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    Realism vs. Believability and the Design of HPs, Powers and Other Things

    Wrong! You lost a healing surge much more precious. Yes, just because you didn't do it; doesn't mean it didn't work like that.
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    Get Rid of Splatbooks Altogether

    So now we players must either hope it gets on DDI or buy the adventure to get the new material like a class that more fits their concept?
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    D&D 5E (2014) Something I would not like to see in 5e: The Tempest

    But rocks thrown by a sling in real life are better than Long bow, they just take more training (seriously Slings ashould be martial right beisde long bows). They can shoot about the same distance in real life. D&D needs to stop with slingshot uses and use an actual sling.
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    Blog: Sneak Attack Vs. Backstab 3/28/12

    Pathfinder only. Not 3.5 :p
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    Blog: Sneak Attack Vs. Backstab 3/28/12

    Anyone noticed that he stays the playtest character gets up to 10d6 with each attack, but gets up to 20d6... meaning Rogues have a limit of 2 attks/rd? So he says: everyone an give up the +2 hit (advantage always in every edition been +2 hit, besides losing dex) for 1d5 damage. But according...
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    Rule of Three: 20/3/12

    Or Houserule in 4E minions. Because 4E Minions are good because have good AC/save defense and a good attack bonus. This is why Minions didn't work in 3.5 (using weaker guys) because there is little way to keep make them level appropriate hit/defenses without too much treasure. I will need to...
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    Alignment in D&DN...

    Presumes you have few Paladins. Can't smite evil if you are smiting the wrong targets (Neutrals).
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    I think you peeps are not thinking about+n swords properly!

    I was never excited by a +1 Sword in 2E as a Fighter. Not even when I was a Jedi, granted I had a light saber, but nonetheless that +1 sword wasn't interesting.
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    Return of the Bard

    I liked 2E's Bard. He was a wizard that leveled faster. :cool:
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    What's the Problem with Save-or-Die?

    You could make these failures weaken the creature as well. Say they take 5d6 damage each time they fail the death save. That way even berfore their time is up in another round, failure has meaning each round as well.
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    More Tricks and Traps, Less Combat

    That has much to do with the departure of treasure = XP Used to be you'd avoid combat and grab loot, which is why Thiefs weren't too bad as needing to be good in combat was a secondary worry.
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    D&D 5E (2014) Magic items in D&D Next: Remove them as PC dependant?

    Agreed, there is no reason the +X sword must give that plus to hit to everything. The +8 sword of ogre decapitation is just a sword that gives +8 hit/dam to ogres (bane to ogres) and on a crit decapitates ogres. To everything else it is is just a sword. So you can have a sword that flaming...
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    Rogue: Pure skill personified

    I think the unnerfs listed at the bottem are the real needs. But I like the changes except why Int instead of Wisdom or Cha. Why not let the player choose?
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    Reclaim the name of Paladin!

    Well in the playtest so far, a guy played a Pally, a guy played a Warlord, and a guy played a Cleric so they are classes in DDN. The warlord was not a 4E warlord but was similar and very useful he said.
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    D&D 3.x 3.5e: potion bandoleer or similar item?

    You are thinking of the Potion belt (15 gp). Look in the Forgotten realms campaign setting book.
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    Something that made me mad about the latest book.

    Is this your argument of why? "dinosaurs are archosaurian land reptiles that walked with limbs ERECT, BENEATH their bodies, not to the side like the Dimetrodon"
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    Is a creature too powerful ?

    AC 26 is low. Tanks (75%missing you chance) need 33 at level 9. Your AC is closer to 2nd tier like rogue/skirmishers (AC 28, 50% missing). It isn't bad like 23 (25% missing). I suspect the enemies miss Fighter 40% of time which is why he is being cut up. I mean you could easily afford Full...
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    D&D 3.x Curious about Pathfinder vs. 3.5E

    Yeah, 3.5 version was better in many cases. Furious Focus was really a fix so you can hit and still deal great damage.
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    Did the Celstials really fail this hard?

    Where did you read that?
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    D&D 3.x Protecting the Wizard before 3e

    2E as well had AoO from disengaging. Plus, even if he tried, you can't target attacks if there are more than 1 with ranged and I think 2 with melee (mas combat rules, not really mass but that is what they called them). So two warriors by a Mage meant he had a 1/3rd chance of being targeted. Not...
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