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    D&D General 2024 Monster Creation

    Now I'm getting a bit concerned. I only intend to use bits and bobs from 2024 (vastly prefer 2014 for almost everything), but I was hoping there might be tweaks to this particular system to take advantage of some of the math and procedure tweakings. This is the kind of tool I should be able to...
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    D&D 5E (2024) I have the DMG. AMA!

    This issue for me is being able to have a shared experience with other players and communicate in a way that makes sense. When I'm talking about healers kit dependency or long rest HD healing and nobody knows what I'm talking about, that connection is lost. They look at their books and I look at...
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    D&D 5E (2024) I have the DMG. AMA!

    Well...I mean if you are a new DM the rules are gone, because they aren't being republished. And if you can't recreate the same experience without access to materials they refuse to make available to new customers...how much is it really the same game?
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    D&D 5E (2024) Damage Threshold, the new "need a magic weapon"?

    There was already a preview of an (ancient I think) dragon that lacked a damage threshold. So unless I'm mistaken and that was just an adult, it seems unlikely that this will be generally used for creatures of less than deity level. It might be used for certain types of creatures, like...
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    D&D General wait what is arcane magic anyway?

    I see where you're coming from, but I don't think that explains the Charisma casting stat and limited spells known shared with the non-wizards.
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    D&D General wait what is arcane magic anyway?

    Magic is an inherent element of the multiverse. Divine magic is mediated access to this element. It's based on getting power from some deity-like being directly, or attuning to universal principles like those represented by cleric domains. Generally this is done through some form of faith or...
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    D&D General Buying Selliing Magic Items

    Good idea. There are probably some really wealthy collectors who might have a lot more stuff.
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    D&D General Buying Selliing Magic Items

    I have magic shops in big cities. I think there are 2 or 3 in Waterdeep (if you count the one that is only for written things). Magic shops are small but well guarded. You won't see most of the protections, but there might be a golem just standing there to make the point. The majority of what...
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    D&D 5E (2024) Treantmonk's Ranger DPS video:

    My house rule for ranger (2014) is that they know hunter's mark for free and it doesn't require their concentration. Non-rangers can still learn the spell and use it with concentration.
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    D&D 5E (2014) Give me ideas for a really simple boost to martial characters [2014]

    Thanks for those ideas for character options. I sometimes make "half-feats" which only cost a +1 to one stat to get, which makes a good resource to opt-in to those sorts of ideas. How about some more general ideas that would work for all non-magical combat without requiring choosing features...
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    D&D 5E (2014) What is the "Simple" Full Casting Class?

    When choosing spells gained on character creation or level up, a wizard is more work. But as far as ease of decision-making when playing... Let's generously assume a wizard gets to add enough spells to their spellbook so that the number of spells in it equals that of the spells of a cleric of...
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    D&D 5E (2014) Give me ideas for a really simple boost to martial characters [2014]

    I'm still analyzing concentration spells, so I can't say for sure. Most likely, I will have two types of concentration. One of them will prohibit concentrating on other spells, and the other will allow you to concentrate on more than one spell. If you are concentrating on more than one spell and...
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    D&D 5E (2014) Give me ideas for a really simple boost to martial characters [2014]

    I'm working on a revision to concentration that likely be a minor boost to casters. I would like to also provide a boost to martial characters, and it's okay if it's bigger than the caster boost. One thing I need to make clear is that PCs and NPCs/monsters are the same in my worlds. While I use...
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    D&D 5E (2014) What is the "Simple" Full Casting Class?

    It occurs to me that we aren't all talking about the same thing. Some of us are talking about how simple it is for a new/casual player to play the class without getting confused or forgetting to use class features. Others are talking about how simple it is for a new optimizer in the making to...
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    D&D 5E (2014) What is the "Simple" Full Casting Class?

    I'd say not too complex to build. The access to all spells does nudge it little higher than other classes in that regard. Super simple to play.
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    D&D 5E (2024) Crazy armor idea

    You know, an idea that came to me reading this is some sort of conditional damage resistance. So maybe double the bonus that armor provides, and say anything that rolls between the target's unarmed "touch AC" and that newly increased AC does half damage, and anything that hits or exceeds that...
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    D&D 5E (2014) Designing My New Rules of Attunement

    Designing My New Rules of Attunement With the 2024 DMG and its magic item rules right around the corner, I finally managed to finish this set of magic item attunement house rules that has been three years in the making. This is a sequel to Reverse Engineering the Real Rules of Attunement and...
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    D&D 5E (2014) What is the "Simple" Full Casting Class?

    As I said (actually I said class features but same basic thing), technically correct, but not the whole story. All casters have multiple spells. Wizards have the biggest list to choose from at character creation, and after that they generally have the smallest list to choose from for daily...
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    D&D 5E (2014) What is the "Simple" Full Casting Class?

    I consider class complexity to be most heavily influenced by how many subsystems your class includes and how many resources it gives you to track. I do not consider options as being nearly as large of a contributor. Warlock (invocations, boon (2014)), sorcerer (sorcery points, metamagic), druid...
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    Dungeons & Dragons Has Done Away With the Adventuring Day

    Sure, as long as they have attrition similar to a combat encounter. A social encounter that costs no resources isn't part of that equation regardless of how fun it is or how much it advances the story.
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