - modules

    I know for one campaign involving Mecha the DM rigged up a few cardstock boxes of varying sizes and height to represent buildings and for our mech's and the NPC's we used game pieces from a few board games till they received their order of miniatures next game session
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    WEG – multiple shots

    Right I assume you are meaning West End Games d6, so many systems so little brain to memorize them all, but back to the RoF what I posted applies to any system that uses weapons of the modern, primitive slugthrowers, to futuristic with lasers, plasma, and MAC guns taking out cities and the...
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    Zombie Apocalypse campaign

    Zombie Survival Guide, http://www.amazon.com/Zombie-Survival-Guide-Complete-Protection/dp/1400049628?ie=UTF8&keywords=zombie%20survival%20guide&qid=1461441595&ref_=sr_1_1&s=books&sr=1-1, was once used by a fellow GM as reference for their zombie campaign.
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    Mechwarrior RPG 1st edition - modules

    Mechwarrior is Battletech and vice versa and you can find some on rpgnow.com just type in Mechwarrior or Battletech for them... http://www.rpgnow.com/browse.php?keywords=mechwarrior&x=0&y=0&author=&artist=&pfrom=&pto=...
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