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  1. DayTripper

    Review of Vor Rukoth by Wizards of the Coast

    Then it really would have been like Parlainth, which came in a boxed set filled with goodies. The drawback with Parlainth was that the source was so well written you didn't really want to use if for a game, you just wanted your players to read it and bask in its awesomeness. In this respect Vor...
  2. DayTripper

    Review of Vor Rukoth by Wizards of the Coast

    Whilst I can agree Vor Rukoth is a good product having bought it myself (I rarely buy any gaming source these days), I can also add that it extemely similar to FASA's Parlainth setting for their Earthdawn game. I don't necessarily mean this as a criticism - Parlainth is one of my all time...
  3. DayTripper

    Planes Above: Secrets of the Astral Sea

    I can't believe this book is good value at $30! Really? I know you got a copy of this book (free I presume) for reviewing but would you really have spent $30 of your own money on it? These are genuine questions not just a rant, I was bought The Plane Below and felt sorry for the guy who...
  4. DayTripper

    Good City Adventures

    All good suggestions, I'll check out most of these though I suspect that Ptolus will be too big as the players are stopping off in the city rather than basing the whole campaign there. I completely forgot that Veiled Society was OD&D! Which is poor of me as I played it originally in OD&D back...
  5. DayTripper

    Good City Adventures

    So, anyone got any recommendations for good city adventures that I can use or convert for use in my 4e campaign? My players are heading for a big city where I plan to run a conversion of of the 1e D&D classic, The Veiled Society, and it would be nice to run some other city based adventures...
  6. DayTripper

    Portal or Long journey?

    Use the portal, but extract a price from the PCs. The exact nature of the price depends on what your players value and who owns the portal (presumably somebody does if its a permanent portal). At the very least this price should be a nice set-up for some future adventure when somebody...
  7. DayTripper

    Satisfying (but sad) DM Moments

    Last week we had a new guy join our group. The players seemed so into roleplaying meeting his character they didn't even ask him what he class was! They were far more interested in where he came from, what he looked like and how to get him interested in joining their group. As DM I thought...
  8. DayTripper

    [4E] Campaign help- Night Below conversion

    IIRC Night Below is a bit of a hackfest though with some interesting compnents. Are you going to introduce those odd elves who can move through stone (was it elves - some time ago since I played through this one)? Also was it Night Below where you have to take out a Kuo-toan city using some...
  9. DayTripper

    D&D 4E Converting classic D&D encounters to 4E

    All time classic adventures/encounters: - I6 Ravenloft - S4 Caverns of Tsojcanth - S1 Tomb of Horrors If you can do a decent conversion of any of these, I think your old school friends will be blown away. They might be slightly dead too after any of these adventures as they were all pretty...
  10. DayTripper

    Using 1e adventures in a new 4e campaign

    Update & Fun with Skill Challenges Sessions 5, 6 & 7 saw the players finish searching the old house. The most notable find is a semi-naked man tied up in one of the upstairs room. Suspicious, the warforged Graven sneaks into the room (spotting and avoiding the rotten floorboards). The man...
  11. DayTripper

    A Frostburn Campaign - Dreams of Ice and Madness (Fishing for Comments)

    I ran a wilderness campaign based around an ice age world sometime ago. One adventure I didn't get to run (as I moved away from the area) was an adventure inspired by a scene from Robert Holdstock's "Celtika" novel. The adventure was based around a "haunted" frozen lake. The lake is guarded by...
  12. DayTripper

    Have you had any fun intros to a campaign.

    Two current examples, one for my current campaign and one for the start of a campaign arc for a mid-level character returning from Ravenloft. In my current campaign, all the characters met in a lawyers office having been summoned to the reading of a will. The diverse nature of the party...
  13. DayTripper

    Using 1e adventures in a new 4e campaign

    Thanks for the link it was an interesting read. I'm not too concerned about them missing important plot clues as there enough pointers in the house and I've a "hit them over the head" back-up plan as well to drive the plot forward if necessary. I think I was more disappointed for them as they...
  14. DayTripper

    Using 1e adventures in a new 4e campaign

    Session 3 The grand melee with the smugglers was resolved quite swiftly. The arrival of the rogue did indeed make a difference - careering down the stairs to join in the melee, backstabbing a smuggler trying to maim the wizard - but in the end the PCs blew their dalies and took down the...
  15. DayTripper

    Using 1e adventures in a new 4e campaign

    Session 2 In the 2nd session, the party was a "man" (actually a woman) down as we were missing a player, the trusty rogue Ester. Nevertheless, the party boldly embarked on an exploration of the house. Despite having the key to the front door they decided to go round the back and break by...
  16. DayTripper

    Using 1e adventures in a new 4e campaign

    Post Session Thoughts The first session went OK I think. Lots of roleplaying as I struggled to bring all the PCs together and they sought to establish some character. The first problem resolved was the 5th PC, she eventually went for a human rogue, which works well as I gave her a background of...
  17. DayTripper

    Using 1e adventures in a new 4e campaign

    We start tonight The first game of my Saltmarsh old school 4e campaign starts tonight! So far all but one of the players have submitted a character, so we have: - dwarven bard, wandering, looking for sagas of his dispersed tribe - warforged warden, currently a monument on the Saltmarsh...
  18. DayTripper

    Using 1e adventures in a new 4e campaign

    Campaign Background Notes I've drafted some starting notes for my players giving some notes of the homebrew world that I'm going to base the campaign in. I've not gone to town on this as I'm using modules there will be limited scope for sidetreks etc (I'm not counting them out just not pushing...
  19. DayTripper

    Using 1e adventures in a new 4e campaign

    Thanks to Pbartender for the monster notes. There are some good ideas there, I particularly like the bloodweb spider swarm. Did you play this conversion? How did it work out. Thanks to Chainsaw too, those links were good. Some good suggestions by Mearls on mapping - changing 10'x10' area...
  20. DayTripper

    Using 1e adventures in a new 4e campaign

    I don't. Looking at the maps for the module the room sizes look realistic so I think I'll keep them. The 1st adventure (Saltmarsh) takes place in a house then a ship. There isn't a lot of combat but if PCs want to fight in the room of house or a cabin they're welcome to but its gonna be cramped...
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