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    D&D 5E (2014) Spelljamming in 5e

    Neat. What kind of ground work have you done for this idea. Like do you have ship combat rules and the like? I always want to run a spelljammer game, but support for it is so minimal that it's actually easier just to make up my own spelljammer light.
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    D&D 5E (2014) Social Challenges & Political Conflicts

    I'll just quote myself here as I have been thinking about this some more. I could just rip off dungeon world if I actually knew about it. I think I should do it kind of class based. ----- The fighter, I guess most people see the fighter as the threat man, but that still limits their ability to...
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    D&D 5E (2014) Social Challenges & Political Conflicts

    I thought a little about this, but don't really have much other then some random ability ideas. The thought with strings is that you get them on different people and can pull them by making a cha check. I you pass the check then they do something beneficial for you, but if you fail then you lose...
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    D&D 5E (2014) Social Challenges & Political Conflicts

    If I was making social combat, I would start by stealing some ideas from AW and monster hearts. I like the idea of strings where different abilities link you to other people. They can pull on your strings and you can pull on theirs. The best part is you don't kill your opponent in social combat...
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    D&D 5E (2014) Warlord Healing

    None of that would really be based on a set number of times a day. I get my party is stick of hearing it, but why dose that mean I cant do it anymore, or I might be out of inspirational speeches, but sleep won't fix that as much as a inspirational speech book. It just feels really fake to have...
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    D&D 5E (2014) Warlord Healing

    My issue with shout healing isn't that your healing someone by a shout. (Ya it's silly, but I'll buy it.) It's more that if you use healing, then you have to limit it to a number of times per day. That is a harder for me to buy that you can only shout encouragement so many times a day. I don't...
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    D&D 5E (2014) Rules for moral?

    It would really depend on how you design the system. No stacking would be a no brainier of course. I kind of like the idea of it giving out a inspiration point. It fits snugly into a preset system and they two are already related. An idea I had was for it to have it as a form of healing. kind of...
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    D&D 5E (2014) Rules for moral?

    I would be OK with a +3 flower garden of bird summoning. Actually that would be kind of easier because it's magic you can assign a lot more buffs and have them make sense.
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    D&D 5E (2014) Rules for moral?

    That is rather good. I tend to like mechanic bonuses more then narrative bonuses because narrative bonuses are kind of situational and are hard to move from setting to setting. I like systems I can pull out and drop in anywhere. Like if I wanted to use the same system to model the benefits of...
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    D&D 5E (2014) Rules for moral?

    I hit a odd block when I was musing some strong hold rules. I couldn't figure out what benefits the flower garden would give. It doesn't really have a practical benefit, In real life people like gardens because they are relaxing and make you feel good, but how would you model something like...
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    D&D 5E (2014) The word ‘Race’

    Can you make a fiction people who are considered analogs to some real people? I don't know if that detail is the problem bit or if it's something that gets packaged with it.
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    D&D 5E (2014) The word ‘Race’

    That is one way to look at it. I never thought of dwarfs and elves as dogs breeds though. They tend to be presented more as ethic and national groups. (Some times they even get cultural traits in their stat block.)
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    D&D 5E (2014) The word ‘Race’

    It's not that elves have a +2 to dex. It's more about how your racial modifiers will match up with your racial stereotypes. It gives off a vibe that stereotypes are accurate. (Weak giants would be kind of interesting. You know because you see a giant you expect big strong and dumb, so you could...
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    D&D 5E (2014) The word ‘Race’

    I don't think you would want to remove racial modifiers. People like the options they give. You know it's another way to customize your character. You can tweak things though. Part of the bit that bugs me is that the radical stereotypes D&D has are backed up by the mechanics. The stereotype is...
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    D&D 5E (2014) The word ‘Race’

    I kind of feel odd thinking about D&D and the way it handles it's races and I think of think most other people have too because we keep changing how they work. It went from your race literally defining who you are to racial subversion being so common that we consider them the norm. It kind of...
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    Star Trek game in FTL style

    Battlestations is basically the RPG version of FTL and it's kind of star trek like. The concept is rather promising though. FTL's focus on micro could fit well in a RPG where you want to keep the focus on the players rather then the stuff around the players, that is their ship. I keep flinging...
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    Which gaming system has the best mechanics and why?

    The apocalypse world system (from apocalypse world, monster hearts, dungeon world, ect.) is rather neat. The roll mechanic where you can succeed/fail with different modifiers gives a lot of results to each action outside of pass fail. Then the character sheets just drip flavor and choices right...
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    Which gaming system has the best mechanics and why?

    You can't ask me to pick just one!!... but D&D 5ed. It's just simple, well balanced and very hackable. The proficiency system I just love. Maybe more for what I picture it as then what it really is, but you know. I do love other systems though, but they kind of depend on what you want from...
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    D&D 5E (2014) What old books work best with 5e?

    Stronghold builders guide is always useful. I think most 3ed books could be converted to 5ed without too much trouble.
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    D&D 4E Converting a 4e skill challenge to 5e: looking for suggestions...

    They have 2 days, so maybe give each player the ability to do two actions a day. One in the morning, and one after dark. (Advantages and disadvantages based on time of day.) If you have 4 players, then that is 4x4 16 attempts so trying to fit that around the old 10 successes before 3 fails...
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