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    Secondary attacks

    I'm not quite sure what your first two sentences are meant to clarify - I think it's a more certain thing to say that the secondary attack must be with a weapon that qualifies for the use of the power. So if the power is light blade only, then you wouldn't be able to use a heavy blade in your...
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    Healing between encounters

    +1d6 on a healing surge. So what? I thought one of the major points of the 4E encounter system was that PCs were assumed to be at roughly full strength at the beginning of each encounter. I don't think +1d6 is really having an impact on the daily attrition of the party. And a 4E DM who is...
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    Can anyone explain Masterwork Armour?

    Yea, the "trade-off" armors aside, the basic masterwork armors means having to memorize a bunch of terms to know what you're dealing with. Before the "trade-off" armors, you could at least extrapolate - a +4 heavy armor would have the +3 for the masterwork (because I've memorized that +4/+5 get...
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    Secondary attacks

    I'm not sure what you're talking about here exactly. Quick Draw doesn't specify that you draw the weapon at some point in the middle of the power usage or stop anything, nor does it count as a seperate action. Without quick draw, drawing a weapon IS a seperate action, and not free anyway so I...
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    Can anyone explain Masterwork Armour?

    To simplify things, I'd just say this (combining the Adventurer's Vault rules with the PHB rules): Level 1 Magic Heavy Armor: +1 Level 2 Magic Heavy Armor: +3 Level 3 Magic Heavy Armor: +5 Level 4 Magic Heavy Armor: +7 Level 5 Magic Heavy Armor: +8 Level 6 Magic Heavy Armor: +12 And...
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    Wizards and Combat Advantage

    Very strictly speaking, no, it's not the spell that grants you combat advantage. It's the flanking. So the first question to ask is if you're flanking. Opposite sides: check. Able to attack: check. So it sounds like you're flanking. And the rules for flanking say "you have combat...
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    Secondary attacks

    For the moment it might be possible to set aside the issue with drawing a weapon because I think you might be able to just consider the case of a fighter holding a weapon in each hand. No drawing necessary. (I think it's pretty obvious that you can't perform an action (like draw) in...
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    I can't do without the 9 alignments

    The alignment system's definitions don't seem any different to me. "Evil characters use rules and order to maximize personal gain."-says the Player's Handbook. (BTW - I think that would sound weird to someone who hasn't heard of Lawful Evil) Chaotic Evil creatures, in 4E "rarely cooperate"...
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    Secondary attacks

    That's was my guess on this. However, are you saying this with certainty because it was in a FAQ somewhere or is it just what you think is reasonable?
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    Secondary attacks

    If a power says that you can make a secondary (or tertiary, etc.) attack with a weapon, does that mean the same weapon that you made the primary attack with?
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    Roles - do they work?

    I don't think so. The only thing "roles" have to do with is your general capabilities in combat. If you want to talk to the king, or create a character who hates orcs, or whatever, the roles have no effect on any of that. Consider, as a point of logic, that A and B sharing the same...
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    Non-Munchkin Epic

    Just lightning bolts? Oh, yea, that's because Thor was a one trick pony. I think if Thor expressed more angst he wouldn't come across as such a munchkin. All he seems to do is bully dwarves, kill giants, and brag about it. I don't know how much fun he'd be to DM.
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    Hit Points & Healing Surges Finally Explained!

    Maybe. But there have been numerous statements on this thread where people have tried to point to some sort of "contradiction" that arises when a 4E DM tries to describe physical injury to a character. Now if that DM takes into account that the 4E PC has 40 hitpoints, and 8 healing surges, and...
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    Hit Points & Healing Surges Finally Explained!

    When you play baseball, do you throw pitches in the people at the stands that aren't playing and then call strike? Is there a game system where this is not the case? There is *some* foe that a PC can fight (technically, all of them, he just might not live) no matter what his hp total is. In...
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    Hit Points & Healing Surges Finally Explained!

    Seriously - any two things can be both similar and different depending on the context. I'm barely able to see how to proceed here since most of your response to my other post was a series if irrelevant, although amusing, nitpicks about Conan. A 1E character with 10 hitpoints who takes 5...
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    What's Wrong with the Railroad?

    If a DM is going to run 3E as written then I think this sort of thing is going to be a problem. There's only so much a DM can do - let's say there was a hypothetical game system where each time the PCs finished an encounter, they went up 10 levels. I can see in that case it would be very hard...
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    Hit Points & Healing Surges Finally Explained!

    High level 1E adventurers were very emotional insecure I guess. After all, I would think it would be the *guy with 8 hitpoints* that would be hiding under his bed, afraid to back into the dungeon. Not the guy with 300. In fact, that's how it would be in 1E, a low level adventurer with natural...
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    Hit Points & Healing Surges Finally Explained!

    "Conan 4E" with 40 hp and 8 healing surges takes 10 points of damage. The DM says he takes a scratch. The DM says he's feeling tired. At the end of the battle he uses a healing surge. Conan 4E still has a scratch on his shoulder. It doesn't affect his strength, climbing ability, agility...
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    Hit Points & Healing Surges Finally Explained!

    I've read many things and I actually don't have the books for *any* them with me at the moment. I guess this is surprising to you? Ok, so it's not "months". Maybe we say "weeks" and go back to the same point. I guess I heal 1 hp a day for 7 days, maybe 5/day for 20 days, and then I heal 193...
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    Hit Points & Healing Surges Finally Explained!

    By "demonstrable" I meant that you can demonstrate how the rules do this. AFAICT this demonstrates how the DM can make any claim that he wants to about a character's injuries. And the "bloodied" mechanic indicates when a character is closer to death, so the information is there, isn't it...
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