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  1. deltadave

    PC Centered Campaign

    The PC's may become central to world events if they choose to do so. The entire campaign can run with the characters pursuing a side event storyline while the real important events are going on around them. I throw hooks for them to switch over to other storylines if they want, but IME they are...
  2. deltadave

    IG & OOG: How do you deal with no-show players?

    I always run the character as GM and try to make it as close as possible to what the player would actually do. Usually this results in them being de-emphasized a bit but usually not a giant problem. If I don't have the sheet, I make up stats as I go along based on what I remember of their...
  3. deltadave

    Celebrity cameos

    Conan showed up in a fantasy game of mine... he was stealing the same thing the pc's were after. There was a running battle and he ended up getting away at the end. It was lots of fun and the players still talk about it 8 years later. He also shows up in rumors and news occasionally during the...
  4. deltadave

    Fellow DM's how would you deal with this player?

    Why did you even bother arguing with this person? How does this player know what is going on behind the screen? If he wants to make an issue of it, take it up after the game and move on with the action. It sounds like he was on probation and new to your game, so it's incumbent on you to make...
  5. deltadave

    HELP WANTED - my game tonight

    Its ok if the game isn't constant high tension, the best way to get a great high is to go there from a tremendous low. The emotional rollercoaster makes the highs and lows feel all the more extreme. If you feel that there isn't enough edge of the seat tension, drain all the tension and put in...
  6. deltadave

    Alternate Charisma Uses

    I changed the will save from Wisdom (couldn't say how that was related to will) to Charisma (often described as force of personality) for my Cyberpunk Modern game. Has worked pretty well and the characters tend to point buy much more balanced numbers rather than using Cha as a dump stat.
  7. deltadave

    systems without levels or hp's

    I think my favorite levelless system for fantasy is The Riddle of Steel. combat can be a bit hard to get a handle on at first but when you do, it is lightning fast. For near future, I would say Cyberpunk 2020 and sci fi is definitely Classic Traveller.
  8. deltadave

    Your DND music soundtrack

    Evil: Dracula soundtrack, Hitman: Contracts, The Cell Chases: last of the mohicans track 1&2, Appleseed, The Rock, National Treasure, Pirates of the Carribean Heroic Moments: Dragonheart, Hunt for Red October, Indiana Jones Introductions: Kill Bill trk 9 Action: Conan, The 13th Warrior These...
  9. deltadave

    Preferances

    The sig line came from a real game situation. The player started laughing out loud, until he noticed me looking at him with a straight face, he said 'you're serious, aren't you?' Then put his head in his hands. The other players had all been around quite a bit longer and none of them laughed...
  10. deltadave

    Making Journeys and Cities interesting as DM

    Think about the things you look at when travelling... the road doesn't just go thru an empty wasteland. There are always fellow travellers and people living alongside the road. These are a good source of news, gossip and rumor. When they set camp, have it be at a wagon caravan camp, not to...
  11. deltadave

    You ever argue XP with a DM?

    Maybe beg and plead, but not argue...
  12. deltadave

    The PCs vs the tax collector

    How about taxing them on any money not minted in the kingdoms mints? Include raw gold and ancient coins. Or require them to exchange all money into local currency at the border of the kingdom at horrible exchange rates....
  13. deltadave

    Running mazes in adventures

    If I'm running a complicated maze I'll draw it up on a paper and hand it to the players, then time how long it takes them to finish it. If they do it from beginning to end, I multiply the time by 100 and if they go end to beginning I multiply the time by 500. If they draw a line into an area...
  14. deltadave

    Preferances

    If this bugs you, start instilling some discipline at the table. For rolls - make people roll in the open and leave the die until the results are resolved. If they fail to do so, then institute a 'rolled 5' rule - ie the lost roll is counted as a 5. I don't tolerate rules arguments during the...
  15. deltadave

    Reinventing the Cyberpunk genre!

    Check out Ex Machina. Its got some really good paradigms for a cyberpunk campaign, and they are supposedly working on a d20 conversion due out this summer. I'm currently running a cyberpunk campaign with a strong supernatural element and it's really freaking the players out. IMHO I've done a...
  16. deltadave

    Alternate combat rules - OGC and otherwise

    I recommend the system in The Riddle of Steel. It is quick and gives a feel more like cinematic combat than the D&D feel of standing and slugging it out. Lots of give and take, but one real hit can take almost anyone out.
  17. deltadave

    Alignment in the movie "Man on Fire"

    I would say Lawful Neutral overall... The lawful part comes from his dedication to the contract of protecting the girl. Neutral since he is trying to protect the girl (the good component) and his methods are pretty ruthless (the evil component) and IMHO they are closely balanced since at the...
  18. deltadave

    Pre-rolling dice for the game

    I make my players roll a list of 20 d20 rolls before the game to use for secret rolls, but never do it as a DM...
  19. deltadave

    New to d&d and starting a group and DMing

    Glad that you had fun! Have you talked to the others involved and seen if they are interested in doing something like that again? BTW - if you are going to do critical fumbles, I suggest following a similar procedure to the critical hit - first roll a crit fumble then a confirm roll.
  20. deltadave

    Help controlling player wealth

    How about monthly upkeep costs? Justify it by saying that they need to pay for general upkeep rather than paying as they go. The more money you have the more you tend to spend on frivolous stuff, high quality food and clothing. If they are out in the wild and don't want to keep spending the...
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