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    Wizards in 4E have been 'neutered' argument...

    Wizards still have probably the most impressive daily spells of any class in the game. Their dailies often effect tons of enemies, often last a very long time if not the entire combat, and have some extremely powerful effects that can absolutely swing a fight if used properly/the dice are at all...
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    4E Class Survivor Round 17 - The Fighter is the Sole Survivor!

    Why did you change the rules on the last poll. This is gonna get all kinds of screwed up. Anyway, fighter should win this.
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    4E Class Survivor - Round 16 (We have the final 3!)

    I think its important to remember that this is not so much a contest of who is the most popular as it is a test of who is the least unpopular. Everyone is looking for different things in a class--some want a unique and fun playstyle, some just care about effectiveness, some place the most value...
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    11th Century Europe D&D Campaign

    4e probably isn't the ideal system for this, but if you really do want to go that route I have 2 suggestions: 1.) Instead of outright banning all non-human races, allow for substantial reskinning. Certain races like Dragonborn or Gnomes would be difficult and should probably be banned, but...
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    4E Class Survivor - Round 16 (We have the final 3!)

    I have a feeling the wizard is gonna die, but I'm voting rogue. Nothing personal, I think its a good class, I just really, really don't want a striker to win this thing. Ideally, the rogue would go down, the the wizard, and the winner of the entire thing would be a non-striker, non-magical class...
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    4E Class Survivor - Round 15 (To determine the final 3)

    Sorcerer needs to go down. Then the rogue.
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    4E Class Survivor - Round 14 (We now have the final 5)

    Sorcerer. They are the arcane answer to the ranger--they tend to promote a point and shoot playstyle, their flavor is hella dull, and their mechanics (except for chaos sorcs, who are admittedly pretty fun and flavorful) are boring. Like someone said above, its like if someone traded half of the...
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    4E Class Survivor - Round 13

    looks like its coming down to the wire with barb and ranger, which is ridiculous, because barbarians are 100x more interesting and fun to play than Rangers.
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    Assassins as a Heroic Archetype?

    Assassin's Creed always struck me as more Avenger-esque, really. But honestly, all of the issues with playing an assassin (loner, morally ambiguous) already existed with the avenger since the avenger is basically just a holy assassin. And I see people play avengers in groups all the time...
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    4E Class Survivor - Round 11

    The ranger is by the most boring class remaining. Of course, that was true from the first round on...
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    Arbitrary thematic restrictions forcing mechanical limitations.

    You think thats bad, try feats with arbitrary non-thematic mechanical restrictions. Like racial class feats that have no actual thematic association with their race. For example, only humans can take reckless curse, which grants +1 to hit cursed enemies and grants them +1 to hit you. Why? Humans...
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    4e Warlocks - How Would You Fix Them?

    Darkspiral aura is a better damage deterrant than any other pact boon.
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    4e Warlocks - How Would You Fix Them?

    I know--if it wasn't just for humans it would fit the bill, but the fact that it is renders it pointless to a lot of characters. And for no reason whatsoever, I might add. There isn't anything especially exclusively reckless about humans, especially as compared to dragonborn or tieflings. Its...
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    Assassins as a Heroic Archetype?

    It may help to think of it in terms of a "team" dynamic, because d&d is a team game, and the temperament of a given hero generally has much less to do with the role the heroes play in the world than does the direction they choose to take as a team. In most fiction featuring a heroic team that...
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    4e Warlocks - How Would You Fix Them?

    If by "fix" you mean "how would I turn the warlock into a generic dpr cannon oriented striker" the answer is I wouldn't. We already have an arcane striker who points and makes things go boom, he's called the sorcerer. The only reason to have another one is if it occupies a distinct design space...
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    4E Classes You Like

    Favorite flavor? Warlock Favorite to play at the table? Barbarians or Wizards
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    Best martial controller ideas?

    What I love about the dragoon (or monk) approach though is that the character himself becomes the ranged attack. They leap and dart around the battlefield pretty much at will, which can be a huge advantage. The disadvantage is constantly being more or less within melee range. It would have to be...
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    Best martial controller ideas?

    My personal choice would definitely be the dragoon. I think that if you're going to do a martial controller you should make them melee so they truly feel different from other controllers--archers or gadgeteers just feel like they could be reskinned wizards. The general feels too thematically...
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    Best martial controller ideas?

    Before the monk was released I had wonderd if they might make the monk a martial controller. I still think that could have been a really interesting take on the class.
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    Best martial controller ideas?

    One request I constantly see on people's 4e wishlists is for a martial controller. I think this is not only because martial is the only powersource without a controller class, but because the limitations and possibilities of what is considered "martial" might force the designers to come up with...
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