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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre stands up. Seeing Sarvek still lying on the ground, she rushes towards him, casting Cure Light wounds. 1d8+1= 7 hp Once the surrended enemies are tied up, she channels twice to heal both allies (including Kuvarious's horse) and enemies alike. 1d6 = 6; 1d6 = 6 for 12 hp total (if...
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre again channels holy energy, healing herself, Sarvek and Kuvarious's horse, selectively avoiding Kressle and the bandit in S20. Hit points healed d6=1 She drops her crossbow, and draws her morningstar, stepping slightly beside Kressle. Her new position will be U15
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre's eyes flash, with furry matching Kressle's. "I will not let you harm my friend!" Conquering her fear, she draws on her connection to Desna for courage, silently praying. She stands to her full height and moves towards Sarvek's position, selectively channelling to avoid healing...
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre takes a small step, continuing to take a low profile. She channels holy energy, healing Sarvek, and loads her crossbow. If Sarvek moves to U16, she will move 5 ft right to V10. If Sarvek moves to Z15 she will move down and right to W10. 1d6 = 4 hp healed.
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    Pathfinder 1E Kingmaker: Stolen Land

    Sensing that the bandits are aware of her position, Emudre falls to the ground and crawls forward to the edge of the creek. From a prone position, she raises her holy symbol to channel energy and heal herself and Shillaadrini. 1d6 = 4 hit points healed each. Her new position will be square 9...
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre cries out in surprise and pain. She dismounts so she can gain cover from her horse, and casts Cure Light Wounds on herself. 1d8+1 = 5 hitpoints recovered Emudre shouts something but no one can understand.
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre says "I believe it's within our legal right to execute the bandits ourselves, and get it done with. I do not enjoy the spectacle of a public hanging, although I suppose such events do help deter others from considering a career in banditry. I would prefer to see the bandits buried and...
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre loads her crossbow and aims cautiously, not wanting to hit Kouvarious. Attack 1d20+ 1 - 4 = 4, surely a miss. If she is disappointed, she does not show it. "We will not show mercy to you, because you have not shown mercy to others. Prepare to meet your gods!"
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre opens the door and shoots her preloaded crossbow at the wounded bandit. Attack d20+1 = 18. Damage d8 = 8
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre will hide behind the door of A3 (square L9), keeping the door unlatched so she can exit quickly. She will load her crossbow and keep her ear to the door.
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre listens to what Sarvek has to say, then glances towards Svetlana and Oleg. "You are right, Sarv, they have already endured enough and it is not right to ask them to participate in the extermination of those terrible bandits." She sighs. "There will be bloodshed and it won't be pretty."...
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre offers sympathy to Svetlana's situation "We will not leave you alone the day the bandits come." "I agree with Adrin. Let's set up an ambush for the morning the bandits arrive. Svetlana, do they usually approach you at your living quarters? We could hide in the other buildings and...
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre's eyes are wide when she hears Oleg's tale of the bandits behaviour. "Those sound like terrible people - I can't believe that they are treating you so badly. You and Svetlana are very courageous to keep living in this region. I agree with Sarv. We will do our very best to help you."...
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre thanks Svetlana, and tells her about the near run-in with the wild boars. When Alexa inquires about bandits, Emudre leans forward, intent to gather as much information about the bandits as their hosts have to offer.
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre briefly circles her horse slightly toward the building on the right to see if she can determine what is causing the hammering sound. Perception d20+6=9
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre says, "Let's try to avoid them. If they begin to pursue us, I can create Obscuring Mist to protect us and aid our escape."
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre loads her crossbow but remains mounted, at a distance. "If we focus our attacks on the same individual, we may kill one and scare off the others. Be careful, Adrin. You are less easily replaced than a horse." To Kuvarious she says, "I do not think that any of us has the skill to tame...
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre says "I'm prepared to leave tomorrow morning, if you are all ready. But let's enjoy this evening and share a pitcher or two of wine in the tavern.... it would be a pleasure to enjoy a drink with all of you before our journey starts. Perhaps we can learn some news or gossip regarding...
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre smiles cheerfully but answers rather vaguely. "Those of us who are followers of Desna embrace exploration. My horse is waiting impatiently outside." After taking leave of the Lord Mayor and his steward, Emudre compares the maps. She pauses, thoughtfully, then looks at each of the...
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    Pathfinder 1E Kingmaker: Stolen Land

    Emudre nods. "Lord Mayor, I will do my best to see to it that we are not too much trouble to you." Emudre is genuinely sympathetic to the Lord Mayor's plight, and her body language reflects this, although she maintains an air of politeness that would be expected when dealing with nobility...
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